Player Matchup

Medusa
Medusa
DexterousRon
Medusa
Level 125
God Stats
3W - 2L
1,661 SR
Queue Stats
270W - 249L
1,468 Elo+
Party 1
Nox
Nox
Taz_901
Nox
Level 61
God Stats
3W - 6L
1,465 SR
Queue Stats
279W - 299L
1,524 Elo+
Solo
Geb
Geb
VioletFauxpa
Geb
Level 157
God Stats
6W - 3L
1,761 SR
Queue Stats
171W - 175L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
salsaman64
Danzaburou
Level 79
God Stats
1W - 2L
1,405 SR
Queue Stats
76W - 71L
1,539 Elo+
Party 2
Awilix
Awilix
sexycarpet
Awilix
Level 96
God Stats
2W - 6L
1,505 SR
Queue Stats
133W - 110L
1,510 Elo+
Party 2
Team Averages
Level 104
1,559 SR
1,504 Elo+

VS

Team Averages
Level 85
1,553 SR
1,462 Elo+
Vulcan
Vulcan
Aquariuz100
Vulcan
Level 98
God Stats
2W - 3L
1,362 SR
Queue Stats
187W - 194L
1,430 Elo+
Party 3
Ymir
Ymir
FearDaSpearr
Ymir
Level 76
God Stats
3W - 1L
1,698 SR
Queue Stats
108W - 107L
1,459 Elo+
Solo
Rama
Rama
FireBreath1998
Rama
Level 100
God Stats
1W - 0L
1,504 SR
Queue Stats
131W - 107L
1,498 Elo+
Solo
Sobek
Sobek
Kerrua
Sobek
Level 63
God Stats
1W - 0L
1,598 SR
Queue Stats
101W - 101L
1,465 Elo+
Solo
Freya
Freya
xTACTICALxHEROx
Freya
Level 89
God Stats
3W - 1L
1,602 SR
Queue Stats
129W - 139L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 7 / 15
9,726
648
15,857
14,900
7,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
18
2 / 3 / 15
10,437
696
11,972
12,190
6,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 5 / 14
11,181
745
10,340
21,173
24,885
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
salsaman64
Danzaburou
18
5 / 8 / 10
11,899
793
17,852
20,504
9,990
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
sexycarpet
Awilix
20
11 / 3 / 10
12,348
823
18,221
13,736
7,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
11 / 4 / 7
12,690
846
23,175
10,558
5,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 5 / 14
10,928
729
7,632
23,816
33,596
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
8 / 4 / 15
12,408
827
25,804
17,382
11,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
Kerrua
Sobek
19
1 / 5 / 18
11,628
775
6,341
27,588
37,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 3 / 10
10,880
725
7,936
10,255
4,474
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
90
21
Kills
26
26
Deaths
21
64
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Vulcan
11
4
7
3.63
L
Medusa
1
7
15
1.21
W
2
5
14
1.8
W
8
4
15
3.88
W
Sobek
Kerrua
Sobek
1
5
18
2
L
Nox
2
3
15
3.17
L
2
5
14
1.8
L
Danzaburou
salsaman64
Danzaburou
5
8
10
1.25
L
Awilix
sexycarpet
Awilix
11
3
10
5.33
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,242
Damage
70,888
82,503
Taken
89,599
55,733
Mitigated
92,724
31,108
Healing
28,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
23,175
10,262
2,325
1,351
10,558
5,366
1,418
1,536
9,022
43,375
0
L
Medusa
15,857
6,320
1,502
2,778
14,900
7,441
1,286
8,727
5,805
0
31,777
W
7,632
546
1,014
4,769
23,816
33,596
102
6,618
17,198
19,380
0
W
25,804
12,066
754
4,254
17,382
11,366
1,579
3,490
13,892
0
49,177
W
Sobek
Kerrua
Sobek
6,341
569
1,384
6,956
27,588
37,922
273
8,315
19,273
19,772
0
L
Nox
11,972
1,369
3,192
3,507
12,190
6,242
572
6,962
4,830
36,680
0
L
10,340
775
1,153
4,572
21,173
24,885
192
10,159
10,197
22,101
0
L
Danzaburou
salsaman64
Danzaburou
17,852
9,828
1,455
5,563
20,504
9,990
2,582
12,786
7,380
0
29,403
L
Awilix
sexycarpet
Awilix
18,221
6,845
4,472
2,914
13,736
7,175
84
6,450
7,129
0
32,489
W
7,936
2,402
3,453
2,661
10,255
4,474
1,470
2,353
7,902
18,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,591
Gold Earned
58,534
162
Minions Killed
167
0
Camps Cleared
0
1,354,552
Distance Traveled
1,280,967
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,690
846
32
2
0
293,186
0
L
Medusa
9,726
648
28
2
0
256,194
0
W
Ymir
10,928
729
32
2
0
237,684
1
W
Rama
12,408
827
62
4
0
200,675
0
W
Sobek
11,628
775
21
1
0
265,470
0
L
Nox
10,437
696
52
3
0
283,751
1
L
Geb
11,181
745
13
1
0
262,137
0
L
Danzaburou
11,899
793
28
2
0
227,022
0
L
Awilix
12,348
823
41
3
0
325,448
0
W
Freya
10,880
725
20
1
0
283,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role