Player Matchup

Anubis
Anubis
ABOOMARSB
Anubis
Level 89
God Stats
7W - 4L
1,599 SR
Queue Stats
26W - 26L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
Magago
Tsukuyomi
Level 63
God Stats
5W - 10L
1,242 SR
Queue Stats
122W - 192L
1,382 Elo+
Party 1
Jing Wei
Jing Wei
Runnermax
Jing Wei
Level 85
God Stats
1W - 3L
1,080 SR
Queue Stats
310W - 415L
1,412 Elo+
Party 1
Hel
Hel
fiduzeh
Hel
Level 97
God Stats
13W - 13L
1,468 SR
Queue Stats
297W - 368L
1,421 Elo+
Party 1
Fenrir
Fenrir
ziul666
Fenrir
Level 81
God Stats
4W - 6L
1,338 SR
Queue Stats
246W - 365L
1,338 Elo+
Party 1
Team Averages
Level 83
1,345 SR
1,411 Elo+

VS

Team Averages
Level 111
1,418 SR
1,438 Elo+
Hercules
Hercules
Againsttheodd
Hercules
Level 60
God Stats
29W - 40L
1,374 SR
Queue Stats
63W - 74L
1,337 Elo+
Solo
Cliodhna
Cliodhna
Chielio
Cliodhna
Level 113
God Stats
1W - 2L
1,262 SR
Queue Stats
85W - 84L
1,486 Elo+
Solo
Sol
Sol
MarkJB89
Sol
Level 160
God Stats
1W - 5L
1,299 SR
Queue Stats
15W - 26L
1,398 Elo+
Solo
Nu Wa
Nu Wa
Nadarjus
Nu Wa
Level 116
God Stats
243W - 257L
1,556 SR
Queue Stats
436W - 509L
1,523 Elo+
Solo
Cernunnos
Cernunnos
pro100malina
Cernunnos
Level 104
God Stats
8W - 4L
1,601 SR
Queue Stats
162W - 143L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ABOOMARSB
Anubis
11
2 / 1 / 1
6,318
574
2,634
5,276
2,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Magago
Tsukuyomi
11
6 / 0 / 0
6,628
603
1,723
4,379
1,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Runnermax
Jing Wei
10
3 / 2 / 7
6,374
579
5,526
9,058
2,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hel
12
5 / 3 / 4
7,215
656
6,304
8,830
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ziul666
Fenrir
10
0 / 2 / 1
5,761
524
4,860
9,139
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Againsttheodd
Hercules
11
1 / 1 / 0
6,107
555
4,710
8,075
8,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
Chielio
Cliodhna
10
3 / 1 / 0
6,133
558
3,264
6,029
2,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 0
6,202
564
2,039
3,971
811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
Nadarjus
Nu Wa
8
1 / 5 / 3
5,280
480
6,486
6,139
1,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
pro100malina
Cernunnos
9
3 / 6 / 0
5,670
515
7,087
8,357
3,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
8
8
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
ABOOMARSB
Anubis
2
1
1
2.5
L
Hercules
Againsttheodd
Hercules
1
1
0
1
L
Cliodhna
Chielio
Cliodhna
3
1
0
3
W
Tsukuyomi
Magago
Tsukuyomi
6
0
0
6
L
0
3
0
0
L
Nu Wa
Nadarjus
Nu Wa
1
5
3
0.5
W
Jing Wei
Runnermax
Jing Wei
3
2
7
3.25
W
Hel
5
3
4
2.33
L
Cernunnos
pro100malina
Cernunnos
3
6
0
0.5
W
Fenrir
ziul666
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,047
Damage
23,586
36,682
Taken
32,571
10,857
Mitigated
15,527
18,620
Healing
8,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ABOOMARSB
Anubis
2,634
253
0
2,158
5,276
2,075
230
2,210
3,066
35,794
0
L
Hercules
Againsttheodd
Hercules
4,710
1,905
0
3,651
8,075
8,105
91
0
8,075
0
30,096
L
Cliodhna
Chielio
Cliodhna
3,264
981
0
1,994
6,029
2,239
0
1,142
4,887
0
34,330
W
Tsukuyomi
Magago
Tsukuyomi
1,723
233
0
1,655
4,379
1,358
0
960
3,419
0
23,047
L
2,039
252
0
283
3,971
811
1,368
2,595
1,376
37,325
0
L
Nu Wa
Nadarjus
Nu Wa
6,486
2,470
302
782
6,139
1,321
0
1,750
4,389
25,323
0
W
Jing Wei
Runnermax
Jing Wei
5,526
4,057
0
1,965
9,058
2,277
0
3,025
6,033
0
33,209
W
Hel
6,304
1,086
2,922
5,015
8,830
2,132
0
1,817
7,013
44,451
0
L
Cernunnos
pro100malina
Cernunnos
7,087
3,179
0
1,416
8,357
3,051
0
3,451
4,906
0
29,091
W
Fenrir
ziul666
Fenrir
4,860
1,203
0
4,905
9,139
3,015
0
513
8,626
0
29,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,296
Gold Earned
29,392
344
Minions Killed
330
0
Camps Cleared
0
1,075,033
Distance Traveled
977,911
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,318
574
86
8
0
185,189
5
L
Hercules
6,107
555
80
7
0
181,883
3
L
Cliodhna
6,133
558
63
6
0
238,414
4
W
Tsukuyomi
6,628
603
53
5
0
241,769
1
L
Sol
6,202
564
101
9
0
189,348
2
L
Nu Wa
5,280
480
32
3
0
183,080
0
W
Jing Wei
6,374
579
57
5
0
222,510
2
W
Hel
7,215
656
89
8
0
213,488
1
L
Cernunnos
5,670
515
54
5
0
185,186
0
W
Fenrir
5,761
524
59
5
0
212,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role