Player Matchup

Thoth
Thoth
Kijali
Thoth
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,408 Elo+
Party 1
Nemesis
Nemesis
LimaNinerFive
Nemesis
Level 14
God Stats
1W - 16L
1,254 SR
Queue Stats
1W - 16L
914 Elo+
Party 1
Cthulhu
Cthulhu
Uebelhardt
Cthulhu
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 37L
1,272 Elo+
Party 1
Team Averages
Level 31
1,418 SR
1,198 Elo+

VS

Team Averages
Level 36
1,493 SR
1,363 Elo+
Bacchus
Bacchus
Kuraudio402
Bacchus
Level 63
God Stats
27W - 33L
1,449 SR
Queue Stats
244W - 387L
1,334 Elo+
Party 2
Ra
Ra
LinguiçaSedutora
Ra
Level 17
God Stats
8W - 5L
1,607 SR
Queue Stats
53W - 43L
1,503 Elo+
Solo
Neith
Neith
briatoreflavio83
Neith
Level 28
God Stats
26W - 35L
1,425 SR
Queue Stats
177W - 230L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Kijali
Thoth
15
6 / 8 / 6
11,678
649
20,294
14,698
6,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
15
6 / 5 / 6
12,114
673
12,544
14,410
7,093
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Uebelhardt
Cthulhu
15
3 / 1 / 11
12,136
674
14,282
22,181
24,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kuraudio402
Bacchus
14
2 / 6 / 9
11,866
659
9,925
24,410
26,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 7 / 4
12,895
716
18,134
24,529
9,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 8
12,005
667
11,234
9,197
2,839
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
15
Kills
14
14
Deaths
15
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thoth
Kijali
Thoth
6
8
6
1.13
W
Bacchus
Kuraudio402
Bacchus
2
6
9
1.08
L
Nemesis
6
5
6
1.8
W
8
7
4
1.43
L
Cthulhu
Uebelhardt
Cthulhu
3
1
11
8.5
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,120
Damage
39,293
51,289
Taken
58,136
38,024
Mitigated
39,078
4,196
Healing
21,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Kijali
Thoth
20,294
369
0
900
14,698
6,055
270
9,924
4,774
54,843
0
W
Bacchus
Kuraudio402
Bacchus
9,925
916
0
4,662
24,410
26,870
443
11,642
11,610
18,068
0
L
Nemesis
12,544
6,698
0
1,004
14,410
7,093
510
7,292
7,118
0
27,766
W
18,134
2,332
4,562
10,504
24,529
9,369
916
15,320
8,765
82,291
0
L
Cthulhu
Uebelhardt
Cthulhu
14,282
1,135
0
2,292
22,181
24,876
311
11,350
10,831
40,574
0
W
11,234
4,050
0
1,883
9,197
2,839
1,573
6,336
2,505
0
30,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,928
Gold Earned
36,766
168
Minions Killed
188
4
Camps Cleared
9
974,386
Distance Traveled
967,141
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,678
649
75
4
3
301,833
0
W
Bacchus
11,866
659
12
1
1
346,361
2
L
Nemesis
12,114
673
32
2
0
342,290
0
W
Ra
12,895
716
124
7
6
290,903
1
L
Cthulhu
12,136
674
61
3
1
330,263
1
W
Neith
12,005
667
52
3
2
329,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role