Player Matchup

Agni
Agni
D0NDI
Agni
Level 49
God Stats
0W - 2L
1,302 SR
Queue Stats
63W - 78L
1,407 Elo+
Party 2
Loki
Loki
FloppyTrollop
Loki
Level 45
God Stats
4W - 3L
1,584 SR
Queue Stats
61W - 68L
1,402 Elo+
Party 2
Ares
Ares
KOTOASTY
Ares
Level 22
God Stats
0W - 2L
1,262 SR
Queue Stats
17W - 37L
1,287 Elo+
Party 2
Sun Wukong
Sun Wukong
XrayLlama
Sun Wukong
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 65L
1,352 Elo+
Party 2
Neith
Neith
jugarts
Neith
Level 39
God Stats
4W - 2L
1,661 SR
Queue Stats
26W - 21L
1,709 Elo+
Solo
Team Averages
Level 39
1,462 SR
1,431 Elo+

VS

Team Averages
Level 84
1,392 SR
1,421 Elo+
Fafnir
Fafnir
MadGod42
Fafnir
Level 8
God Stats
2W - 5L
1,465 SR
Queue Stats
8W - 11L
1,138 Elo+
Party 1
Cabrakan
Cabrakan
MegaLedian
Cabrakan
Level 130
God Stats
20W - 12L
1,580 SR
Queue Stats
78W - 76L
1,460 Elo+
Party 1
Nu Wa
Nu Wa
RustProofHippo
Nu Wa
Level 32
God Stats
5W - 8L
1,228 SR
Queue Stats
174W - 141L
1,599 Elo+
Solo
Pele
Pele
SnorlaxMan1
Pele
Level 108
God Stats
3W - 4L
1,112 SR
Queue Stats
93W - 96L
1,453 Elo+
Party 1
Artemis
Artemis
sofasamuria
Artemis
Level 140
God Stats
1W - 2L
1,576 SR
Queue Stats
65W - 77L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
D0NDI
Agni
12
0 / 5 / 0
6,873
491
4,972
8,663
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 1 / 1
5,698
407
1,443
6,674
2,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
10
2 / 2 / 2
6,751
482
2,988
11,130
9,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
XrayLlama
Sun Wukong
13
1 / 2 / 1
6,852
489
3,507
10,105
7,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
jugarts
Neith
14
2 / 2 / 1
8,265
590
8,562
11,191
3,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
MadGod42
Fafnir
12
1 / 1 / 2
7,487
535
3,609
8,646
8,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
MegaLedian
Cabrakan
14
3 / 2 / 2
8,660
619
8,446
11,047
11,345
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 0 / 2
9,113
651
8,796
4,902
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 0 / 2
8,178
584
3,738
8,824
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
sofasamuria
Artemis
13
1 / 2 / 3
7,136
510
7,930
8,316
2,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
12
12
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Agni
D0NDI
Agni
0
5
0
0
L
0
1
1
0.5
L
Ares
2
2
2
1.5
W
Fafnir
MadGod42
Fafnir
1
1
2
2
W
Cabrakan
MegaLedian
Cabrakan
3
2
2
2
W
4
0
2
5
W
3
0
2
4
L
Sun Wukong
XrayLlama
Sun Wukong
1
2
1
0.75
L
Neith
jugarts
Neith
2
2
1
1.25
W
Artemis
sofasamuria
Artemis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,472
Damage
32,519
47,763
Taken
41,735
26,390
Mitigated
26,703
13,221
Healing
16,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
D0NDI
Agni
4,972
58
13
1,206
8,663
2,461
188
4,675
3,988
47,752
0
L
1,443
510
0
1,624
6,674
2,337
0
3,278
3,396
0
26,768
L
Ares
2,988
123
0
2,980
11,130
9,696
0
3,505
7,625
10,373
0
W
Fafnir
MadGod42
Fafnir
3,609
1,077
708
2,733
8,646
8,528
378
1,536
7,064
18,137
0
W
Cabrakan
MegaLedian
Cabrakan
8,446
815
0
3,400
11,047
11,345
238
1,722
8,424
55,807
0
W
8,796
911
0
1,766
4,902
1,446
416
1,370
3,364
78,157
0
W
3,738
947
0
5,121
8,824
2,870
0
743
8,019
0
59,863
L
Sun Wukong
XrayLlama
Sun Wukong
3,507
412
0
1,870
10,105
7,906
0
6,068
4,037
0
28,515
L
Neith
jugarts
Neith
8,562
5,033
0
5,528
11,191
3,990
1,169
3,392
7,799
0
69,368
W
Artemis
sofasamuria
Artemis
7,930
3,894
0
2,295
8,316
2,514
0
2,244
6,064
0
48,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,439
Gold Earned
40,574
380
Minions Killed
473
0
Camps Cleared
0
1,356,248
Distance Traveled
1,399,402
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,873
491
107
8
0
272,560
6
L
Loki
5,698
407
44
3
0
282,727
6
L
Ares
6,751
482
16
1
0
259,877
2
W
Fafnir
7,487
535
24
2
0
269,861
3
W
Cabrakan
8,660
619
111
8
0
243,499
3
W
Nu Wa
9,113
651
132
9
0
293,339
8
W
Pele
8,178
584
119
9
0
325,520
3
L
Sun Wukong
6,852
489
69
5
0
289,206
4
L
Neith
8,265
590
144
10
0
251,878
5
W
Artemis
7,136
510
87
6
0
267,183
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role