Player Matchup

Artio
Artio
Fives1408
Artio
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 97L
1,440 Elo+
Party 1
Loki
Loki
LucaksMax
Loki
Level 26
God Stats
8W - 9L
1,439 SR
Queue Stats
48W - 33L
1,551 Elo+
Party 2
Nu Wa
Nu Wa
Pflucker2001
Nu Wa
Level 33
God Stats
6W - 4L
1,489 SR
Queue Stats
72W - 97L
1,449 Elo+
Party 1
Cliodhna
Cliodhna
Saitamadaz
Cliodhna
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 28L
1,537 Elo+
Party 2
Ra
Ra
lionbr8
Ra
Level 26
God Stats
1W - 0L
1,749 SR
Queue Stats
12W - 3L
1,743 Elo+
Solo
Team Averages
Level 28
1,535 SR
1,544 Elo+

VS

Team Averages
Level 22
1,502 SR
1,356 Elo+
Bellona
Bellona
 
Bellona
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Beseeker
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,099 Elo+
Solo
Cernunnos
Cernunnos
Bruks602
Cernunnos
Level 18
God Stats
0W - 2L
1,611 SR
Queue Stats
1W - 4L
1,301 Elo+
Solo
Medusa
Medusa
FeedTheJosnei
Medusa
Level 30
God Stats
2W - 5L
1,407 SR
Queue Stats
23W - 28L
1,452 Elo+
Solo
Merlin
Merlin
abelangel1999
Merlin
Level 29
God Stats
18W - 21L
1,494 SR
Queue Stats
280W - 333L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Fives1408
Artio
17
4 / 3 / 19
10,279
1,028
8,827
13,475
11,093
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
17
13 / 2 / 10
11,959
1,196
21,001
9,026
3,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 4 / 21
11,028
1,103
16,904
8,825
2,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Saitamadaz
Cliodhna
17
4 / 6 / 16
10,477
1,048
11,542
13,517
4,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
20 / 0 / 14
14,305
1,431
30,170
14,195
5,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 8 / 8
9,684
968
11,748
20,880
18,328
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate

Breastplate

+20
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Beseeker
Hun Batz
16
1 / 10 / 8
9,402
940
11,114
19,176
6,856
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Bruks602
Cernunnos
16
3 / 9 / 6
9,842
984
9,786
18,698
7,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 14 / 7
9,758
976
11,357
22,715
7,824
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 4 / 2
11,312
1,131
9,065
13,825
4,689
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
46
45
Kills
15
15
Deaths
45
80
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
8
8
0.75
L
Hun Batz
Beseeker
Hun Batz
1
10
8
0.5
L
Cernunnos
Bruks602
Cernunnos
3
9
6
0.67
L
2
14
7
0.39
W
Artio
Fives1408
Artio
4
3
19
4.5
W
Loki
13
2
10
9
W
4
4
21
3.63
W
Cliodhna
Saitamadaz
Cliodhna
4
6
16
2
L
7
4
2
2
W
20
0
14
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,444
Damage
53,070
59,038
Taken
95,294
28,510
Mitigated
44,869
15,015
Healing
5,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,748
2,040
595
1,616
20,880
18,328
0
10,677
10,065
160
18,673
L
Hun Batz
Beseeker
Hun Batz
11,114
4,574
0
0
19,176
6,856
0
11,853
7,115
0
23,731
L
Cernunnos
Bruks602
Cernunnos
9,786
6,110
0
1,182
18,698
7,172
0
9,783
8,721
0
18,739
L
11,357
5,978
0
581
22,715
7,824
0
15,961
6,584
0
22,882
W
Artio
Fives1408
Artio
8,827
1,197
1,641
2,444
13,475
11,093
0
1,659
11,816
16,881
0
W
Loki
21,001
8,029
0
202
9,026
3,946
0
2,117
6,909
0
28,695
W
16,904
5,415
129
577
8,825
2,931
0
2,938
5,887
31,103
0
W
Cliodhna
Saitamadaz
Cliodhna
11,542
2,631
0
131
13,517
4,601
0
2,228
11,289
0
19,127
L
9,065
69
135
1,266
13,825
4,689
0
6,821
6,908
49,328
0
W
30,170
3,016
2,998
6,893
14,195
5,939
0
283
13,912
65,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,048
Gold Earned
49,998
174
Minions Killed
150
8
Camps Cleared
6
906,379
Distance Traveled
846,479
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,684
968
10
1
0
170,907
0
L
Hun Batz
9,402
940
22
2
2
187,009
0
L
Cernunnos
9,842
984
16
2
1
144,088
0
L
Medusa
9,758
976
20
2
2
168,647
0
W
Artio
10,279
1,028
22
2
2
171,485
0
W
Loki
11,959
1,196
12
1
3
203,361
0
W
Nu Wa
11,028
1,103
24
2
2
151,328
0
W
Cliodhna
10,477
1,048
27
3
0
163,712
1
L
Merlin
11,312
1,131
82
8
1
175,828
0
W
Ra
14,305
1,431
89
9
1
216,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role