Player Matchup

Vulcan
Vulcan
Atrexus
Vulcan
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 23L
1,507 Elo+
Solo
Mulan
Mulan
FortniteDL4272
Mulan
Level 29
God Stats
27W - 25L
1,718 SR
Queue Stats
77W - 90L
1,470 Elo+
Solo
Nemesis
Nemesis
NepheIe
Nemesis
Level 23
God Stats
14W - 7L
1,482 SR
Queue Stats
57W - 52L
1,519 Elo+
Solo
Charybdis
Charybdis
NewaccNewme
Charybdis
Level 6
God Stats
6W - 3L
1,813 SR
Queue Stats
6W - 5L
1,549 Elo+
Solo
Ymir
Ymir
PEPINOHAMED
Ymir
Level 28
God Stats
6W - 6L
1,472 SR
Queue Stats
114W - 126L
1,452 Elo+
Solo
Team Averages
Level 22
1,597 SR
1,499 Elo+

VS

Team Averages
Level 17
1,546 SR
1,464 Elo+
Sylvanus
Sylvanus
BigFella-KT
Sylvanus
Level 20
God Stats
69W - 75L
1,533 SR
Queue Stats
72W - 78L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
RomzinhoZL10
Sun Wukong
Level 18
God Stats
2W - 6L
1,699 SR
Queue Stats
45W - 61L
1,418 Elo+
Solo
Olorun
Olorun
TurfyCat4719
Olorun
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
51W - 42L
1,446 Elo+
Solo
Ullr
Ullr
Urbanson7610
Ullr
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 20L
1,508 Elo+
Solo
Bellona
Bellona
rocketman_434
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 74L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Atrexus
Vulcan
16
7 / 0 / 4
11,079
692
11,346
7,013
2,941
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
9 / 1 / 4
10,670
667
13,455
11,962
8,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
NepheIe
Nemesis
15
4 / 0 / 5
9,756
610
5,235
9,945
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
NewaccNewme
Charybdis
15
10 / 0 / 4
10,633
665
10,709
10,153
3,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 5
9,188
574
4,132
9,907
7,854
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigFella-KT
Sylvanus
7
0 / 5 / 0
5,214
326
1,868
7,817
5,186
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
RomzinhoZL10
Sun Wukong
8
0 / 8 / 1
5,813
363
3,327
11,221
5,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
9
0 / 7 / 0
5,681
355
2,289
11,519
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 4 / 0
6,405
400
4,882
8,746
2,031
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
10
1 / 9 / 0
6,213
388
5,704
16,125
9,572
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
33
Kills
1
1
Deaths
33
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Atrexus
Vulcan
7
0
4
9
L
Sylvanus
BigFella-KT
Sylvanus
0
5
0
0
W
9
1
4
11
W
Nemesis
NepheIe
Nemesis
4
0
5
6.5
W
Charybdis
NewaccNewme
Charybdis
10
0
4
12
W
3
0
5
5.5
L
Sun Wukong
RomzinhoZL10
Sun Wukong
0
8
1
0.06
L
Olorun
0
7
0
0
L
0
4
0
0
L
Bellona
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,877
Damage
18,070
48,980
Taken
55,428
26,221
Mitigated
24,955
12,663
Healing
6,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Atrexus
Vulcan
11,346
5,287
793
1,638
7,013
2,941
308
424
6,589
77,181
0
L
Sylvanus
BigFella-KT
Sylvanus
1,868
719
412
1,810
7,817
5,186
69
1,566
6,251
10,715
0
W
13,455
1,096
0
2,680
11,962
8,489
4,372
1,285
10,677
0
58,865
W
Nemesis
NepheIe
Nemesis
5,235
2,536
0
1,473
9,945
3,340
2,588
445
9,500
0
68,115
W
Charybdis
NewaccNewme
Charybdis
10,709
6,521
0
5,170
10,153
3,597
6,929
1,349
8,804
0
65,318
W
4,132
581
366
543
9,907
7,854
1,247
654
9,253
37,758
0
L
Sun Wukong
RomzinhoZL10
Sun Wukong
3,327
924
0
772
11,221
5,032
0
3,575
7,646
0
25,679
L
Olorun
2,289
1,290
123
1,572
11,519
3,134
0
4,357
7,162
18,374
0
L
4,882
2,813
0
1,429
8,746
2,031
0
1,176
7,570
0
37,618
L
Bellona
5,704
1,346
0
364
16,125
9,572
0
4,804
11,321
0
25,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,326
Gold Earned
29,326
503
Minions Killed
209
0
Camps Cleared
0
1,550,616
Distance Traveled
1,169,596
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,079
692
131
8
0
325,598
2
L
Sylvanus
5,214
326
21
1
0
164,567
2
W
Mulan
10,670
667
103
6
0
319,106
1
W
Nemesis
9,756
610
106
7
0
315,088
0
W
Charybdis
10,633
665
95
6
0
312,574
3
W
Ymir
9,188
574
68
4
0
278,250
4
L
Sun Wukong
5,813
363
45
3
0
262,269
0
L
Olorun
5,681
355
29
2
0
210,984
0
L
Ullr
6,405
400
67
4
0
271,870
4
L
Bellona
6,213
388
47
3
0
259,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role