Player Matchup

Danzaburou
Danzaburou
Logicisfire2005
Danzaburou
Level 28
God Stats
19W - 10L
1,576 SR
Queue Stats
119W - 113L
1,476 Elo+
Solo
Nemesis
Nemesis
SoloNoe
Nemesis
Level 21
God Stats
6W - 4L
1,587 SR
Queue Stats
69W - 68L
1,394 Elo+
Solo
Nu Wa
Nu Wa
david3lemus
Nu Wa
Level 26
God Stats
15W - 14L
1,543 SR
Queue Stats
38W - 38L
1,416 Elo+
Solo
Hercules
Hercules
ftwcharlie
Hercules
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,275 Elo+
Solo
Bacchus
Bacchus
lIGODIl
Bacchus
Level 28
God Stats
6W - 4L
1,653 SR
Queue Stats
71W - 48L
1,615 Elo+
Solo
Team Averages
Level 24
1,572 SR
1,435 Elo+

VS

Team Averages
Level 11
1,528 SR
1,532 Elo+
Chang'e
Chang'e
 
Chang'e
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
HentieRowbot
Eset
Level 7
God Stats
1W - 1L
1,687 SR
Queue Stats
4W - 4L
1,548 Elo+
Party 1
Neith
Neith
HydraBubz
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 1
Cthulhu
Cthulhu
TheBasementGuy
Cthulhu
Level 30
God Stats
43W - 49L
1,488 SR
Queue Stats
81W - 92L
1,433 Elo+
Solo
Thanatos
Thanatos
Xetrocortex
Thanatos
Level 8
God Stats
1W - 1L
1,466 SR
Queue Stats
3W - 6L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Logicisfire2005
Danzaburou
10
13 / 0 / 6
7,267
727
8,094
4,429
1,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nemesis
SoloNoe
Nemesis
11
3 / 0 / 2
6,409
641
4,363
4,804
1,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 4
5,360
536
1,772
4,156
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ftwcharlie
Hercules
9
0 / 1 / 0
4,544
454
1,342
4,342
2,024
Bacchus
lIGODIl
Bacchus
9
7 / 1 / 8
6,748
675
5,212
7,400
7,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
5
0 / 7 / 0
3,931
393
1,585
5,673
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 4 / 1
5,182
518
3,070
6,392
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
HydraBubz
Neith
5
0 / 7 / 1
4,150
415
1,010
6,122
1,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 0 / 0
5,363
536
2,191
4,068
2,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Xetrocortex
Thanatos
7
3 / 5 / 0
5,109
511
2,425
7,688
2,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
23
Kills
4
5
Deaths
23
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
7
0
0
L
1
4
1
0.38
L
Neith
HydraBubz
Neith
0
7
1
0.07
W
Danzaburou
Logicisfire2005
Danzaburou
13
0
6
16
W
Nemesis
SoloNoe
Nemesis
3
0
2
4
L
0
0
0
0
L
Thanatos
Xetrocortex
Thanatos
3
5
0
0.6
W
0
3
4
0.67
W
Hercules
ftwcharlie
Hercules
0
1
0
0
W
Bacchus
lIGODIl
Bacchus
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,783
Damage
10,281
25,131
Taken
29,943
13,196
Mitigated
8,447
7,800
Healing
8,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,585
399
316
602
5,673
922
0
1,932
3,741
6,967
0
L
3,070
578
0
1,666
6,392
1,446
0
1,870
4,522
23,323
0
L
Neith
HydraBubz
Neith
1,010
964
0
514
6,122
1,108
0
1,974
4,148
0
10,326
W
Danzaburou
Logicisfire2005
Danzaburou
8,094
3,708
0
1,243
4,429
1,280
437
659
3,728
0
29,146
W
Nemesis
SoloNoe
Nemesis
4,363
1,556
0
3,417
4,804
1,446
22
305
4,444
0
35,549
L
2,191
229
0
1,656
4,068
2,497
216
119
3,949
20,415
0
L
Thanatos
Xetrocortex
Thanatos
2,425
958
0
3,981
7,688
2,474
0
1,089
6,599
0
22,837
W
1,772
223
51
618
4,156
1,106
0
2,139
1,819
27,012
0
W
Hercules
ftwcharlie
Hercules
1,342
307
0
1,073
4,342
2,024
0
1,667
2,226
0
10,379
W
Bacchus
lIGODIl
Bacchus
5,212
926
0
1,398
7,400
7,340
196
1,412
5,918
15,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,328
Gold Earned
23,735
221
Minions Killed
188
0
Camps Cleared
0
1,011,692
Distance Traveled
974,987
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,931
393
12
1
0
189,995
2
L
Eset
5,182
518
51
5
0
182,207
0
L
Neith
4,150
415
30
3
0
184,786
0
W
Danzaburou
7,267
727
43
4
0
209,163
2
W
Nemesis
6,409
641
86
9
0
237,588
2
L
Cthulhu
5,363
536
49
5
0
224,638
4
L
Thanatos
5,109
511
46
5
0
193,361
0
W
Nu Wa
5,360
536
45
5
0
181,289
0
W
Hercules
4,544
454
19
2
0
170,259
0
W
Bacchus
6,748
675
28
3
0
213,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role