Player Matchup

Yemoja
Yemoja
EcoErik
Yemoja
Level 12
God Stats
1W - 1L
1,793 SR
Queue Stats
8W - 2L
1,729 Elo+
Party 1
Anubis
Anubis
Niksesa89
Anubis
Level 15
God Stats
11W - 10L
1,614 SR
Queue Stats
21W - 19L
1,465 Elo+
Solo
Pele
Pele
RedLink21
Pele
Level 41
God Stats
1W - 1L
1,683 SR
Queue Stats
66W - 67L
1,583 Elo+
Party 1
Thoth
Thoth
VaxerYT
Thoth
Level 30
God Stats
3W - 2L
1,712 SR
Queue Stats
173W - 164L
1,603 Elo+
Solo
Amaterasu
Amaterasu
elliott9746
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,585 Elo+
Party 1
Team Averages
Level 25
1,660 SR
1,593 Elo+

VS

Team Averages
Level 20
1,490 SR
1,469 Elo+
Guan Yu
Guan Yu
Bacceline
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,212 Elo+
Solo
Scylla
Scylla
Ex0diaK
Scylla
Level 26
God Stats
2W - 1L
1,527 SR
Queue Stats
57W - 38L
1,610 Elo+
Solo
Ymir
Ymir
FlexRipp
Ymir
Level 27
God Stats
2W - 3L
1,314 SR
Queue Stats
107W - 62L
1,698 Elo+
Solo
Mercury
Mercury
Molkva
Mercury
Level 23
God Stats
2W - 1L
1,812 SR
Queue Stats
57W - 46L
1,520 Elo+
Solo
Izanami
Izanami
Nuna93
Izanami
Level 21
God Stats
1W - 0L
1,298 SR
Queue Stats
10W - 12L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EcoErik
Yemoja
14
1 / 5 / 6
8,842
421
4,238
15,889
14,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
Niksesa89
Anubis
16
7 / 8 / 4
10,259
489
15,972
14,642
6,410
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
17
6 / 8 / 1
10,847
517
12,126
20,605
6,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thoth
VaxerYT
Thoth
16
1 / 9 / 2
9,839
469
5,768
15,754
5,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
elliott9746
Amaterasu
14
6 / 6 / 3
9,658
460
8,621
15,995
10,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bacceline
Guan Yu
15
2 / 7 / 3
9,807
467
5,136
12,678
8,209
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Ex0diaK
Scylla
20
8 / 4 / 11
12,839
611
19,805
16,282
4,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
19
13 / 1 / 8
12,926
616
17,432
15,698
15,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Molkva
Mercury
18
12 / 3 / 7
12,135
578
15,370
16,414
5,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Nuna93
Izanami
16
1 / 6 / 3
10,327
492
4,599
12,140
2,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
68
21
Kills
36
36
Deaths
21
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bacceline
Guan Yu
2
7
3
0.5
L
Yemoja
EcoErik
Yemoja
1
5
6
0.8
W
Scylla
Ex0diaK
Scylla
8
4
11
3.38
W
Ymir
13
1
8
17
W
Mercury
Molkva
Mercury
12
3
7
5.17
L
Anubis
Niksesa89
Anubis
7
8
4
1.13
W
Izanami
Nuna93
Izanami
1
6
3
0.42
L
Pele
6
8
1
0.81
L
Thoth
VaxerYT
Thoth
1
9
2
0.22
L
Amaterasu
elliott9746
Amaterasu
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,725
Damage
62,342
82,885
Taken
73,212
43,246
Mitigated
36,712
20,351
Healing
21,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bacceline
Guan Yu
5,136
636
0
911
12,678
8,209
1,349
3,148
9,483
0
41,211
L
Yemoja
EcoErik
Yemoja
4,238
941
468
1,191
15,889
14,562
191
4,899
10,960
28,518
0
W
Scylla
Ex0diaK
Scylla
19,805
3,059
0
9,004
16,282
4,594
788
6,024
9,897
92,677
0
W
Ymir
17,432
3,847
0
5,921
15,698
15,790
359
5,048
10,627
66,402
0
W
Mercury
Molkva
Mercury
15,370
9,662
0
3,271
16,414
5,202
3,711
5,875
10,489
0
79,959
L
Anubis
Niksesa89
Anubis
15,972
627
505
3,771
14,642
6,410
0
7,795
6,693
59,805
0
W
Izanami
Nuna93
Izanami
4,599
3,323
0
2,456
12,140
2,917
694
5,549
6,591
0
70,657
L
Pele
12,126
2,961
0
7,081
20,605
6,799
0
8,731
11,777
0
67,070
L
Thoth
VaxerYT
Thoth
5,768
419
79
3,685
15,754
5,187
304
9,306
6,167
64,688
0
L
Amaterasu
elliott9746
Amaterasu
8,621
4,064
0
3,571
15,995
10,288
762
5,878
10,051
0
34,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,445
Gold Earned
58,034
427
Minions Killed
524
0
Camps Cleared
0
1,728,359
Distance Traveled
1,969,366
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,807
467
76
4
0
409,922
1
L
Yemoja
8,842
421
38
2
0
337,655
1
W
Scylla
12,839
611
157
7
0
383,422
5
W
Ymir
12,926
616
79
4
0
370,532
5
W
Mercury
12,135
578
93
4
0
450,721
3
L
Anubis
10,259
489
98
5
0
314,857
0
W
Izanami
10,327
492
119
6
0
354,769
4
L
Pele
10,847
517
113
5
0
361,842
5
L
Thoth
9,839
469
124
6
0
353,734
7
L
Amaterasu
9,658
460
54
3
0
360,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role