Player Matchup

Sobek
Sobek
Appleiini11
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,077 Elo+
Solo
Cthulhu
Cthulhu
Atlas4124
Cthulhu
Level 6
God Stats
1W - 3L
1,289 SR
Queue Stats
1W - 7L
956 Elo+
Party 1
Loki
Loki
I am podloga
Loki
Level 27
God Stats
9W - 7L
1,473 SR
Queue Stats
64W - 95L
1,229 Elo+
Solo
Hachiman
Hachiman
Sleawter
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
956 Elo+
Party 1
Bellona
Bellona
mitsuyaBAKA
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
956 Elo+
Party 1
Team Averages
Level 10
1,452 SR
1,035 Elo+

VS

Team Averages
Level 24
1,438 SR
1,276 Elo+
Bellona
Bellona
Lotus Dubbo
Bellona
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 25L
1,500 Elo+
Solo
Thanatos
Thanatos
RageSloth1582
Thanatos
Level 7
God Stats
4W - 7L
1,500 SR
Queue Stats
9W - 11L
1,302 Elo+
Party 2
Cliodhna
Cliodhna
ban_zoro
Cliodhna
Level 18
God Stats
6W - 4L
1,500 SR
Queue Stats
35W - 47L
1,271 Elo+
Solo
Baron Samedi
Baron Samedi
killerbeast71
Baron Samedi
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,262 Elo+
Party 2
Hades
Hades
kojack_Deadwood
Hades
Level 28
God Stats
1W - 0L
1,188 SR
Queue Stats
6W - 7L
1,045 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 2
9,074
293
2,555
14,595
11,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
Atlas4124
Cthulhu
18
3 / 10 / 9
12,473
402
9,076
30,068
16,186
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
17 / 14 / 6
15,925
514
23,732
28,518
9,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Sleawter
Hachiman
20
3 / 15 / 8
13,868
447
15,923
27,269
7,453
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
mitsuyaBAKA
Bellona
20
8 / 8 / 6
13,574
438
10,186
38,962
30,196
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lotus Dubbo
Bellona
16
4 / 8 / 9
12,464
402
10,669
14,875
13,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
RageSloth1582
Thanatos
20
10 / 15 / 5
15,075
486
22,259
27,658
12,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cliodhna
ban_zoro
Cliodhna
20
13 / 5 / 7
16,935
546
31,176
21,787
8,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
killerbeast71
Baron Samedi
20
16 / 1 / 11
16,865
544
34,275
24,718
11,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
11 / 8 / 9
14,577
470
12,984
20,886
10,705
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
95
31
Kills
54
54
Deaths
37
31
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Cthulhu
Atlas4124
Cthulhu
3
10
9
0.75
L
17
14
6
1.43
W
Bellona
Lotus Dubbo
Bellona
4
8
9
1.06
W
Thanatos
RageSloth1582
Thanatos
10
15
5
0.83
L
Hachiman
Sleawter
Hachiman
3
15
8
0.47
W
Cliodhna
ban_zoro
Cliodhna
13
5
7
3.3
W
Baron Samedi
killerbeast71
Baron Samedi
16
1
11
21.5
W
11
8
9
1.94
L
Bellona
mitsuyaBAKA
Bellona
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,472
Damage
111,363
139,412
Taken
109,924
75,647
Mitigated
56,879
18,051
Healing
43,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,555
348
0
1,196
14,595
11,908
0
5,567
9,028
12,274
0
L
Cthulhu
Atlas4124
Cthulhu
9,076
890
505
7,234
30,068
16,186
0
13,228
16,840
49,218
0
L
23,732
5,370
0
2,199
28,518
9,904
0
9,804
18,714
0
91,010
W
Bellona
Lotus Dubbo
Bellona
10,669
1,606
0
465
14,875
13,666
1,633
2,285
12,590
10,153
25,286
W
Thanatos
RageSloth1582
Thanatos
22,259
6,699
0
13,354
27,658
12,067
1,806
2,625
25,033
0
61,778
L
Hachiman
Sleawter
Hachiman
15,923
8,819
0
4,710
27,269
7,453
3,542
14,140
13,129
0
78,482
W
Cliodhna
ban_zoro
Cliodhna
31,176
2,510
0
9,451
21,787
8,785
1,199
1,419
20,368
0
141,171
W
Baron Samedi
killerbeast71
Baron Samedi
34,275
3,970
1,790
13,981
24,718
11,656
4,215
3,210
21,508
107,981
0
W
12,984
1,576
68
3,941
20,886
10,705
2,567
2,092
18,794
80,943
0
L
Bellona
mitsuyaBAKA
Bellona
10,186
2,288
0
2,207
38,962
30,196
834
7,326
31,636
0
53,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,914
Gold Earned
75,916
407
Minions Killed
545
0
Camps Cleared
0
2,315,504
Distance Traveled
2,561,166
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,074
293
23
1
0
295,602
4
L
Cthulhu
12,473
402
71
2
0
528,715
0
L
Loki
15,925
514
93
3
0
512,352
0
W
Bellona
12,464
402
62
2
0
422,406
0
W
Thanatos
15,075
486
76
2
0
520,647
0
L
Hachiman
13,868
447
131
4
0
435,783
0
W
Cliodhna
16,935
546
175
6
0
612,328
1
W
Baron Samedi
16,865
544
137
4
0
488,101
3
W
Hades
14,577
470
95
3
0
517,684
3
L
Bellona
13,574
438
89
3
0
543,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role