Player Matchup

Neith
Neith
Scofield_Flavio
Neith
Level 16
God Stats
51W - 40L
1,534 SR
Queue Stats
68W - 58L
1,399 Elo+
Party 2
Baron Samedi
Baron Samedi
Sidoine-drs62
Baron Samedi
Level 16
God Stats
48W - 31L
1,712 SR
Queue Stats
156W - 125L
1,541 Elo+
Party 2
Loki
Loki
TarTine-alexi
Loki
Level 143
God Stats
10W - 11L
1,682 SR
Queue Stats
400W - 311L
1,611 Elo+
Party 2
Athena
Athena
Zagrouuu
Athena
Level 8
God Stats
10W - 11L
1,537 SR
Queue Stats
17W - 25L
1,265 Elo+
Party 2
Sun Wukong
Sun Wukong
hugo77d
Sun Wukong
Level 16
God Stats
8W - 6L
1,474 SR
Queue Stats
79W - 63L
1,497 Elo+
Party 2
Team Averages
Level 40
1,588 SR
1,463 Elo+

VS

Team Averages
Level 23
1,588 SR
1,552 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GetThornsorDie
Charybdis
Level 16
God Stats
5W - 4L
1,758 SR
Queue Stats
69W - 40L
1,700 Elo+
Solo
Kuzenbo
Kuzenbo
Hidddefderf
Kuzenbo
Level 24
God Stats
7W - 4L
1,586 SR
Queue Stats
74W - 64L
1,471 Elo+
Party 1
Janus
Janus
Realknown2331
Janus
Level 17
God Stats
6W - 6L
1,413 SR
Queue Stats
57W - 34L
1,588 Elo+
Solo
Gilgamesh
Gilgamesh
SlyBei
Gilgamesh
Level 28
God Stats
8W - 5L
1,682 SR
Queue Stats
168W - 161L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,039
404
2,374
6,643
1,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
Sidoine-drs62
Baron Samedi
8
0 / 7 / 0
4,614
461
1,620
7,758
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 5 / 0
4,887
489
1,964
5,602
1,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Zagrouuu
Athena
7
0 / 4 / 0
4,034
403
776
6,682
3,257
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
hugo77d
Sun Wukong
9
0 / 3 / 1
5,022
502
4,681
6,982
4,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
7 / 0 / 4
7,004
700
5,350
5,624
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charybdis
GetThornsorDie
Charybdis
11
4 / 0 / 6
6,323
632
6,986
5,092
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kuzenbo
Hidddefderf
Kuzenbo
10
2 / 0 / 7
5,967
597
1,953
2,584
1,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
11 / 0 / 2
7,335
734
6,615
4,022
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
SlyBei
Gilgamesh
10
1 / 1 / 2
5,771
577
3,215
6,053
3,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
25
25
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
0
4
9
W
Charybdis
GetThornsorDie
Charybdis
4
0
6
7
W
Kuzenbo
Hidddefderf
Kuzenbo
2
0
7
5.5
W
11
0
2
12
L
0
6
0
0
L
Baron Samedi
Sidoine-drs62
Baron Samedi
0
7
0
0
W
Gilgamesh
SlyBei
Gilgamesh
1
1
2
2
L
1
5
0
0.2
L
Athena
Zagrouuu
Athena
0
4
0
0
L
Sun Wukong
hugo77d
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,415
Damage
24,119
33,667
Taken
23,375
13,583
Mitigated
9,351
5,185
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,350
1,711
0
1,787
5,624
1,855
410
720
4,790
0
31,314
W
Charybdis
GetThornsorDie
Charybdis
6,986
3,371
0
2,759
5,092
1,554
261
470
4,622
0
44,158
W
Kuzenbo
Hidddefderf
Kuzenbo
1,953
1,013
1,027
1,115
2,584
1,190
135
170
2,414
13,300
0
W
6,615
746
0
819
4,022
1,061
0
804
3,100
44,128
0
L
2,374
1,092
0
1,517
6,643
1,324
0
1,192
5,442
0
17,805
L
Baron Samedi
Sidoine-drs62
Baron Samedi
1,620
188
0
1,416
7,758
2,337
184
4,455
3,005
22,305
0
W
Gilgamesh
SlyBei
Gilgamesh
3,215
714
0
2,141
6,053
3,691
685
0
6,053
0
28,617
L
1,964
481
0
392
5,602
1,762
0
1,371
4,183
0
20,582
L
Athena
Zagrouuu
Athena
776
178
15
346
6,682
3,257
0
1,179
5,487
10,258
0
L
Sun Wukong
hugo77d
Sun Wukong
4,681
1,480
176
1,323
6,982
4,903
0
0
6,982
0
25,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,596
Gold Earned
32,400
189
Minions Killed
311
0
Camps Cleared
0
880,754
Distance Traveled
1,011,511
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,004
700
63
6
0
229,152
1
W
Charybdis
6,323
632
71
7
0
166,315
2
W
Kuzenbo
5,967
597
25
3
0
210,665
1
W
Janus
7,335
734
95
10
0
204,424
0
L
Neith
4,039
404
35
4
0
147,271
0
L
Baron Samedi
4,614
461
41
4
0
164,169
0
W
Gilgamesh
5,771
577
57
6
0
200,955
0
L
Loki
4,887
489
47
5
0
195,903
1
L
Athena
4,034
403
19
2
0
184,535
3
L
Sun Wukong
5,022
502
47
5
0
188,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role