Player Matchup

Hercules
Hercules
LPH_JanneX
Hercules
Level 51
God Stats
0W - 1L
1,834 SR
Queue Stats
205W - 193L
1,479 Elo+
Solo
Jing Wei
Jing Wei
Larazlight
Jing Wei
Level 146
God Stats
9W - 8L
1,676 SR
Queue Stats
1,329W - 694L
1,600 Elo+
Solo
Chaac
Chaac
Loxeth
Chaac
Level 115
God Stats
112W - 60L
1,623 SR
Queue Stats
189W - 160L
1,572 Elo+
Party 2
Ra
Ra
Pogesicht
Ra
Level 115
God Stats
13W - 14L
1,534 SR
Queue Stats
128W - 108L
1,505 Elo+
Party 2
Anubis
Anubis
iIZaap
Anubis
Level 102
God Stats
0W - 1L
1,762 SR
Queue Stats
11W - 9L
1,589 Elo+
Solo
Team Averages
Level 106
1,686 SR
1,549 Elo+

VS

Team Averages
Level 111
1,570 SR
1,562 Elo+
King Arthur
King Arthur
HousepetsFan
King Arthur
Level 86
God Stats
453W - 442L
1,525 SR
Queue Stats
658W - 673L
1,582 Elo+
Solo
Ullr
Ullr
Vibma
Ullr
Level 157
God Stats
234W - 132L
1,732 SR
Queue Stats
913W - 504L
1,657 Elo+
Party 1
Vulcan
Vulcan
Yαos
Vulcan
Level 141
God Stats
13W - 14L
1,534 SR
Queue Stats
1,455W - 704L
1,773 Elo+
Party 1
Cthulhu
Cthulhu
jambongeek
Cthulhu
Level 132
God Stats
8W - 7L
1,560 SR
Queue Stats
605W - 665L
1,520 Elo+
Solo
Nemesis
Nemesis
lynx46
Nemesis
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LPH_JanneX
Hercules
20
3 / 9 / 11
13,229
882
11,520
34,006
33,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
Larazlight
Jing Wei
20
9 / 5 / 12
14,997
1,000
29,550
19,465
8,774
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Loxeth
Chaac
20
3 / 5 / 15
15,338
1,023
25,280
42,159
63,110
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
5 / 9 / 16
14,825
988
20,307
23,254
10,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
iIZaap
Anubis
20
5 / 5 / 11
13,853
924
15,558
17,856
8,838
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HousepetsFan
King Arthur
20
6 / 2 / 19
15,510
1,034
16,893
17,225
20,876
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
Vibma
Ullr
20
19 / 1 / 11
19,316
1,288
49,465
21,639
9,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Yαos
Vulcan
20
5 / 3 / 15
14,999
1,000
37,644
15,528
6,335
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
jambongeek
Cthulhu
20
3 / 5 / 21
15,946
1,063
24,372
28,562
20,160
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
lynx46
Nemesis
20
0 / 14 / 11
12,681
845
3,684
26,946
11,027
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
110
25
Kills
33
33
Deaths
25
65
Assists
77
Player
Kills
Deaths
Assists
KDA
W
King Arthur
HousepetsFan
King Arthur
6
2
19
7.75
L
Hercules
LPH_JanneX
Hercules
3
9
11
0.94
L
Jing Wei
Larazlight
Jing Wei
9
5
12
3
L
Chaac
Loxeth
Chaac
3
5
15
2.1
L
5
9
16
1.44
W
Ullr
Vibma
Ullr
19
1
11
24.5
W
Vulcan
Yαos
Vulcan
5
3
15
4.17
L
Anubis
iIZaap
Anubis
5
5
11
2.1
W
Cthulhu
jambongeek
Cthulhu
3
5
21
2.7
W
Nemesis
lynx46
Nemesis
0
14
11
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,215
Damage
132,058
136,740
Taken
109,900
123,951
Mitigated
67,943
33,213
Healing
4,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
HousepetsFan
King Arthur
16,893
1,688
0
0
17,225
20,876
0
6,111
11,114
104
48,612
L
Hercules
LPH_JanneX
Hercules
11,520
4,490
0
8,605
34,006
33,134
0
20,469
13,537
0
23,986
L
Jing Wei
Larazlight
Jing Wei
29,550
24,674
0
1,203
19,465
8,774
0
6,502
12,963
0
57,828
L
Chaac
Loxeth
Chaac
25,280
3,659
0
13,750
42,159
63,110
0
21,535
20,624
14,977
45,830
L
20,307
661
4,106
2,379
23,254
10,095
0
7,291
15,963
68,690
0
W
Ullr
Vibma
Ullr
49,465
19,650
0
1,418
21,639
9,545
0
8,462
13,177
0
83,440
W
Vulcan
Yαos
Vulcan
37,644
10,390
0
0
15,528
6,335
0
9,191
6,337
78,115
0
L
Anubis
iIZaap
Anubis
15,558
750
0
3,170
17,856
8,838
0
6,323
11,533
44,850
0
W
Cthulhu
jambongeek
Cthulhu
24,372
5,403
2,133
1,100
28,562
20,160
0
7,428
21,134
55,834
0
W
Nemesis
lynx46
Nemesis
3,684
1,409
0
101
26,946
11,027
0
11,976
14,970
0
15,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,242
Gold Earned
78,452
364
Minions Killed
325
10
Camps Cleared
12
1,477,119
Distance Traveled
1,618,883
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,510
1,034
48
3
0
341,904
1
L
Hercules
13,229
882
35
2
1
289,229
0
L
Jing Wei
14,997
1,000
47
3
6
284,969
0
L
Chaac
15,338
1,023
68
5
2
307,126
0
L
Ra
14,825
988
143
10
0
314,285
0
W
Ullr
19,316
1,288
90
6
8
346,939
2
W
Vulcan
14,999
1,000
97
6
1
320,446
0
L
Anubis
13,853
924
71
5
1
281,510
1
W
Cthulhu
15,946
1,063
73
5
1
327,117
1
W
Nemesis
12,681
845
17
1
2
282,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role