Player Matchup

Hachiman
Hachiman
BessieJoe
Hachiman
Level 29
God Stats
7W - 7L
1,378 SR
Queue Stats
27W - 32L
1,526 Elo+
Solo
Aphrodite
Aphrodite
Goiaba4955
Aphrodite
Level 17
God Stats
13W - 11L
1,467 SR
Queue Stats
40W - 45L
1,333 Elo+
Solo
Sol
Sol
JtFRit0BaNDit0
Sol
Level 25
God Stats
5W - 3L
1,483 SR
Queue Stats
20W - 17L
1,343 Elo+
Solo
Bellona
Bellona
TSYpicklenipple
Bellona
Level 29
God Stats
7W - 3L
1,132 SR
Queue Stats
74W - 62L
1,397 Elo+
Solo
Fenrir
Fenrir
dyccolombianitos
Fenrir
Level 6
God Stats
5W - 5L
1,084 SR
Queue Stats
8W - 9L
1,105 Elo+
Solo
Team Averages
Level 21
1,309 SR
1,341 Elo+

VS

Team Averages
Level 13
1,550 SR
1,268 Elo+
Cu Chulainn
Cu Chulainn
AceTitan_
Cu Chulainn
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 28L
1,213 Elo+
Solo
Yemoja
Yemoja
JStarisDatBoi01
Yemoja
Level 27
God Stats
0W - 1L
1,256 SR
Queue Stats
2W - 2L
1,075 Elo+
Solo
Thanatos
Thanatos
JollyFoal398803
Thanatos
Level 18
God Stats
10W - 6L
1,838 SR
Queue Stats
62W - 60L
1,479 Elo+
Solo
Danzaburou
Danzaburou
katyineirys
Danzaburou
Level 8
God Stats
8W - 7L
1,654 SR
Queue Stats
13W - 12L
1,452 Elo+
Solo
Olorun
Olorun
stonehenge66
Olorun
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BessieJoe
Hachiman
15
5 / 3 / 5
9,270
464
8,625
10,434
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Goiaba4955
Aphrodite
15
2 / 3 / 9
10,027
501
7,150
11,691
3,757
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 0 / 10
10,394
520
11,379
9,784
3,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 2 / 2
12,128
606
11,464
12,014
12,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
15 / 2 / 4
11,857
593
16,870
10,730
3,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AceTitan_
Cu Chulainn
10
0 / 6 / 1
7,507
375
2,687
9,336
3,176
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 5 / 5
8,452
423
1,807
14,668
13,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
17
9 / 7 / 0
11,225
561
13,021
19,715
7,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
katyineirys
Danzaburou
15
1 / 5 / 4
9,193
460
7,402
11,365
3,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
12
0 / 11 / 0
7,759
388
6,966
19,798
5,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
33
Kills
10
10
Deaths
34
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AceTitan_
Cu Chulainn
0
6
1
0.08
W
Hachiman
BessieJoe
Hachiman
5
3
5
2.5
W
Aphrodite
Goiaba4955
Aphrodite
2
3
9
2.17
L
0
5
5
0.5
L
Thanatos
9
7
0
1.29
W
4
0
10
9
W
7
2
2
4
W
15
2
4
8.5
L
Danzaburou
katyineirys
Danzaburou
1
5
4
0.6
L
Olorun
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,488
Damage
31,883
54,653
Taken
74,882
27,270
Mitigated
32,469
17,405
Healing
27,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AceTitan_
Cu Chulainn
2,687
691
0
801
9,336
3,176
268
0
9,336
0
28,402
W
Hachiman
BessieJoe
Hachiman
8,625
3,766
0
1,194
10,434
3,157
1,584
467
9,967
0
30,585
W
Aphrodite
Goiaba4955
Aphrodite
7,150
1,349
4,554
5,985
11,691
3,757
2,425
1,302
10,389
58,513
0
L
1,807
576
2,548
2,984
14,668
13,110
0
4,364
10,304
12,615
0
L
Thanatos
13,021
4,777
0
12,754
19,715
7,069
0
3,926
15,789
0
70,076
W
11,379
2,729
0
3,355
9,784
3,483
3,380
4,687
5,097
46,601
3,655
W
11,464
4,972
0
1,371
12,014
12,929
2,998
658
10,934
0
72,991
W
16,870
5,642
0
946
10,730
3,944
1,600
1,801
8,929
0
54,750
L
Danzaburou
katyineirys
Danzaburou
7,402
4,026
0
2,599
11,365
3,808
1,032
2,095
9,270
0
63,560
L
Olorun
6,966
3,955
320
5,343
19,798
5,306
1,086
7,366
12,432
39,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,676
Gold Earned
44,136
476
Minions Killed
391
0
Camps Cleared
0
1,848,531
Distance Traveled
1,577,308
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,507
375
64
3
0
222,732
0
W
Hachiman
9,270
464
49
2
0
346,772
2
W
Aphrodite
10,027
501
119
6
0
337,417
2
L
Yemoja
8,452
423
24
1
0
381,008
1
L
Thanatos
11,225
561
108
5
0
375,672
0
W
Sol
10,394
520
86
4
0
365,189
0
W
Bellona
12,128
606
154
8
0
402,105
0
W
Fenrir
11,857
593
68
3
0
397,048
0
L
Danzaburou
9,193
460
117
6
0
323,478
0
L
Olorun
7,759
388
78
4
0
274,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role