Player Matchup

Pele
Pele
Silver IV
WAFFLE DUDE8123
Pele
Silver IV
Level 41
God Stats
4W - 3L
1,722 SR
Queue Stats
63W - 80L
1,305 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 41
1,722 SR
1,305 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 41
1,181 SR
1,160 MMR
Loki
Loki
Bronze IV
rafaibarg
Loki
Bronze IV
Level 41
God Stats
0W - 5L
1,181 SR
Queue Stats
2W - 15L
1,160 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 0
14,064
879
13,708
14,717
8,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ah Muzen CabAnubisThothBakasuraSet

VS

Bans
He BoSkadiCabrakanHou YiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
1 / 7 / 0
10,959
685
9,347
17,990
10,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
7
Kills
1
1
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
1
0
7
L
Loki
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,708
Damage
9,347
14,717
Taken
17,990
8,698
Mitigated
10,973
3,450
Healing
2,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,708
4,441
0
3,450
14,717
8,698
2,656
545
14,172
0
101,236
L
Loki
9,347
2,860
0
2,258
17,990
10,973
0
203
17,787
0
60,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,064
Gold Earned
10,959
192
Minions Killed
115
11
Camps Cleared
4
297,079
Distance Traveled
314,656
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,064
879
192
12
11
297,079
1
L
Loki
10,959
685
115
7
4
314,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role