Player Matchup

Ra
Ra
Akunyaan
Ra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,036 Elo+
Party 2
Anubis
Anubis
Chapeel31
Anubis
Level 17
God Stats
1W - 7L
1,559 SR
Queue Stats
10W - 14L
1,532 Elo+
Solo
Bastet
Bastet
SpeedwaGOOOOON
Bastet
Level 4
God Stats
0W - 4L
1,029 SR
Queue Stats
0W - 6L
1,036 Elo+
Party 2
Medusa
Medusa
Thedestroyer9000
Medusa
Level 3
God Stats
0W - 2L
1,243 SR
Queue Stats
1W - 4L
1,013 Elo+
Party 3
Yemoja
Yemoja
cameronm0
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,013 Elo+
Party 3
Team Averages
Level 15
1,366 SR
1,126 Elo+

VS

Team Averages
Level 26
1,348 SR
1,250 Elo+
Nox
Nox
BigLittleboi
Nox
Level 17
God Stats
8W - 10L
1,500 SR
Queue Stats
56W - 37L
1,611 Elo+
Solo
Nemesis
Nemesis
ElTTmaikel
Nemesis
Level 15
God Stats
2W - 2L
1,285 SR
Queue Stats
9W - 25L
1,115 Elo+
Party 1
Persephone
Persephone
Raquelix8
Persephone
Level 8
God Stats
4W - 5L
1,269 SR
Queue Stats
5W - 14L
951 Elo+
Party 1
Neith
Neith
TTV_davidbravo12
Neith
Level 44
God Stats
8W - 14L
1,292 SR
Queue Stats
98W - 135L
1,275 Elo+
Party 1
Thor
Thor
Zec97
Thor
Level 44
God Stats
3W - 2L
1,392 SR
Queue Stats
120W - 141L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
7,937
378
4,149
10,828
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Chapeel31
Anubis
14
2 / 9 / 0
8,464
403
4,929
13,921
7,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 9 / 0
7,212
343
3,572
13,367
4,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
7 / 4 / 0
9,003
429
9,041
9,507
3,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
cameronm0
Yemoja
9
0 / 8 / 3
7,421
353
1,530
11,683
8,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 0 / 3
12,339
588
14,505
9,623
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
ElTTmaikel
Nemesis
13
5 / 3 / 7
9,133
435
5,729
10,319
4,224
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
Raquelix8
Persephone
15
2 / 0 / 8
10,036
478
4,626
4,632
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 3 / 7
10,602
505
7,871
10,448
3,974
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Zec97
Thor
14
7 / 6 / 13
10,047
478
10,041
14,665
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
75
9
Kills
37
37
Deaths
12
3
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
17
0
3
18.5
L
Anubis
Chapeel31
Anubis
2
9
0
0.22
W
Nemesis
ElTTmaikel
Nemesis
5
3
7
2.83
W
Persephone
Raquelix8
Persephone
2
0
8
6
L
0
9
0
0
W
6
3
7
3.17
L
7
4
0
1.75
W
Thor
Zec97
Thor
7
6
13
2.25
L
Yemoja
cameronm0
Yemoja
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,221
Damage
42,772
59,306
Taken
49,687
26,924
Mitigated
17,956
7,782
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,149
507
33
1,061
10,828
3,271
54
6,532
3,962
34,965
0
W
14,505
1,314
108
3,371
9,623
3,735
1,960
4,156
5,300
89,364
0
L
Anubis
Chapeel31
Anubis
4,929
731
0
2,990
13,921
7,587
0
7,255
6,630
40,205
0
W
Nemesis
ElTTmaikel
Nemesis
5,729
3,151
0
486
10,319
4,224
0
3,259
7,028
0
36,116
W
Persephone
Raquelix8
Persephone
4,626
274
0
872
4,632
1,480
1,058
1,025
3,441
41,984
0
L
3,572
568
0
1,533
13,367
4,849
0
3,420
9,947
0
46,311
W
7,871
3,700
0
947
10,448
3,974
383
2,156
8,236
0
80,790
L
9,041
5,030
0
1,533
9,507
3,033
490
65
9,442
0
51,322
W
Thor
Zec97
Thor
10,041
2,901
0
3,068
14,665
4,543
671
2,903
11,732
0
32,170
L
Yemoja
cameronm0
Yemoja
1,530
1,131
187
445
11,683
8,184
116
1,584
10,067
10,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,037
Gold Earned
52,157
321
Minions Killed
432
0
Camps Cleared
0
1,469,592
Distance Traveled
1,860,700
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,937
378
59
3
0
323,127
0
W
Nox
12,339
588
149
7
0
384,967
2
L
Anubis
8,464
403
82
4
0
332,029
4
W
Nemesis
9,133
435
52
2
0
394,237
0
W
Persephone
10,036
478
96
5
0
355,003
0
L
Bastet
7,212
343
82
4
0
313,484
0
W
Neith
10,602
505
108
5
0
342,010
2
L
Medusa
9,003
429
74
4
0
272,060
1
W
Thor
10,047
478
27
1
0
384,483
3
L
Yemoja
7,421
353
24
1
0
228,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role