Player Matchup

Da Ji
Da Ji
Bushi-Sam16
Da Ji
Level 28
God Stats
1W - 0L
1,518 SR
Queue Stats
15W - 21L
1,478 Elo+
Solo
Fenrir
Fenrir
Geanx4272
Fenrir
Level 29
God Stats
24W - 19L
1,682 SR
Queue Stats
161W - 191L
1,423 Elo+
Solo
Kukulkan
Kukulkan
Kobashk
Kukulkan
Level 5
God Stats
2W - 2L
1,343 SR
Queue Stats
5W - 6L
1,316 Elo+
Solo
Cthulhu
Cthulhu
Muchacho021
Cthulhu
Level 6
God Stats
1W - 1L
1,335 SR
Queue Stats
7W - 8L
1,373 Elo+
Solo
Baron Samedi
Baron Samedi
paquet
Baron Samedi
Level 29
God Stats
4W - 4L
1,548 SR
Queue Stats
71W - 76L
1,455 Elo+
Solo
Team Averages
Level 19
1,485 SR
1,409 Elo+

VS

Team Averages
Level 16
1,515 SR
1,498 Elo+
Medusa
Medusa
LHygor
Medusa
Level 24
God Stats
2W - 2L
1,590 SR
Queue Stats
44W - 45L
1,451 Elo+
Solo
Pele
Pele
MRcabeca
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,443 Elo+
Solo
Hera
Hera
SashiSushimi
Hera
Level 26
God Stats
3W - 2L
1,845 SR
Queue Stats
116W - 107L
1,818 Elo+
Solo
Nemesis
Nemesis
cruz_hazzard
Nemesis
Level 4
God Stats
0W - 2L
1,141 SR
Queue Stats
2W - 3L
1,278 Elo+
Solo
Ra
Ra
darthrenan_
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 8 / 16
13,820
1,382
23,350
15,760
6,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Geanx4272
Fenrir
20
16 / 1 / 23
13,890
1,389
17,190
7,514
3,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Kobashk
Kukulkan
20
9 / 2 / 23
12,589
1,259
15,221
8,003
2,764
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Muchacho021
Cthulhu
19
3 / 3 / 29
11,550
1,155
11,256
17,610
13,260
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
paquet
Baron Samedi
19
7 / 4 / 25
12,138
1,214
10,350
12,716
5,050
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LHygor
Medusa
17
2 / 9 / 8
10,732
1,073
11,604
16,559
5,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
18
8 / 15 / 8
13,034
1,303
24,617
25,636
8,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 7 / 9
11,237
1,124
10,556
11,857
3,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
cruz_hazzard
Nemesis
16
4 / 11 / 5
10,267
1,027
8,183
16,203
6,180
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
1 / 14 / 7
9,886
989
3,406
17,611
6,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
55
55
Kills
18
18
Deaths
56
116
Assists
37
Player
Kills
Deaths
Assists
KDA
W
20
8
16
3.5
W
Fenrir
Geanx4272
Fenrir
16
1
23
27.5
W
Kukulkan
Kobashk
Kukulkan
9
2
23
10.25
L
Medusa
LHygor
Medusa
2
9
8
0.67
L
Pele
8
15
8
0.8
W
Cthulhu
Muchacho021
Cthulhu
3
3
29
5.83
L
3
7
9
1.07
L
Nemesis
cruz_hazzard
Nemesis
4
11
5
0.59
L
1
14
7
0.32
W
Baron Samedi
paquet
Baron Samedi
7
4
25
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,367
Damage
58,366
61,603
Taken
87,866
31,704
Mitigated
30,814
5,390
Healing
3,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,350
8,984
0
1,066
15,760
6,731
0
2,628
13,132
0
33,428
W
Fenrir
Geanx4272
Fenrir
17,190
1,678
0
687
7,514
3,899
0
2,431
5,083
0
20,927
W
Kukulkan
Kobashk
Kukulkan
15,221
2,546
0
0
8,003
2,764
0
1,688
6,315
57,430
0
L
Medusa
LHygor
Medusa
11,604
6,375
0
703
16,559
5,992
0
5,765
10,794
0
49,796
L
Pele
24,617
7,884
0
1,087
25,636
8,720
0
8,559
17,077
0
41,332
W
Cthulhu
Muchacho021
Cthulhu
11,256
1,236
113
0
17,610
13,260
0
3,606
14,004
22,559
0
L
10,556
2,938
0
0
11,857
3,810
0
3,880
7,977
39,256
0
L
Nemesis
cruz_hazzard
Nemesis
8,183
3,780
0
1,310
16,203
6,180
0
8,045
8,158
0
13,801
L
3,406
795
67
82
17,611
6,112
0
10,578
7,033
15,137
0
W
Baron Samedi
paquet
Baron Samedi
10,350
2,708
1,090
2,434
12,716
5,050
0
3,609
9,107
26,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,987
Gold Earned
55,156
199
Minions Killed
185
5
Camps Cleared
6
893,765
Distance Traveled
873,978
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,820
1,382
11
1
2
174,317
1
W
Fenrir
13,890
1,389
6
1
0
227,346
0
W
Kukulkan
12,589
1,259
113
11
1
179,318
1
L
Medusa
10,732
1,073
72
7
0
182,485
0
L
Pele
13,034
1,303
26
3
3
199,100
0
W
Cthulhu
11,550
1,155
25
3
1
167,996
2
L
Hera
11,237
1,124
64
6
1
164,651
1
L
Nemesis
10,267
1,027
7
1
2
164,277
0
L
Ra
9,886
989
16
2
0
163,465
0
W
Baron Samedi
12,138
1,214
44
4
1
144,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role