Player Matchup

Neith
Neith
JuanPedro1102
Neith
Level 35
God Stats
35W - 21L
1,566 SR
Queue Stats
64W - 38L
1,506 Elo+
Solo
Ymir
Ymir
Terminado35
Ymir
Level 70
God Stats
33W - 23L
1,538 SR
Queue Stats
146W - 161L
1,481 Elo+
Solo
Bellona
Bellona
alansilvaa10
Bellona
Level 65
God Stats
6W - 0L
1,533 SR
Queue Stats
70W - 65L
1,455 Elo+
Solo
Loki
Loki
davids_legend
Loki
Level 104
God Stats
66W - 66L
1,454 SR
Queue Stats
389W - 410L
1,409 Elo+
Solo
Izanami
Izanami
orhun__the__boy
Izanami
Level 107
God Stats
8W - 0L
1,959 SR
Queue Stats
266W - 315L
1,459 Elo+
Solo
Team Averages
Level 76
1,610 SR
1,462 Elo+

VS

Team Averages
Level 83
1,520 SR
1,412 Elo+
Ra
Ra
 
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
FAMRIEGER
Xing Tian
Level 94
God Stats
1W - 4L
1,533 SR
Queue Stats
50W - 53L
1,439 Elo+
Solo
Ao Kuang
Ao Kuang
alexby28_
Ao Kuang
Level 39
God Stats
0W - 2L
1,413 SR
Queue Stats
60W - 89L
1,249 Elo+
Solo
Ares
Ares
grandadcutler
Ares
Level 125
God Stats
6W - 2L
1,713 SR
Queue Stats
634W - 640L
1,487 Elo+
Solo
Loki
Loki
noshixsherlock
Loki
Level 35
God Stats
13W - 19L
1,441 SR
Queue Stats
181W - 225L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,612
509
4,894
5,034
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 4
6,615
509
3,983
9,159
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
alansilvaa10
Bellona
13
5 / 0 / 3
8,257
635
8,266
7,934
7,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
4 / 1 / 1
6,944
534
3,116
4,904
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 1 / 0
7,954
612
1,161
5,163
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 0 / 0
7,359
566
4,226
4,833
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
FAMRIEGER
Xing Tian
8
0 / 2 / 2
5,336
410
3,738
10,140
6,622
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
alexby28_
Ao Kuang
9
0 / 5 / 0
5,033
387
1,312
7,349
2,124
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 2 / 2
5,533
426
4,565
8,143
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 0
6,135
472
2,468
6,082
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
3
3
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
0
0
2
L
Xing Tian
FAMRIEGER
Xing Tian
0
2
2
0.5
W
1
0
3
2.5
W
0
1
4
2
W
Bellona
alansilvaa10
Bellona
5
0
3
6.5
L
Ao Kuang
alexby28_
Ao Kuang
0
5
0
0
W
4
1
1
4.5
L
0
2
2
0.5
L
1
2
0
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,420
Damage
16,309
32,194
Taken
36,547
17,778
Mitigated
17,819
13,378
Healing
9,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,226
470
321
2,295
4,833
1,662
78
58
4,775
53,939
0
L
Xing Tian
FAMRIEGER
Xing Tian
3,738
637
0
1,263
10,140
6,622
0
1,748
8,392
28,545
0
W
4,894
1,767
0
2,407
5,034
1,612
476
3,425
1,503
0
40,808
W
3,983
889
242
2,841
9,159
5,888
140
5,189
3,868
29,017
0
W
Bellona
alansilvaa10
Bellona
8,266
1,761
0
2,746
7,934
7,106
321
2,319
5,573
6,211
44,641
L
Ao Kuang
alexby28_
Ao Kuang
1,312
471
71
1,203
7,349
2,124
0
733
6,616
17,448
0
W
3,116
1,091
0
2,418
4,904
1,488
0
678
4,192
0
30,668
L
4,565
666
0
1,759
8,143
5,667
0
1,978
6,165
12,075
0
L
2,468
734
0
2,218
6,082
1,744
0
519
5,563
0
25,255
W
1,161
620
0
2,724
5,163
1,684
962
1,816
3,217
0
58,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,382
Gold Earned
29,396
440
Minions Killed
276
0
Camps Cleared
0
1,216,680
Distance Traveled
1,246,698
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,359
566
125
10
0
283,371
3
L
Xing Tian
5,336
410
46
4
0
222,709
1
W
Neith
6,612
509
84
6
0
246,526
5
W
Ymir
6,615
509
44
3
0
251,602
0
W
Bellona
8,257
635
110
8
0
245,168
4
L
Ao Kuang
5,033
387
28
2
0
247,891
1
W
Loki
6,944
534
71
5
0
200,447
4
L
Ares
5,533
426
19
1
0
211,830
2
L
Loki
6,135
472
58
4
0
280,897
0
W
Izanami
7,954
612
131
10
0
272,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role