Player Matchup

Nemesis
Nemesis
El Rancio Ariel
Nemesis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 19L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Lauty-_-Loco
Cthulhu
Level 25
God Stats
5W - 1L
1,499 SR
Queue Stats
31W - 30L
1,448 Elo+
Solo
Xbalanque
Xbalanque
PAPIMILLAN04
Xbalanque
Level 26
God Stats
10W - 15L
1,465 SR
Queue Stats
64W - 89L
1,401 Elo+
Solo
Amaterasu
Amaterasu
S-L13U
Amaterasu
Level 9
God Stats
7W - 3L
1,528 SR
Queue Stats
23W - 24L
1,421 Elo+
Solo
Anubis
Anubis
ShakyJuggler223
Anubis
Level 28
God Stats
5W - 3L
1,510 SR
Queue Stats
43W - 35L
1,483 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,453 Elo+

VS

Team Averages
Level 18
1,569 SR
1,457 Elo+
Odin
Odin
Banestench
Odin
Level 28
God Stats
10W - 12L
1,522 SR
Queue Stats
55W - 45L
1,480 Elo+
Party 1
Medusa
Medusa
LeYeND StReeT
Medusa
Level 6
God Stats
8W - 10L
1,500 SR
Queue Stats
375W - 408L
1,410 Elo+
Solo
Izanami
Izanami
T3rran1st
Izanami
Level 29
God Stats
12W - 10L
1,537 SR
Queue Stats
39W - 38L
1,427 Elo+
Party 1
Yemoja
Yemoja
VascoularSky
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 25L
1,348 Elo+
Solo
Thanatos
Thanatos
domanation0987
Thanatos
Level 22
God Stats
3W - 2L
1,786 SR
Queue Stats
3W - 2L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 2
12,717
553
8,010
17,525
7,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Lauty-_-Loco
Cthulhu
15
2 / 6 / 6
11,110
483
5,934
19,952
16,875
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
PAPIMILLAN04
Xbalanque
17
4 / 5 / 6
12,422
540
8,292
12,944
4,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
S-L13U
Amaterasu
16
2 / 2 / 5
11,434
497
3,951
17,649
9,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
13 / 1 / 5
14,272
621
28,979
13,969
6,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
9,621
418
6,928
16,863
10,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 7 / 2
7,935
345
1,795
8,281
2,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
T3rran1st
Izanami
17
10 / 5 / 3
11,462
498
13,724
17,097
4,825
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
15
2 / 4 / 6
10,326
449
4,895
12,116
7,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
13
1 / 10 / 0
8,468
368
3,355
20,389
9,614
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
29
Kills
15
16
Deaths
30
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
8
2
2
4.5
W
Cthulhu
Lauty-_-Loco
Cthulhu
2
6
6
0.83
L
0
7
2
0.14
W
Xbalanque
PAPIMILLAN04
Xbalanque
4
5
6
1.4
W
Amaterasu
S-L13U
Amaterasu
2
2
5
2.25
W
13
1
5
15.5
L
Izanami
T3rran1st
Izanami
10
5
3
2.3
L
Yemoja
2
4
6
1.25
L
Thanatos
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,166
Damage
30,697
82,039
Taken
74,746
44,737
Mitigated
35,309
25,610
Healing
19,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,928
928
0
3,056
16,863
10,616
87
9,460
7,403
2,786
29,153
W
8,010
4,387
0
512
17,525
7,060
69
2,865
14,660
0
95,983
W
Cthulhu
Lauty-_-Loco
Cthulhu
5,934
544
90
3,901
19,952
16,875
428
3,656
16,296
43,285
0
L
1,795
1,150
0
717
8,281
2,357
648
1,163
7,118
0
25,950
W
Xbalanque
PAPIMILLAN04
Xbalanque
8,292
3,835
1,228
3,537
12,944
4,302
10,052
1,851
11,093
0
79,828
W
Amaterasu
S-L13U
Amaterasu
3,951
1,074
0
7,466
17,649
9,882
1,873
3,501
14,148
200
43,719
W
28,979
392
0
8,876
13,969
6,618
3,982
1,434
12,535
103,829
0
L
Izanami
T3rran1st
Izanami
13,724
9,205
0
6,224
17,097
4,825
2,363
8,469
8,628
0
82,740
L
Yemoja
4,895
1,454
1,993
1,051
12,116
7,897
387
7,434
4,682
23,422
0
L
Thanatos
3,355
348
0
6,868
20,389
9,614
0
8,574
11,815
0
36,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,955
Gold Earned
47,812
530
Minions Killed
332
0
Camps Cleared
0
2,206,541
Distance Traveled
1,845,338
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,621
418
42
2
0
405,717
6
W
Nemesis
12,717
553
132
6
0
466,997
0
W
Cthulhu
11,110
483
67
3
0
422,436
5
L
Medusa
7,935
345
57
2
0
220,231
0
W
Xbalanque
12,422
540
113
5
0
452,682
6
W
Amaterasu
11,434
497
66
3
0
475,929
0
W
Anubis
14,272
621
152
7
0
388,497
2
L
Izanami
11,462
498
137
6
0
419,119
5
L
Yemoja
10,326
449
34
1
0
403,945
0
L
Thanatos
8,468
368
62
3
0
396,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role