Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HairyUndersack
Danzaburou
Level 49
God Stats
20W - 17L
1,331 SR
Queue Stats
127W - 128L
1,343 Elo+
Party 2
Sobek
Sobek
HowieBatchablomi
Sobek
Level 67
God Stats
36W - 25L
1,514 SR
Queue Stats
140W - 139L
1,403 Elo+
Party 2
Vamana
Vamana
danilofla2525
Vamana
Level 85
God Stats
1W - 5L
1,232 SR
Queue Stats
589W - 641L
1,380 Elo+
Solo
Team Averages
Level 87
1,415 SR
1,425 Elo+

VS

Team Averages
Level 91
1,505 SR
1,375 Elo+
Hades
Hades
Bhas17
Hades
Level 153
God Stats
82W - 70L
1,526 SR
Queue Stats
254W - 288L
1,381 Elo+
Solo
Anhur
Anhur
Geo-Joestar
Anhur
Level 83
God Stats
16W - 4L
1,756 SR
Queue Stats
253W - 215L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
Magnus-115-
Gilgamesh
Level 74
God Stats
5W - 3L
1,557 SR
Queue Stats
301W - 355L
1,389 Elo+
Party 1
Odin
Odin
MikoDree
Odin
Level 27
God Stats
4W - 7L
1,311 SR
Queue Stats
64W - 81L
1,316 Elo+
Party 1
Cabrakan
Cabrakan
SeventyBuffalo1
Cabrakan
Level 118
God Stats
6W - 5L
1,376 SR
Queue Stats
46W - 51L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 1 / 0
7,511
469
7,821
6,652
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
 
Baron Samedi
11
0 / 6 / 0
6,584
412
5,642
8,864
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
HairyUndersack
Danzaburou
6
1 / 4 / 0
5,685
355
2,995
4,656
843
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 3 / 1
6,961
435
4,311
12,902
8,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 3 / 0
6,373
398
3,910
13,105
6,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bhas17
Hades
15
8 / 0 / 0
9,590
599
10,961
12,764
5,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 1 / 3
8,795
550
7,008
8,454
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Magnus-115-
Gilgamesh
14
0 / 0 / 3
8,386
524
5,514
9,440
4,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
14
2 / 0 / 1
8,581
536
3,057
8,840
5,366
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
12
1 / 0 / 6
8,030
502
5,993
11,365
10,786
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
17
17
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Baron Samedi
 
Baron Samedi
0
6
0
0
W
Hades
Bhas17
Hades
8
0
0
8
W
6
1
3
7.5
L
Danzaburou
HairyUndersack
Danzaburou
1
4
0
0.25
L
0
3
1
0.17
W
Gilgamesh
Magnus-115-
Gilgamesh
0
0
3
1.5
W
Odin
2
0
1
2.5
W
Cabrakan
1
0
6
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,679
Damage
32,533
46,179
Taken
50,863
20,122
Mitigated
29,227
11,807
Healing
22,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,821
2,044
0
2,115
6,652
1,905
26
1,751
4,562
48,395
0
L
Baron Samedi
 
Baron Samedi
5,642
440
277
1,233
8,864
3,259
26
3,722
5,100
39,133
0
W
Hades
Bhas17
Hades
10,961
1,682
822
7,450
12,764
5,659
1,644
6,927
5,358
59,314
0
W
7,008
3,848
0
3,144
8,454
2,550
2,689
2,447
6,007
0
50,279
L
Danzaburou
HairyUndersack
Danzaburou
2,995
1,594
0
749
4,656
843
0
1,380
3,276
0
13,060
L
4,311
687
1,376
3,827
12,902
8,015
0
4,624
8,278
23,497
0
W
Gilgamesh
Magnus-115-
Gilgamesh
5,514
699
0
2,734
9,440
4,866
60
2,332
7,000
0
60,724
W
Odin
3,057
312
0
2,752
8,840
5,366
942
2,857
5,983
0
42,316
W
Cabrakan
5,993
968
811
4,373
11,365
10,786
749
2,686
8,514
35,241
0
L
3,910
1,848
0
2,230
13,105
6,100
342
5,477
7,582
0
36,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,114
Gold Earned
43,382
267
Minions Killed
415
0
Camps Cleared
0
1,341,969
Distance Traveled
1,542,109
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,511
469
82
5
0
291,014
1
L
Baron Samedi
6,584
412
70
4
0
257,146
3
W
Hades
9,590
599
121
8
0
278,749
0
W
Anhur
8,795
550
75
5
0
294,166
2
L
Danzaburou
5,685
355
17
1
0
152,563
1
L
Sobek
6,961
435
31
2
0
306,434
4
W
Gilgamesh
8,386
524
98
6
0
356,378
4
W
Odin
8,581
536
77
5
0
335,501
0
W
Cabrakan
8,030
502
44
3
0
277,315
11
L
Vamana
6,373
398
67
4
0
334,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role