Player Matchup

Freya
Freya
Diamond I
Night_Crawler_Jr
Freya
Diamond I
Level 156
God Stats
17W - 6L
1,937 SR
Queue Stats
103W - 60L
2,148 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,937 SR
2,148 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 31
1,721 SR
1,700 MMR
Gilgamesh
Gilgamesh
Gold V
TveenIsNuub
Gilgamesh
Gold V
Level 31
God Stats
0W - 1L
1,721 SR
Queue Stats
3W - 2L
1,700 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 0
11,463
882
13,138
14,638
11,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
LokiBakasuraKaliSetHe Bo

VS

Bans
Ah Muzen CabBellonaChronosSkadiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TveenIsNuub
Gilgamesh
14
0 / 7 / 0
9,009
693
9,293
17,223
13,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
0
7
L
Gilgamesh
TveenIsNuub
Gilgamesh
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,138
Damage
9,293
14,638
Taken
17,223
11,990
Mitigated
13,478
9,905
Healing
2,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,138
4,535
0
9,905
14,638
11,990
1,936
852
13,786
75,716
7,017
L
Gilgamesh
TveenIsNuub
Gilgamesh
9,293
2,861
0
2,528
17,223
13,478
0
11,617
5,606
560
52,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,463
Gold Earned
9,009
130
Minions Killed
102
7
Camps Cleared
4
224,915
Distance Traveled
234,173
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,463
882
130
10
7
224,915
0
L
Gilgamesh
9,009
693
102
8
4
234,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role