Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IBr16I
Kumbhakarna
Level 43
God Stats
6W - 0L
1,856 SR
Queue Stats
7W - 2L
1,619 Elo+
Party 1
Janus
Janus
iiCLARKv
Janus
Level 160
God Stats
3W - 1L
1,358 SR
Queue Stats
255W - 208L
1,588 Elo+
Party 1
Heimdallr
Heimdallr
lAZo09l
Heimdallr
Level 88
God Stats
12W - 8L
1,639 SR
Queue Stats
187W - 144L
1,572 Elo+
Party 1
Team Averages
Level 104
1,571 SR
1,556 Elo+

VS

Team Averages
Level 90
1,446 SR
1,439 Elo+
Cabrakan
Cabrakan
BloodySinday
Cabrakan
Level 80
God Stats
18W - 14L
1,430 SR
Queue Stats
511W - 520L
1,434 Elo+
Solo
Zeus
Zeus
ICQLUS
Zeus
Level 148
God Stats
26W - 20L
1,521 SR
Queue Stats
108W - 123L
1,439 Elo+
Solo
Janus
Janus
Limezoo0011
Janus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,443 Elo+
Solo
Mulan
Mulan
SamTheMan2007
Mulan
Level 69
God Stats
3W - 11L
1,347 SR
Queue Stats
57W - 67L
1,413 Elo+
Solo
Tsukuyomi
Tsukuyomi
leoctorres
Tsukuyomi
Level 116
God Stats
6W - 8L
1,431 SR
Queue Stats
114W - 125L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
4 / 2 / 12
10,507
1,051
13,069
8,757
3,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
 
Tiamat
17
2 / 0 / 14
9,540
954
10,711
5,472
4,080
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
IBr16I
Kumbhakarna
17
2 / 0 / 16
10,606
1,061
4,231
15,404
18,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
iiCLARKv
Janus
18
9 / 0 / 11
12,117
1,212
20,483
7,528
2,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
lAZo09l
Heimdallr
17
7 / 2 / 12
11,620
1,162
14,462
8,230
3,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

260

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BloodySinday
Cabrakan
15
1 / 2 / 1
9,803
980
4,918
14,575
18,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
ICQLUS
Zeus
15
1 / 6 / 2
9,326
933
10,984
15,710
6,302
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 3 / 2
9,214
921
7,834
4,842
1,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 4 / 3
8,781
878
5,985
15,583
12,079
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
leoctorres
Tsukuyomi
16
1 / 9 / 3
9,518
952
10,828
18,353
7,724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
15
24
Kills
4
4
Deaths
24
65
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
2
12
5
W
Tiamat
 
Tiamat
2
0
14
9
L
Cabrakan
BloodySinday
Cabrakan
1
2
1
0.75
W
Kumbhakarna
IBr16I
Kumbhakarna
2
0
16
10
L
Zeus
ICQLUS
Zeus
1
6
2
0.33
L
1
3
2
0.67
L
0
4
3
0.38
W
Janus
iiCLARKv
Janus
9
0
11
14.5
W
Heimdallr
lAZo09l
Heimdallr
7
2
12
6.5
L
Tsukuyomi
leoctorres
Tsukuyomi
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,956
Damage
40,549
45,391
Taken
69,063
32,717
Mitigated
45,741
5,921
Healing
6,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
13,069
3,095
0
588
8,757
3,751
0
4,222
4,471
0
23,159
W
Tiamat
 
Tiamat
10,711
507
0
1,590
5,472
4,080
0
2,859
2,534
19,167
0
L
Cabrakan
BloodySinday
Cabrakan
4,918
1,094
1,936
1,378
14,575
18,208
0
7,139
7,436
17,881
0
W
Kumbhakarna
IBr16I
Kumbhakarna
4,231
236
0
1,376
15,404
18,310
0
8,818
6,335
9,948
0
L
Zeus
ICQLUS
Zeus
10,984
397
143
1,162
15,710
6,302
0
8,132
7,578
30,005
0
L
7,834
843
79
105
4,842
1,428
0
1,391
3,449
33,410
0
L
5,985
173
96
1,248
15,583
12,079
0
10,659
4,924
0
16,885
W
Janus
iiCLARKv
Janus
20,483
481
312
1,452
7,528
2,892
0
2,945
4,583
55,554
0
W
Heimdallr
lAZo09l
Heimdallr
14,462
4,458
0
603
8,230
3,684
0
4,438
3,732
0
36,540
L
Tsukuyomi
leoctorres
Tsukuyomi
10,828
3,348
0
280
18,353
7,724
0
8,104
10,249
0
29,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,390
Gold Earned
46,642
189
Minions Killed
201
10
Camps Cleared
3
1,046,708
Distance Traveled
1,008,402
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,507
1,051
19
2
7
205,889
1
W
Tiamat
9,540
954
19
2
0
213,305
0
L
Cabrakan
9,803
980
27
3
0
222,767
4
W
Kumbhakarna
10,606
1,061
2
0
0
220,118
0
L
Zeus
9,326
933
53
5
0
165,857
0
L
Janus
9,214
921
78
8
1
226,552
2
L
Mulan
8,781
878
21
2
1
214,754
0
W
Janus
12,117
1,212
104
10
0
213,068
2
W
Heimdallr
11,620
1,162
45
5
3
194,328
2
L
Tsukuyomi
9,518
952
22
2
1
178,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role