Player Matchup

Sol
Sol
DrugDealingPuma
Sol
Level 27
God Stats
41W - 22L
1,706 SR
Queue Stats
216W - 157L
1,619 Elo+
Solo
Bellona
Bellona
FlamlngHotGod
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,715 Elo+
Solo
Awilix
Awilix
JackNicke1Je3
Awilix
Level 18
God Stats
1W - 3L
1,822 SR
Queue Stats
180W - 149L
1,586 Elo+
Solo
Ravana
Ravana
SenileCajin
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 192L
1,536 Elo+
Solo
Chernobog
Chernobog
sauroptido
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 128L
1,530 Elo+
Solo
Team Averages
Level 21
1,606 SR
1,597 Elo+

VS

Team Averages
Level 22
1,619 SR
1,642 Elo+
Thanatos
Thanatos
Jkurelko
Thanatos
Level 28
God Stats
8W - 1L
1,856 SR
Queue Stats
191W - 128L
1,689 Elo+
Party 1
Bellona
Bellona
M81Vader81
Bellona
Level 25
God Stats
3W - 2L
1,628 SR
Queue Stats
96W - 52L
1,737 Elo+
Party 1
Medusa
Medusa
Mommymilker6969
Medusa
Level 3
God Stats
19W - 11L
1,500 SR
Queue Stats
23W - 17L
1,562 Elo+
Party 2
Scylla
Scylla
PCron
Scylla
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,638 Elo+
Solo
Ymir
Ymir
Praxees
Ymir
Level 42
God Stats
183W - 166L
1,609 SR
Queue Stats
204W - 202L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
8,424
496
6,041
9,680
2,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
8
0 / 8 / 1
5,864
345
4,171
10,480
7,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 3 / 3
9,588
564
6,929
12,701
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
14
3 / 6 / 4
8,788
517
6,407
11,014
5,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
sauroptido
Chernobog
13
3 / 7 / 2
7,932
467
5,317
11,231
3,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jkurelko
Thanatos
17
9 / 3 / 3
10,582
622
10,858
12,875
5,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
M81Vader81
Bellona
14
7 / 3 / 3
9,626
566
7,428
11,483
9,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 3 / 8
9,390
552
8,527
10,932
4,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
PCron
Scylla
17
3 / 2 / 6
10,324
607
8,996
8,929
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Praxees
Ymir
14
4 / 2 / 6
9,233
543
4,018
13,016
10,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
12
Kills
27
27
Deaths
13
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
L
Bellona
0
8
1
0.06
L
5
3
3
2.17
W
Thanatos
Jkurelko
Thanatos
9
3
3
3.5
W
Bellona
M81Vader81
Bellona
7
3
3
2.83
W
4
3
8
2.67
W
Scylla
PCron
Scylla
3
2
6
3
W
Ymir
Praxees
Ymir
4
2
6
3.5
L
Ravana
3
6
4
0.83
L
Chernobog
sauroptido
Chernobog
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,865
Damage
39,827
55,106
Taken
57,235
23,224
Mitigated
34,077
10,974
Healing
28,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,041
1,743
0
4,099
9,680
2,482
2,286
1,714
7,966
48,865
0
L
Bellona
4,171
940
49
442
10,480
7,949
432
3,397
7,083
0
18,539
L
6,929
2,080
0
3,151
12,701
3,750
0
3,523
9,178
0
61,883
W
Thanatos
Jkurelko
Thanatos
10,858
3,622
0
12,865
12,875
5,963
91
2,333
10,542
0
78,937
W
Bellona
M81Vader81
Bellona
7,428
1,658
0
5,106
11,483
9,814
371
915
10,568
10,209
32,759
W
8,527
4,174
0
4,485
10,932
4,612
1,606
638
10,294
0
78,408
W
Scylla
PCron
Scylla
8,996
311
0
2,838
8,929
2,791
204
1,155
7,774
76,913
0
W
Ymir
Praxees
Ymir
4,018
1,038
0
3,029
13,016
10,897
58
1,409
11,607
25,689
0
L
Ravana
6,407
2,219
0
2,127
11,014
5,735
0
2,466
8,548
0
54,286
L
Chernobog
sauroptido
Chernobog
5,317
2,046
0
1,106
11,231
3,308
444
3,137
8,094
0
42,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,596
Gold Earned
49,155
445
Minions Killed
492
0
Camps Cleared
0
1,517,627
Distance Traveled
1,607,378
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,424
496
103
6
0
301,882
6
L
Bellona
5,864
345
34
2
0
226,183
0
L
Awilix
9,588
564
124
7
0
364,710
2
W
Thanatos
10,582
622
116
7
0
356,770
4
W
Bellona
9,626
566
79
5
0
300,308
7
W
Medusa
9,390
552
120
7
0
307,458
3
W
Scylla
10,324
607
126
7
0
320,311
1
W
Ymir
9,233
543
51
3
0
322,531
2
L
Ravana
8,788
517
94
6
0
358,156
5
L
Chernobog
7,932
467
90
5
0
266,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role