Player Matchup

Fenrir
Fenrir
DoubledAlarm833
Fenrir
Level 26
God Stats
39W - 42L
1,474 SR
Queue Stats
131W - 160L
1,373 Elo+
Solo
Charybdis
Charybdis
NewaccNewme
Charybdis
Level 5
God Stats
6W - 3L
1,779 SR
Queue Stats
6W - 5L
1,510 Elo+
Solo
Anubis
Anubis
PhenomenalKing0
Anubis
Level 24
God Stats
3W - 7L
1,606 SR
Queue Stats
14W - 11L
1,548 Elo+
Solo
Heimdallr
Heimdallr
Sxnoj
Heimdallr
Level 25
God Stats
3W - 6L
1,500 SR
Queue Stats
115W - 109L
1,466 Elo+
Solo
Nox
Nox
enigmabone
Nox
Level 7
God Stats
1W - 2L
1,322 SR
Queue Stats
10W - 10L
1,374 Elo+
Solo
Team Averages
Level 17
1,536 SR
1,454 Elo+

VS

Team Averages
Level 22
1,462 SR
1,385 Elo+
Anubis
Anubis
Dr-Pistols12
Anubis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 32L
1,327 Elo+
Party 1
Ganesha
Ganesha
HeimdallsKnight
Ganesha
Level 29
God Stats
18W - 18L
1,616 SR
Queue Stats
47W - 48L
1,502 Elo+
Solo
Hades
Hades
Hemo_-016
Hades
Level 15
God Stats
1W - 2L
1,433 SR
Queue Stats
20W - 27L
1,336 Elo+
Party 1
Bakasura
Bakasura
UnbridledMidget
Bakasura
Level 29
God Stats
15W - 12L
1,528 SR
Queue Stats
127W - 127L
1,478 Elo+
Solo
Zeus
Zeus
zeezoo-adelsaeed
Zeus
Level 10
God Stats
0W - 4L
1,233 SR
Queue Stats
12W - 16L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,453
587
4,707
5,989
2,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
NewaccNewme
Charybdis
9
1 / 1 / 6
5,779
525
5,539
5,256
1,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
3 / 0 / 4
5,802
527
3,749
3,778
1,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Sxnoj
Heimdallr
11
3 / 1 / 0
6,605
600
3,336
3,904
1,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 2 / 2
5,728
521
2,139
4,577
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
0 / 4 / 0
4,877
443
2,564
4,210
1,054
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 1
5,139
467
980
7,484
3,776
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
Hemo_-016
Hades
7
1 / 5 / 1
5,204
473
754
6,207
2,074
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
11
2 / 2 / 1
6,370
579
4,155
7,275
2,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 1 / 0
5,604
509
2,969
4,627
1,235
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
5
5
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
Anubis
0
4
0
0
L
0
0
1
0.5
L
Hades
Hemo_-016
Hades
1
5
1
0.3
W
Charybdis
NewaccNewme
Charybdis
1
1
6
4
W
3
0
4
5
W
Heimdallr
Sxnoj
Heimdallr
3
1
0
3
L
Bakasura
2
2
1
1.25
W
1
2
2
1
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,470
Damage
11,422
23,504
Taken
29,803
8,493
Mitigated
10,756
7,422
Healing
9,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,707
1,139
0
973
5,989
2,546
0
1,045
4,944
0
36,678
L
Anubis
2,564
60
0
461
4,210
1,054
486
768
3,442
14,355
0
L
980
66
231
2,677
7,484
3,776
0
495
6,989
15,564
0
L
Hades
Hemo_-016
Hades
754
243
0
1,275
6,207
2,074
0
796
5,411
7,248
0
W
Charybdis
NewaccNewme
Charybdis
5,539
2,332
0
1,813
5,256
1,763
529
1,639
3,536
0
24,742
W
3,749
402
0
1,981
3,778
1,267
197
1,494
2,163
21,907
0
W
Heimdallr
Sxnoj
Heimdallr
3,336
1,821
0
1,506
3,904
1,412
363
518
2,966
0
34,533
L
Bakasura
4,155
2,469
0
3,238
7,275
2,617
0
1,524
5,751
0
33,426
W
2,139
892
0
1,149
4,577
1,505
954
2,571
1,901
22,475
0
L
2,969
482
0
1,827
4,627
1,235
298
2,305
2,322
21,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,367
Gold Earned
27,194
271
Minions Killed
212
0
Camps Cleared
0
1,075,219
Distance Traveled
1,055,542
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,453
587
71
6
0
257,401
0
L
Anubis
4,877
443
33
3
0
192,485
1
L
Ganesha
5,139
467
25
2
0
229,531
4
L
Hades
5,204
473
16
1
0
182,139
2
W
Charybdis
5,779
525
52
5
0
197,976
5
W
Anubis
5,802
527
36
3
0
193,674
5
W
Heimdallr
6,605
600
68
6
0
211,815
2
L
Bakasura
6,370
579
86
8
0
250,589
1
W
Nox
5,728
521
44
4
0
214,353
0
L
Zeus
5,604
509
52
5
0
200,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role