Player Matchup

Chaac
Chaac
FarmerZz
Chaac
Level 62
God Stats
2W - 0L
1,689 SR
Queue Stats
2W - 1L
1,453 Elo+
Party 2
Anubis
Anubis
High²Fly
Anubis
Level 8
God Stats
2W - 0L
1,689 SR
Queue Stats
4W - 2L
1,565 Elo+
Party 2
Danzaburou
Danzaburou
KumaBoomer
Danzaburou
Level 29
God Stats
6W - 6L
1,399 SR
Queue Stats
166W - 188L
1,391 Elo+
Solo
Athena
Athena
LeakingVeins
Athena
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,257 Elo+
Party 2
Cliodhna
Cliodhna
XSαmizz
Cliodhna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 18L
1,752 Elo+
Party 2
Team Averages
Level 29
1,555 SR
1,484 Elo+

VS

Team Averages
Level 26
1,469 SR
1,453 Elo+
Bastet
Bastet
B4NZAI1232
Bastet
Level 18
God Stats
1W - 6L
1,407 SR
Queue Stats
7W - 12L
1,397 Elo+
Solo
Neith
Neith
Groller
Neith
Level 63
God Stats
4W - 6L
1,361 SR
Queue Stats
6W - 7L
1,431 Elo+
Party 1
Discordia
Discordia
IMGuko
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shaqqyprime
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,576 SR
Queue Stats
2W - 2L
1,407 Elo+
Party 1
Yemoja
Yemoja
Wraithhh
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FarmerZz
Chaac
13
3 / 1 / 12
9,357
468
8,502
18,225
25,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
High²Fly
Anubis
13
3 / 5 / 9
8,926
446
6,364
12,675
5,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
KumaBoomer
Danzaburou
16
9 / 0 / 9
10,693
535
13,433
10,639
4,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
13
0 / 2 / 18
9,249
462
5,039
17,653
19,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
XSαmizz
Cliodhna
19
18 / 2 / 4
12,736
637
19,461
16,783
8,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
B4NZAI1232
Bastet
15
4 / 3 / 2
10,053
503
11,921
13,635
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Groller
Neith
10
2 / 8 / 3
7,325
366
8,627
11,429
2,530
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
IMGuko
Discordia
10
0 / 7 / 3
7,128
356
7,532
10,375
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Shaqqyprime
Ah Muzen Cab
13
4 / 9 / 4
8,625
431
15,020
16,298
4,643
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
Wraithhh
Yemoja
10
0 / 6 / 4
7,539
377
6,861
14,284
7,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
26
33
Kills
10
10
Deaths
33
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
B4NZAI1232
Bastet
4
3
2
1.67
W
Chaac
FarmerZz
Chaac
3
1
12
9
L
Neith
Groller
Neith
2
8
3
0.44
W
Anubis
High²Fly
Anubis
3
5
9
1.5
L
Discordia
IMGuko
Discordia
0
7
3
0.21
W
Danzaburou
KumaBoomer
Danzaburou
9
0
9
13.5
W
Athena
0
2
18
4.5
L
Ah Muzen Cab
Shaqqyprime
Ah Muzen Cab
4
9
4
0.67
L
Yemoja
Wraithhh
Yemoja
0
6
4
0.33
W
Cliodhna
XSαmizz
Cliodhna
18
2
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,799
Damage
49,961
75,975
Taken
66,021
62,982
Mitigated
21,693
25,030
Healing
9,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
B4NZAI1232
Bastet
11,921
5,527
0
3,288
13,635
4,460
0
1,338
12,000
0
47,155
W
Chaac
FarmerZz
Chaac
8,502
1,021
0
7,752
18,225
25,230
791
1,983
16,078
0
37,881
L
Neith
Groller
Neith
8,627
3,894
0
1,201
11,429
2,530
0
2,050
9,242
0
24,076
W
Anubis
High²Fly
Anubis
6,364
857
0
4,209
12,675
5,396
2,040
4,203
8,134
33,072
0
L
Discordia
IMGuko
Discordia
7,532
328
0
258
10,375
2,152
84
1,017
9,191
25,553
0
W
Danzaburou
KumaBoomer
Danzaburou
13,433
3,675
0
2,368
10,639
4,960
5,749
2,967
7,484
0
57,183
W
Athena
5,039
2,161
0
3,683
17,653
19,352
581
2,974
14,467
11,582
0
L
Ah Muzen Cab
Shaqqyprime
Ah Muzen Cab
15,020
6,758
0
3,138
16,298
4,643
279
2,806
13,313
0
60,992
L
Yemoja
Wraithhh
Yemoja
6,861
1,190
500
1,240
14,284
7,908
0
4,266
9,831
24,859
0
W
Cliodhna
XSαmizz
Cliodhna
19,461
2,512
0
7,018
16,783
8,044
595
1,610
15,125
0
104,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,961
Gold Earned
40,670
438
Minions Killed
296
0
Camps Cleared
0
1,948,737
Distance Traveled
1,738,155
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,053
503
82
4
0
390,554
1
W
Chaac
9,357
468
64
3
0
407,858
1
L
Neith
7,325
366
32
2
0
311,847
0
W
Anubis
8,926
446
83
4
0
329,018
1
L
Discordia
7,128
356
50
3
0
376,004
1
W
Danzaburou
10,693
535
119
6
0
356,554
0
W
Athena
9,249
462
12
1
0
416,764
4
L
Ah Muzen Cab
8,625
431
97
5
0
344,625
0
L
Yemoja
7,539
377
35
2
0
315,125
0
W
Cliodhna
12,736
637
160
8
0
438,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role