Player Matchup

Neith
Neith
JustXD27
Neith
Level 21
God Stats
31W - 19L
1,642 SR
Queue Stats
75W - 46L
1,641 Elo+
Party 1
Scylla
Scylla
OhMyDaji
Scylla
Level 66
God Stats
16W - 8L
1,753 SR
Queue Stats
112W - 78L
1,643 Elo+
Party 1
Ares
Ares
PoptartTom
Ares
Level 82
God Stats
4W - 4L
1,541 SR
Queue Stats
70W - 55L
1,605 Elo+
Party 1
Team Averages
Level 56
1,645 SR
1,630 Elo+

VS

Team Averages
Level 38
1,402 SR
1,558 Elo+
Jormungandr
Jormungandr
ImJinxx
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 73L
1,657 Elo+
Party 2
Janus
Janus
Mightyquinn02
Janus
Level 23
God Stats
3W - 8L
1,342 SR
Queue Stats
44W - 74L
1,362 Elo+
Solo
Danzaburou
Danzaburou
iFlaxo
Danzaburou
Level 66
God Stats
10W - 9L
1,363 SR
Queue Stats
125W - 102L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JustXD27
Neith
12
1 / 2 / 11
7,854
714
4,446
5,781
2,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
OhMyDaji
Scylla
14
14 / 1 / 2
9,933
903
14,186
6,110
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 13
7,537
685
3,772
8,064
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ImJinxx
Jormungandr
12
1 / 1 / 2
7,144
649
3,479
8,032
5,968
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 8 / 0
6,434
585
4,276
8,186
2,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
iFlaxo
Danzaburou
11
1 / 7 / 2
7,247
659
3,421
9,417
2,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
16
Kills
3
3
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ImJinxx
Jormungandr
1
1
2
2
W
Neith
JustXD27
Neith
1
2
11
3.25
L
1
8
0
0.13
W
Scylla
OhMyDaji
Scylla
14
1
2
15
W
1
0
13
7.5
L
Danzaburou
iFlaxo
Danzaburou
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,404
Damage
11,176
19,955
Taken
25,635
9,555
Mitigated
11,158
6,394
Healing
2,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ImJinxx
Jormungandr
3,479
98
0
1,289
8,032
5,968
0
5,158
2,706
20,273
0
W
Neith
JustXD27
Neith
4,446
1,219
0
2,047
5,781
2,132
500
3,202
2,579
0
32,660
L
4,276
546
0
930
8,186
2,278
0
5,802
2,200
9,929
0
W
Scylla
OhMyDaji
Scylla
14,186
1,251
0
1,737
6,110
2,333
470
2,715
3,395
41,043
0
W
3,772
165
0
2,610
8,064
5,090
300
2,890
5,174
8,382
0
L
Danzaburou
iFlaxo
Danzaburou
3,421
1,298
0
723
9,417
2,912
0
6,732
2,520
0
19,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,324
Gold Earned
20,825
150
Minions Killed
103
8
Camps Cleared
3
588,171
Distance Traveled
554,926
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,144
649
33
3
1
200,383
2
W
Neith
7,854
714
63
6
4
178,671
1
L
Janus
6,434
585
27
2
0
175,992
2
W
Scylla
9,933
903
82
7
3
200,512
3
W
Ares
7,537
685
5
0
1
208,988
2
L
Danzaburou
7,247
659
43
4
2
178,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role