Player Matchup

Hachiman
Hachiman
DarkNomame
Hachiman
Level 23
God Stats
5W - 6L
1,521 SR
Queue Stats
56W - 51L
1,430 Elo+
Party 3
Gilgamesh
Gilgamesh
Hum39k
Gilgamesh
Level 77
God Stats
11W - 11L
1,626 SR
Queue Stats
399W - 352L
1,585 Elo+
Party 1
Chang'e
Chang'e
Leonids123
Chang'e
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 19L
1,425 Elo+
Party 3
Ao Kuang
Ao Kuang
Robrobrain
Ao Kuang
Level 48
God Stats
8W - 5L
1,345 SR
Queue Stats
234W - 202L
1,603 Elo+
Party 1
Terra
Terra
SeaWitchCalypso
Terra
Level 66
God Stats
1W - 1L
1,212 SR
Queue Stats
481W - 464L
1,483 Elo+
Solo
Team Averages
Level 53
1,441 SR
1,505 Elo+

VS

Team Averages
Level 62
1,437 SR
1,410 Elo+
Geb
Geb
Bobing555
Geb
Level 118
God Stats
3W - 3L
1,593 SR
Queue Stats
189W - 176L
1,516 Elo+
Solo
Izanami
Izanami
DragonHyperIce
Izanami
Level 29
God Stats
0W - 2L
1,198 SR
Queue Stats
86W - 142L
1,352 Elo+
Party 2
Chang'e
Chang'e
IamZizou-Salah
Chang'e
Level 86
God Stats
10W - 17L
1,389 SR
Queue Stats
339W - 371L
1,433 Elo+
Party 2
Pele
Pele
PredatorHyperTV
Pele
Level 46
God Stats
11W - 13L
1,544 SR
Queue Stats
197W - 261L
1,413 Elo+
Party 2
Kukulkan
Kukulkan
gre-messi
Kukulkan
Level 29
God Stats
23W - 23L
1,459 SR
Queue Stats
78W - 90L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarkNomame
Hachiman
10
2 / 0 / 2
5,862
533
5,971
3,859
1,019
Gilgamesh
Hum39k
Gilgamesh
13
4 / 0 / 1
7,578
689
6,435
6,685
4,121
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Leonids123
Chang'e
10
2 / 1 / 2
6,074
552
3,775
5,750
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Robrobrain
Ao Kuang
12
3 / 0 / 2
6,448
586
2,809
6,181
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 3
5,760
524
2,811
7,773
4,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,124
466
2,785
7,123
3,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 1
5,020
456
4,035
6,682
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,390
490
2,537
7,422
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 3 / 0
5,401
491
2,542
7,099
1,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
gre-messi
Kukulkan
8
0 / 2 / 0
4,897
445
2,704
4,092
1,237
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
2
2
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Hachiman
DarkNomame
Hachiman
2
0
2
3
L
0
3
1
0.17
W
Gilgamesh
Hum39k
Gilgamesh
4
0
1
4.5
L
0
3
0
0
W
Chang'e
Leonids123
Chang'e
2
1
2
3
L
2
3
0
0.67
W
Ao Kuang
Robrobrain
Ao Kuang
3
0
2
4
W
1
1
3
2.5
L
Kukulkan
gre-messi
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,801
Damage
14,603
30,248
Taken
32,418
12,907
Mitigated
9,883
15,545
Healing
10,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,785
476
0
2,112
7,123
3,184
0
2,493
4,630
13,757
0
W
Hachiman
DarkNomame
Hachiman
5,971
2,422
0
1,476
3,859
1,019
712
1,261
2,598
0
33,690
L
4,035
2,792
0
2,545
6,682
1,415
0
2,175
4,507
0
25,128
W
Gilgamesh
Hum39k
Gilgamesh
6,435
1,507
0
2,652
6,685
4,121
130
2,207
4,222
2,993
41,263
L
2,537
448
0
3,519
7,422
2,191
0
646
6,776
25,397
0
W
Chang'e
Leonids123
Chang'e
3,775
338
847
3,200
5,750
1,703
71
1,747
4,003
36,923
0
L
2,542
387
0
1,108
7,099
1,856
0
2,062
5,037
0
23,191
W
Ao Kuang
Robrobrain
Ao Kuang
2,809
426
0
4,256
6,181
1,981
0
971
5,170
31,868
0
W
2,811
658
424
2,690
7,773
4,083
0
1,544
6,229
14,751
0
L
Kukulkan
gre-messi
Kukulkan
2,704
161
0
922
4,092
1,237
0
2,551
1,541
27,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,722
Gold Earned
25,832
333
Minions Killed
239
0
Camps Cleared
0
1,063,041
Distance Traveled
977,232
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,124
466
17
2
0
206,930
1
W
Hachiman
5,862
533
78
7
0
210,590
1
L
Izanami
5,020
456
56
5
0
176,806
0
W
Gilgamesh
7,578
689
87
8
0
221,650
5
L
Chang'e
5,390
490
62
6
0
173,817
4
W
Chang'e
6,074
552
66
6
0
220,434
4
L
Pele
5,401
491
50
5
0
217,408
0
W
Ao Kuang
6,448
586
75
7
0
216,358
3
W
Terra
5,760
524
27
2
0
194,009
6
L
Kukulkan
4,897
445
54
5
0
202,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role