Player Matchup

Cthulhu
Cthulhu
JackNeon
Cthulhu
Level 68
God Stats
1W - 0L
1,508 SR
Queue Stats
9W - 18L
1,192 Elo+
Party 1
Persephone
Persephone
Maikar01
Persephone
Level 96
God Stats
2W - 2L
1,280 SR
Queue Stats
11W - 16L
1,215 Elo+
Party 1
Arachne
Arachne
Nehelenia-0
Arachne
Level 49
God Stats
33W - 34L
1,549 SR
Queue Stats
288W - 297L
1,376 Elo+
Party 3
Chang'e
Chang'e
Platslash
Chang'e
Level 125
God Stats
46W - 34L
1,575 SR
Queue Stats
286W - 314L
1,378 Elo+
Party 3
Neith
Neith
beccablack210
Neith
Level 11
God Stats
3W - 6L
1,245 SR
Queue Stats
4W - 8L
1,089 Elo+
Party 1
Team Averages
Level 70
1,431 SR
1,250 Elo+

VS

Team Averages
Level 48
1,409 SR
1,343 Elo+
Skadi
Skadi
Huginn9349
Skadi
Level 46
God Stats
68W - 74L
1,395 SR
Queue Stats
208W - 229L
1,350 Elo+
Party 2
Ymir
Ymir
IZtFranTz
Ymir
Level 47
God Stats
0W - 3L
1,492 SR
Queue Stats
97W - 90L
1,400 Elo+
Solo
Loki
Loki
RaelVAIBER
Loki
Level 38
God Stats
40W - 40L
1,410 SR
Queue Stats
195W - 200L
1,349 Elo+
Party 2
Neith
Neith
czarb23
Neith
Level 66
God Stats
150W - 130L
1,440 SR
Queue Stats
356W - 413L
1,359 Elo+
Solo
Artio
Artio
vladox69
Artio
Level 43
God Stats
2W - 4L
1,311 SR
Queue Stats
140W - 179L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JackNeon
Cthulhu
10
2 / 4 / 2
9,879
329
6,547
9,514
6,618
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
Maikar01
Persephone
20
2 / 4 / 9
14,457
482
8,004
11,645
4,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Nehelenia-0
Arachne
20
34 / 0 / 2
18,500
617
50,399
27,407
16,568
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Platslash
Chang'e
20
1 / 0 / 10
14,400
480
14,110
19,189
19,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
1 / 6 / 7
11,994
400
4,757
13,506
3,866
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
0 / 7 / 1
12,732
424
14,162
20,644
12,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
17
8 / 8 / 2
12,662
422
14,771
29,224
42,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 7 / 0
12,893
430
14,602
21,734
9,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
czarb23
Neith
19
1 / 9 / 4
12,096
403
9,239
23,825
11,199
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
vladox69
Artio
17
0 / 9 / 2
10,437
348
3,708
33,929
28,140
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
40
Kills
14
14
Deaths
40
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
7
1
0.07
L
Ymir
8
8
2
1.13
W
Cthulhu
JackNeon
Cthulhu
2
4
2
0.75
W
Persephone
Maikar01
Persephone
2
4
9
1.63
W
Arachne
Nehelenia-0
Arachne
34
0
2
35
W
Chang'e
Platslash
Chang'e
1
0
10
6
L
5
7
0
0.71
W
1
6
7
0.75
L
Neith
czarb23
Neith
1
9
4
0.33
L
Artio
vladox69
Artio
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,817
Damage
56,482
81,261
Taken
129,356
50,902
Mitigated
102,911
28,106
Healing
27,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
14,162
6,170
0
1,190
20,644
12,131
2,728
7,749
12,895
0
94,959
L
Ymir
14,771
2,514
0
3,539
29,224
42,078
354
5,671
23,553
60,454
0
W
Cthulhu
JackNeon
Cthulhu
6,547
389
132
1,785
9,514
6,618
93
3,864
5,650
22,282
0
W
Persephone
Maikar01
Persephone
8,004
548
474
2,954
11,645
4,752
2,200
2,139
9,502
79,827
0
W
Arachne
Nehelenia-0
Arachne
50,399
41,818
0
8,704
27,407
16,568
3,755
6,237
21,170
0
141,149
W
Chang'e
Platslash
Chang'e
14,110
1,017
2,049
10,962
19,189
19,098
3,719
1,571
17,618
93,247
0
L
14,602
6,573
0
8,683
21,734
9,363
0
4,703
17,031
0
106,228
W
4,757
1,602
0
1,046
13,506
3,866
1,397
4,667
8,839
0
56,725
L
Neith
czarb23
Neith
9,239
5,332
0
10,478
23,825
11,199
2,179
5,083
18,742
0
98,903
L
Artio
vladox69
Artio
3,708
1,785
0
3,775
33,929
28,140
0
5,855
28,074
57,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,230
Gold Earned
60,820
609
Minions Killed
618
0
Camps Cleared
0
2,524,655
Distance Traveled
2,411,411
3
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,732
424
174
6
0
461,231
1
L
Ymir
12,662
422
71
2
0
515,530
2
W
Cthulhu
9,879
329
35
1
0
271,686
0
W
Persephone
14,457
482
156
5
0
551,380
2
W
Arachne
18,500
617
143
5
0
660,407
0
W
Chang'e
14,400
480
179
6
0
561,757
1
L
Loki
12,893
430
143
5
0
503,104
1
W
Neith
11,994
400
96
3
0
479,425
0
L
Neith
12,096
403
159
5
0
444,846
23
L
Artio
10,437
348
71
2
0
486,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role