Player Matchup

Hercules
Hercules
Masters
JoshGoggles
Hercules
Masters
Level 158
God Stats
0W - 2L
1,465 SR
Queue Stats
161W - 104L
2,761 MMR
Party 1
Guan Yu
Guan Yu
Masters
LoneWolfFTW
Guan Yu
Masters
Level 160
God Stats
2W - 3L
1,732 SR
Queue Stats
217W - 189L
2,636 MMR
Party 1
The Morrigan
The Morrigan
Masters
OnlyMythical
The Morrigan
Masters
Level 158
God Stats
4W - 4L
1,715 SR
Queue Stats
165W - 122L
2,960 MMR
Solo
Olorun
Olorun
Masters
TTTTTTFTTTTTT
Olorun
Masters
Level 82
God Stats
4W - 4L
1,723 SR
Queue Stats
61W - 49L
3,043 MMR
Solo
Hun Batz
Hun Batz
Masters
TurboInterBoy
Hun Batz
Masters
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 103L
2,730 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 128
1,627 SR
2,826 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 140
1,673 SR
2,459 MMR
Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Masters
GrizzlyDogChad
Sobek
Masters
Level 145
God Stats
6W - 2L
1,644 SR
Queue Stats
316W - 278L
2,528 MMR
Solo
Cthulhu
Cthulhu
Masters
WTaker
Cthulhu
Masters
Level 160
God Stats
7W - 3L
1,750 SR
Queue Stats
275W - 250L
2,694 MMR
Solo
Hou Yi
Hou Yi
Masters
dudemanbro429
Hou Yi
Masters
Level 152
God Stats
7W - 5L
1,868 SR
Queue Stats
359W - 247L
2,813 MMR
Solo
Medusa
Medusa
Masters
thebestotter
Medusa
Masters
Level 160
God Stats
56W - 46L
1,601 SR
Queue Stats
857W - 815L
2,761 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JoshGoggles
Hercules
15
0 / 7 / 3
9,776
466
13,115
26,719
24,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
LoneWolfFTW
Guan Yu
13
0 / 5 / 4
8,917
425
6,736
25,125
24,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
OnlyMythical
The Morrigan
15
2 / 8 / 2
9,485
452
6,880
12,634
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 8 / 3
9,242
440
12,247
18,239
9,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
TurboInterBoy
Hun Batz
18
5 / 5 / 0
11,865
565
12,019
17,532
7,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
GebNikeOdinLokiSol

VS

Bans
TerraKing ArthurAresMulanYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
12 / 2 / 10
13,900
662
23,096
16,699
9,177
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 0 / 18
12,246
583
9,740
19,326
22,341
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
WTaker
Cthulhu
18
4 / 2 / 7
12,148
578
11,343
18,365
18,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 2 / 7
13,075
623
22,404
16,993
7,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
20
8 / 1 / 11
13,544
645
15,227
13,664
5,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
86
7
Kills
33
33
Deaths
7
12
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
12
2
10
8.5
W
3
0
18
12
L
Hercules
JoshGoggles
Hercules
0
7
3
0.21
L
Guan Yu
LoneWolfFTW
Guan Yu
0
5
4
0.4
L
The Morrigan
OnlyMythical
The Morrigan
2
8
2
0.38
L
0
8
3
0.19
L
Hun Batz
TurboInterBoy
Hun Batz
5
5
0
1
W
Cthulhu
WTaker
Cthulhu
4
2
7
3.75
W
6
2
7
4.75
W
Medusa
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,997
Damage
81,810
100,249
Taken
85,047
68,970
Mitigated
63,575
25,091
Healing
36,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
23,096
6,307
0
4,835
16,699
9,177
704
3,253
13,446
0
116,227
W
9,740
1,202
0
10,643
19,326
22,341
580
6,261
13,065
29,989
0
L
Hercules
JoshGoggles
Hercules
13,115
4,701
0
8,506
26,719
24,501
0
7,803
18,916
2,712
68,539
L
Guan Yu
LoneWolfFTW
Guan Yu
6,736
654
2,571
3,248
25,125
24,220
0
5,408
19,717
0
20,288
L
The Morrigan
OnlyMythical
The Morrigan
6,880
1,436
0
1,228
12,634
3,232
0
2,276
9,996
56,954
3,544
L
12,247
6,472
521
5,529
18,239
9,610
0
2,191
16,048
71,343
0
L
Hun Batz
TurboInterBoy
Hun Batz
12,019
2,066
0
3,488
17,532
7,407
0
4,675
12,857
0
86,170
W
Cthulhu
WTaker
Cthulhu
11,343
968
45
5,655
18,365
18,359
637
1,407
16,958
79,589
0
W
22,404
12,871
0
9,050
16,993
7,945
4,135
3,932
13,061
0
122,800
W
Medusa
15,227
6,994
0
5,893
13,664
5,753
4,388
5,117
8,547
0
126,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,285
Gold Earned
64,913
578
Minions Killed
683
0
Camps Cleared
0
1,951,890
Distance Traveled
2,180,935
28
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,900
662
134
6
0
481,670
12
W
Sobek
12,246
583
35
2
0
456,193
7
L
Hercules
9,776
466
145
7
0
377,333
5
L
Guan Yu
8,917
425
40
2
0
421,296
7
L
The Morrigan
9,485
452
124
6
0
373,203
8
L
Olorun
9,242
440
128
6
0
343,511
6
L
Hun Batz
11,865
565
141
7
0
436,547
2
W
Cthulhu
12,148
578
148
7
0
427,605
3
W
Hou Yi
13,075
623
181
9
0
367,175
9
W
Medusa
13,544
645
185
9
0
448,292
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role