Player Matchup

Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Hamanyy_TT
Poseidon
Level 59
God Stats
16W - 17L
1,433 SR
Queue Stats
233W - 408L
1,277 Elo+
Party 1
Odin
Odin
Kalooshaa_
Odin
Level 85
God Stats
16W - 15L
1,464 SR
Queue Stats
408W - 680L
1,282 Elo+
Party 1
Set
Set
KovacMarko369
Set
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 99L
1,334 Elo+
Solo
Nemesis
Nemesis
simple-_-life
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 98L
1,342 Elo+
Party 1
Team Averages
Level 59
1,479 SR
1,347 Elo+

VS

Team Averages
Level 63
1,564 SR
1,379 Elo+
Bacchus
Bacchus
CoSiOZz_YT
Bacchus
Level 85
God Stats
11W - 17L
1,449 SR
Queue Stats
294W - 317L
1,397 Elo+
Party 2
Zhong Kui
Zhong Kui
Toxic-El_Diablo
Zhong Kui
Level 34
God Stats
22W - 13L
1,643 SR
Queue Stats
279W - 270L
1,389 Elo+
Solo
Artemis
Artemis
alba_rm_06
Artemis
Level 17
God Stats
6W - 8L
1,375 SR
Queue Stats
70W - 86L
1,312 Elo+
Party 2
Fenrir
Fenrir
kstdok
Fenrir
Level 67
God Stats
12W - 9L
1,893 SR
Queue Stats
156W - 155L
1,425 Elo+
Party 2
Cabrakan
Cabrakan
lucasbolita
Cabrakan
Level 110
God Stats
7W - 8L
1,462 SR
Queue Stats
393W - 391L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
5 / 5 / 3
8,035
574
7,295
9,389
3,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Hamanyy_TT
Poseidon
11
4 / 4 / 1
7,197
514
4,146
7,097
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 1
5,968
426
2,365
9,919
7,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 4 / 3
6,944
496
3,695
11,328
5,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
12
5 / 6 / 4
7,502
536
7,817
11,536
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CoSiOZz_YT
Bacchus
12
5 / 2 / 1
7,581
542
6,701
11,952
12,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Toxic-El_Diablo
Zhong Kui
12
1 / 3 / 3
6,514
465
5,532
6,923
5,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
alba_rm_06
Artemis
5
0 / 6 / 2
4,865
348
914
4,862
743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
kstdok
Fenrir
14
13 / 4 / 3
8,911
637
11,021
10,095
5,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
lucasbolita
Cabrakan
13
4 / 2 / 6
8,004
572
7,541
7,960
5,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
17
Kills
23
23
Deaths
17
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
5
3
1.3
W
Bacchus
CoSiOZz_YT
Bacchus
5
2
1
2.75
L
Poseidon
Hamanyy_TT
Poseidon
4
4
1
1.13
L
1
4
1
0.38
L
2
4
3
0.88
W
Zhong Kui
Toxic-El_Diablo
Zhong Kui
1
3
3
0.83
W
Artemis
alba_rm_06
Artemis
0
6
2
0.17
W
Fenrir
kstdok
Fenrir
13
4
3
3.63
W
Cabrakan
lucasbolita
Cabrakan
4
2
6
3.5
L
Nemesis
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,318
Damage
31,709
49,269
Taken
41,792
21,122
Mitigated
29,201
5,353
Healing
10,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,295
5,826
0
1,611
9,389
3,143
522
4,659
4,730
0
47,793
W
Bacchus
CoSiOZz_YT
Bacchus
6,701
735
237
3,129
11,952
12,548
0
0
11,952
33,142
0
L
Poseidon
Hamanyy_TT
Poseidon
4,146
668
0
543
7,097
2,083
0
2,422
4,435
35,042
0
L
2,365
450
0
1,080
9,919
7,190
0
4,499
5,374
0
20,912
L
3,695
1,941
0
1,287
11,328
5,096
72
5,464
5,692
0
39,179
W
Zhong Kui
Toxic-El_Diablo
Zhong Kui
5,532
764
0
2,845
6,923
5,482
668
1,822
5,101
29,899
0
W
Artemis
alba_rm_06
Artemis
914
346
0
274
4,862
743
0
0
4,862
0
7,930
W
Fenrir
kstdok
Fenrir
11,021
1,945
0
2,831
10,095
5,122
0
1,131
8,964
0
46,055
W
Cabrakan
lucasbolita
Cabrakan
7,541
924
0
1,531
7,960
5,306
0
1,193
6,767
44,648
0
L
Nemesis
7,817
4,036
0
832
11,536
3,610
0
2,272
9,264
0
43,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,646
Gold Earned
35,875
361
Minions Killed
258
0
Camps Cleared
0
1,305,913
Distance Traveled
1,114,276
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,035
574
101
7
0
234,618
1
W
Bacchus
7,581
542
45
3
0
274,860
0
L
Poseidon
7,197
514
76
5
0
273,522
5
L
Odin
5,968
426
42
3
0
259,417
0
L
Set
6,944
496
68
5
0
275,495
0
W
Zhong Kui
6,514
465
43
3
0
196,773
1
W
Artemis
4,865
348
10
1
0
120,691
0
W
Fenrir
8,911
637
71
5
0
291,124
0
W
Cabrakan
8,004
572
89
6
0
230,828
1
L
Nemesis
7,502
536
74
5
0
262,861
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role