Player Matchup

Poseidon
Poseidon
FARTuzer
Poseidon
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,072 Elo+
Party 2
Izanami
Izanami
FaZe_Messi2010
Izanami
Level 29
God Stats
6W - 3L
1,571 SR
Queue Stats
24W - 28L
1,335 Elo+
Solo
Danzaburou
Danzaburou
Meliodas70053
Danzaburou
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,072 Elo+
Party 2
Sol
Sol
SAShAMasterGO
Sol
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 6L
1,072 Elo+
Party 2
Nox
Nox
いちごましまろ
Nox
Level 27
God Stats
1W - 0L
1,721 SR
Queue Stats
59W - 50L
1,528 Elo+
Solo
Team Averages
Level 15
1,558 SR
1,216 Elo+

VS

Team Averages
Level 21
1,462 SR
1,410 Elo+
Guan Yu
Guan Yu
BraggestPuma204
Guan Yu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 100L
1,368 Elo+
Solo
Heimdallr
Heimdallr
Chantz101
Heimdallr
Level 19
God Stats
104W - 89L
1,311 SR
Queue Stats
305W - 338L
1,258 Elo+
Party 1
Athena
Athena
RC51Girard_101
Athena
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
199W - 234L
1,673 Elo+
Party 1
Mercury
Mercury
Trider777
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,393 Elo+
Solo
Chernobog
Chernobog
lFaiz3ns-
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FARTuzer
Poseidon
15
3 / 7 / 0
11,438
477
9,328
14,264
5,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 8 / 7
12,722
530
14,976
18,101
4,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
Meliodas70053
Danzaburou
16
1 / 8 / 8
11,162
465
13,366
18,338
4,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 4 / 4
11,837
493
12,857
15,516
5,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
11 / 2 / 4
13,728
572
14,940
16,226
7,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 6
9,277
387
6,141
20,630
18,330
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Chantz101
Heimdallr
20
19 / 2 / 3
13,386
558
30,179
20,668
9,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 8 / 16
11,018
459
6,907
26,067
29,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Trider777
Mercury
20
7 / 10 / 2
12,433
518
10,958
19,224
8,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
lFaiz3ns-
Chernobog
6
0 / 2 / 3
6,816
284
1,359
3,602
931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
59
28
Kills
29
29
Deaths
28
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
L
Heimdallr
Chantz101
Heimdallr
19
2
3
10.25
W
Poseidon
FARTuzer
Poseidon
3
7
0
0.43
W
6
8
7
1.19
W
Danzaburou
Meliodas70053
Danzaburou
1
8
8
0.63
L
2
8
16
1.25
W
7
4
4
2.25
L
Mercury
Trider777
Mercury
7
10
2
0.8
L
Chernobog
lFaiz3ns-
Chernobog
0
2
3
0.75
W
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,467
Damage
55,544
82,445
Taken
90,191
27,431
Mitigated
66,063
23,635
Healing
16,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,141
1,045
50
3,406
20,630
18,330
407
12,645
7,985
0
38,630
L
Heimdallr
Chantz101
Heimdallr
30,179
15,808
0
6,379
20,668
9,334
38
7,267
13,401
0
100,862
W
Poseidon
FARTuzer
Poseidon
9,328
2,643
102
2,284
14,264
5,172
2,544
668
13,596
56,091
2,632
W
14,976
10,877
481
5,785
18,101
4,644
7,194
3,133
14,965
0
66,316
W
Danzaburou
Meliodas70053
Danzaburou
13,366
4,844
0
4,373
18,338
4,618
1,445
2,424
15,908
0
66,926
L
6,907
1,146
0
2,827
26,067
29,330
196
5,167
20,900
18,524
0
W
12,857
4,824
0
6,413
15,516
5,839
2,602
960
14,555
48,546
4,258
L
Mercury
Trider777
Mercury
10,958
6,077
0
3,232
19,224
8,138
0
9,643
9,581
0
98,669
L
Chernobog
lFaiz3ns-
Chernobog
1,359
735
0
242
3,602
931
28
725
2,877
0
11,077
W
14,940
1,273
0
4,197
16,226
7,158
1,173
117
16,109
111,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,887
Gold Earned
52,930
524
Minions Killed
395
0
Camps Cleared
0
2,149,455
Distance Traveled
1,809,263
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,277
387
55
2
0
364,375
1
L
Heimdallr
13,386
558
148
6
0
390,273
0
W
Poseidon
11,438
477
108
5
0
351,137
5
W
Izanami
12,722
530
109
5
0
433,423
0
W
Danzaburou
11,162
465
93
4
0
453,456
0
L
Athena
11,018
459
23
1
0
426,281
4
W
Sol
11,837
493
75
3
0
398,707
4
L
Mercury
12,433
518
146
6
0
446,380
2
L
Chernobog
6,816
284
23
1
0
181,954
0
W
Nox
13,728
572
139
6
0
512,732
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role