Player Matchup

Fenrir
Fenrir
DGA Nemesis
Fenrir
Level 22
God Stats
3W - 1L
1,385 SR
Queue Stats
4W - 1L
1,452 Elo+
Solo
Kukulkan
Kukulkan
KingOchii
Kukulkan
Level 5
God Stats
1W - 1L
1,397 SR
Queue Stats
3W - 4L
1,389 Elo+
Solo
Bellona
Bellona
Logic Yn
Bellona
Level 21
God Stats
14W - 12L
1,525 SR
Queue Stats
65W - 79L
1,487 Elo+
Solo
Athena
Athena
RICHMADE__TC
Athena
Level 29
God Stats
11W - 14L
1,512 SR
Queue Stats
255W - 275L
1,490 Elo+
Party 1
Neith
Neith
YoMomLuvMe-
Neith
Level 26
God Stats
3W - 1L
1,725 SR
Queue Stats
150W - 139L
1,465 Elo+
Party 1
Team Averages
Level 21
1,509 SR
1,457 Elo+

VS

Team Averages
Level 20
1,461 SR
1,452 Elo+
Tsukuyomi
Tsukuyomi
Apr0dG3
Tsukuyomi
Level 13
God Stats
0W - 1L
1,207 SR
Queue Stats
4W - 4L
1,499 Elo+
Solo
Izanami
Izanami
Fashu_
Izanami
Level 29
God Stats
48W - 47L
1,547 SR
Queue Stats
218W - 256L
1,391 Elo+
Solo
Nemesis
Nemesis
Jutocol
Nemesis
Level 29
God Stats
22W - 27L
1,546 SR
Queue Stats
35W - 43L
1,475 Elo+
Solo
Sobek
Sobek
StevenLansberg
Sobek
Level 23
God Stats
24W - 18L
1,694 SR
Queue Stats
58W - 54L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
smellypoopz
Morgan Le Fay
Level 7
God Stats
4W - 4L
1,312 SR
Queue Stats
40W - 47L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
4 / 2 / 3
5,646
565
3,055
5,050
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
KingOchii
Kukulkan
7
0 / 3 / 0
4,825
483
382
5,359
1,594
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
Logic Yn
Bellona
11
8 / 0 / 2
7,070
707
4,982
3,879
3,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
8
1 / 1 / 2
5,382
538
1,282
6,713
2,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
4 / 1 / 2
5,476
548
4,386
4,846
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Apr0dG3
Tsukuyomi
3
0 / 7 / 1
3,733
373
694
5,186
1,005
Izanami
Fashu_
Izanami
7
0 / 2 / 0
4,432
443
3,163
4,534
957
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Jutocol
Nemesis
9
1 / 3 / 0
5,329
533
1,423
6,042
1,568
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

7
1 / 2 / 2
4,898
490
1,521
6,301
3,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
smellypoopz
Morgan Le Fay
8
4 / 4 / 0
5,344
534
3,354
4,607
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
17
Kills
6
7
Deaths
18
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Apr0dG3
Tsukuyomi
0
7
1
0.07
W
Fenrir
4
2
3
2.75
L
Izanami
Fashu_
Izanami
0
2
0
0
L
Nemesis
Jutocol
Nemesis
1
3
0
0.33
W
Kukulkan
KingOchii
Kukulkan
0
3
0
0
W
Bellona
Logic Yn
Bellona
8
0
2
9
W
Athena
1
1
2
2
L
1
2
2
1
W
4
1
2
5
L
Morgan Le Fay
smellypoopz
Morgan Le Fay
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,087
Damage
10,155
25,847
Taken
26,670
10,850
Mitigated
8,676
8,705
Healing
3,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Apr0dG3
Tsukuyomi
694
340
0
24
5,186
1,005
0
197
4,989
0
5,308
W
Fenrir
3,055
674
0
1,736
5,050
1,466
0
407
4,643
0
19,449
L
Izanami
Fashu_
Izanami
3,163
2,146
0
203
4,534
957
0
546
3,988
0
20,793
L
Nemesis
Jutocol
Nemesis
1,423
507
18
1,640
6,042
1,568
792
56
5,986
0
28,755
W
Kukulkan
KingOchii
Kukulkan
382
124
0
979
5,359
1,594
320
2,891
2,468
17,854
0
W
Bellona
Logic Yn
Bellona
4,982
1,114
0
1,000
3,879
3,640
304
418
3,461
7,972
23,878
W
Athena
1,282
528
884
1,948
6,713
2,814
12
745
5,968
13,442
0
L
1,521
0
0
1,028
6,301
3,781
0
1,094
5,207
6,155
0
W
4,386
3,166
0
2,158
4,846
1,336
935
414
4,432
0
29,518
L
Morgan Le Fay
smellypoopz
Morgan Le Fay
3,354
377
0
473
4,607
1,365
289
574
4,033
17,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,399
Gold Earned
23,736
228
Minions Killed
163
0
Camps Cleared
0
964,043
Distance Traveled
909,836
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
3,733
373
3
0
0
198,995
0
W
Fenrir
5,646
565
40
4
0
208,169
0
L
Izanami
4,432
443
44
4
0
165,842
0
L
Nemesis
5,329
533
66
7
0
180,053
4
W
Kukulkan
4,825
483
34
3
0
153,524
0
W
Bellona
7,070
707
73
7
0
223,401
2
W
Athena
5,382
538
24
2
0
196,969
1
L
Sobek
4,898
490
11
1
0
195,921
2
W
Neith
5,476
548
57
6
0
181,980
3
L
Morgan Le Fay
5,344
534
39
4
0
169,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role