Player Matchup

Cupid
Cupid
Bengaldude22
Cupid
Level 158
God Stats
6W - 3L
1,513 SR
Queue Stats
125W - 117L
1,570 Elo+
Party 1
Achilles
Achilles
DaShxdowz
Achilles
Level 80
God Stats
1W - 2L
1,321 SR
Queue Stats
224W - 238L
1,433 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ElPapaAutism
Kumbhakarna
Level 65
God Stats
4W - 4L
1,254 SR
Queue Stats
67W - 78L
1,406 Elo+
Party 1
Olorun
Olorun
IIJokstrII
Olorun
Level 107
God Stats
3W - 1L
1,573 SR
Queue Stats
516W - 522L
1,498 Elo+
Party 3
Bellona
Bellona
Jabri The Goat
Bellona
Level 121
God Stats
11W - 7L
1,644 SR
Queue Stats
173W - 165L
1,429 Elo+
Party 1
Team Averages
Level 106
1,461 SR
1,467 Elo+

VS

Team Averages
Level 93
1,435 SR
1,499 Elo+
Hades
Hades
ASESINO__NINJA
Hades
Level 107
God Stats
14W - 16L
1,540 SR
Queue Stats
320W - 423L
1,409 Elo+
Party 2
Bellona
Bellona
FaithNonstop89
Bellona
Level 84
God Stats
0W - 1L
1,783 SR
Queue Stats
2W - 1L
1,738 Elo+
Solo
Pele
Pele
Zombiex_01
Pele
Level 112
God Stats
0W - 2L
1,163 SR
Queue Stats
313W - 384L
1,457 Elo+
Party 2
Merlin
Merlin
gabox_949
Merlin
Level 102
God Stats
1W - 8L
1,203 SR
Queue Stats
446W - 510L
1,447 Elo+
Party 2
Heimdallr
Heimdallr
luis_tln
Heimdallr
Level 58
God Stats
12W - 14L
1,486 SR
Queue Stats
40W - 49L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 5
6,141
614
5,969
5,724
1,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
DaShxdowz
Achilles
12
5 / 0 / 4
6,776
678
3,926
4,451
1,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
ElPapaAutism
Kumbhakarna
10
3 / 1 / 5
6,062
606
2,106
7,017
5,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
IIJokstrII
Olorun
12
6 / 0 / 4
7,179
718
5,409
5,557
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 0 / 1
6,932
693
4,648
6,301
4,397
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,689
469
2,665
6,772
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 4 / 0
4,213
421
3,428
8,226
6,336
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 5 / 0
4,686
469
3,500
7,391
2,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
gabox_949
Merlin
9
0 / 5 / 0
4,868
487
2,332
5,956
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
luis_tln
Heimdallr
8
1 / 3 / 0
4,666
467
5,039
5,460
1,671

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
21
Kills
1
1
Deaths
21
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
4
0
5
6.5
W
Achilles
DaShxdowz
Achilles
5
0
4
7
W
Kumbhakarna
ElPapaAutism
Kumbhakarna
3
1
5
5.5
L
0
4
0
0
W
Olorun
IIJokstrII
Olorun
6
0
4
8
W
3
0
1
3.5
L
0
5
0
0
L
Merlin
gabox_949
Merlin
0
5
0
0
L
Heimdallr
luis_tln
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,058
Damage
16,964
29,050
Taken
33,805
14,486
Mitigated
14,430
12,433
Healing
5,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,665
482
165
1,777
6,772
2,318
0
1,685
5,087
19,649
0
W
5,969
2,862
115
2,090
5,724
1,728
203
1,619
3,973
0
35,273
W
Achilles
DaShxdowz
Achilles
3,926
1,573
0
2,673
4,451
1,508
190
187
4,264
0
33,856
W
Kumbhakarna
ElPapaAutism
Kumbhakarna
2,106
461
130
2,161
7,017
5,012
0
944
6,029
14,441
0
L
3,428
528
37
538
8,226
6,336
0
542
7,684
4,655
10,115
W
Olorun
IIJokstrII
Olorun
5,409
3,074
16
3,834
5,557
1,841
692
1,851
3,652
43,576
0
W
4,648
1,209
0
1,414
6,301
4,397
702
1,216
5,005
0
38,270
L
3,500
942
0
1,607
7,391
2,338
0
1,274
6,117
0
25,198
L
Merlin
gabox_949
Merlin
2,332
125
0
289
5,956
1,767
0
2,845
3,111
27,403
0
L
Heimdallr
luis_tln
Heimdallr
5,039
2,301
0
1,182
5,460
1,671
0
1,169
4,291
0
22,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,090
Gold Earned
23,122
338
Minions Killed
215
0
Camps Cleared
0
1,101,419
Distance Traveled
937,303
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,689
469
52
5
0
189,559
1
W
Cupid
6,141
614
66
7
0
195,860
0
W
Achilles
6,776
678
72
7
0
250,799
0
W
Kumbhakarna
6,062
606
19
2
0
243,104
2
L
Bellona
4,213
421
24
2
0
190,146
0
W
Olorun
7,179
718
91
9
0
200,123
6
W
Bellona
6,932
693
90
9
0
211,533
0
L
Pele
4,686
469
50
5
0
199,456
0
L
Merlin
4,868
487
52
5
0
178,063
0
L
Heimdallr
4,666
467
37
4
0
180,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role