Player Matchup

Ares
Ares
Alejandrops3136
Ares
Level 29
God Stats
1W - 4L
1,251 SR
Queue Stats
69W - 96L
1,333 Elo+
Solo
Hades
Hades
Amsheeshee-
Hades
Level 8
God Stats
7W - 13L
1,102 SR
Queue Stats
119W - 138L
1,142 Elo+
Party 1
Odin
Odin
Evil_Taco97
Odin
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 46L
1,108 Elo+
Party 1
Loki
Loki
Mighty_B_02
Loki
Level 10
God Stats
3W - 3L
1,256 SR
Queue Stats
65W - 76L
1,143 Elo+
Party 1
Thanatos
Thanatos
V3X_Addiction
Thanatos
Level 17
God Stats
5W - 9L
1,256 SR
Queue Stats
136W - 160L
1,274 Elo+
Party 1
Team Averages
Level 14
1,273 SR
1,200 Elo+

VS

Team Averages
Level 19
1,649 SR
1,376 Elo+
Pele
Pele
Julsally
Pele
Level 22
God Stats
7W - 16L
1,715 SR
Queue Stats
80W - 132L
1,300 Elo+
Party 2
Hades
Hades
Kidchaos1016
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Shadow_Kxng01
Danzaburou
Level 37
God Stats
3W - 7L
1,814 SR
Queue Stats
165W - 242L
1,282 Elo+
Party 2
Amaterasu
Amaterasu
Shiona-Ju
Amaterasu
Level 29
God Stats
4W - 6L
1,715 SR
Queue Stats
104W - 146L
1,298 Elo+
Party 2
Guan Yu
Guan Yu
lol links
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 7
12,070
503
8,885
17,957
12,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
6 / 7 / 7
11,225
468
14,375
16,253
8,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 6 / 9
11,111
463
10,042
17,617
10,530
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 6 / 5
11,513
480
13,477
18,130
7,358
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
V3X_Addiction
Thanatos
19
4 / 2 / 5
11,967
499
10,667
13,651
6,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
7 / 4 / 3
10,823
451
13,662
24,099
7,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
1 / 3 / 0
6,807
284
1,282
3,973
1,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Shadow_Kxng01
Danzaburou
14
5 / 5 / 4
9,704
404
9,587
15,154
5,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Shiona-Ju
Amaterasu
16
4 / 4 / 6
10,486
437
9,933
26,026
14,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
lol links
Guan Yu
11
1 / 12 / 4
8,466
353
3,584
15,796
11,496
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
35
28
Kills
18
22
Deaths
28
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
W
6
7
7
1.36
W
5
6
9
1.58
L
Pele
7
4
3
2.13
L
1
3
0
0.33
W
6
6
5
1.42
L
Danzaburou
Shadow_Kxng01
Danzaburou
5
5
4
1.4
L
Amaterasu
Shiona-Ju
Amaterasu
4
4
6
1.75
W
Thanatos
V3X_Addiction
Thanatos
4
2
5
3.25
L
Guan Yu
lol links
Guan Yu
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,446
Damage
38,048
83,608
Taken
85,048
45,816
Mitigated
40,434
19,842
Healing
22,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,885
2,254
0
933
17,957
12,392
520
826
17,131
48,840
0
W
14,375
2,620
739
1,714
16,253
8,760
2,623
382
15,871
51,589
0
W
10,042
3,585
240
2,828
17,617
10,530
835
74
17,543
9,187
31,232
L
Pele
13,662
5,198
396
6,748
24,099
7,973
0
8,839
15,260
0
72,412
L
1,282
1,061
0
455
3,973
1,149
0
2,294
1,679
6,187
0
W
13,477
5,769
0
4,308
18,130
7,358
289
0
18,130
0
91,018
L
Danzaburou
Shadow_Kxng01
Danzaburou
9,587
4,289
356
3,191
15,154
5,262
1,745
2,354
12,800
0
47,000
L
Amaterasu
Shiona-Ju
Amaterasu
9,933
3,403
778
9,359
26,026
14,554
1,217
6,548
19,478
0
52,810
W
Thanatos
V3X_Addiction
Thanatos
10,667
3,170
0
9,080
13,651
6,776
3,380
0
13,651
0
77,887
L
Guan Yu
lol links
Guan Yu
3,584
843
139
844
15,796
11,496
0
6,563
9,233
0
17,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,886
Gold Earned
46,286
477
Minions Killed
298
0
Camps Cleared
0
2,180,929
Distance Traveled
1,656,960
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,070
503
59
2
0
505,981
0
W
Hades
11,225
468
86
4
0
401,838
0
W
Odin
11,111
463
59
2
0
460,518
6
L
Pele
10,823
451
104
4
0
453,790
0
L
Hades
6,807
284
11
0
0
114,653
0
W
Loki
11,513
480
149
6
0
404,019
0
L
Danzaburou
9,704
404
70
3
0
341,780
1
L
Amaterasu
10,486
437
85
4
0
467,430
0
W
Thanatos
11,967
499
124
5
0
408,573
1
L
Guan Yu
8,466
353
28
1
0
279,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role