Player Matchup

Vulcan
Vulcan
Extreme Fantazy
Vulcan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,481 Elo+
Solo
Achilles
Achilles
HflipperQc
Achilles
Level 24
God Stats
3W - 4L
1,534 SR
Queue Stats
85W - 71L
1,524 Elo+
Solo
Neith
Neith
JackNicke1Je3
Neith
Level 18
God Stats
0W - 2L
1,347 SR
Queue Stats
180W - 149L
1,597 Elo+
Solo
Rama
Rama
ShawaUwUShawa
Rama
Level 26
God Stats
6W - 3L
1,610 SR
Queue Stats
98W - 81L
1,635 Elo+
Solo
Ares
Ares
xToobisoCZ
Ares
Level 4
God Stats
1W - 1L
1,830 SR
Queue Stats
1W - 2L
1,628 Elo+
Solo
Team Averages
Level 17
1,564 SR
1,573 Elo+

VS

Team Averages
Level 26
1,510 SR
1,605 Elo+
Apollo
Apollo
DrugDealingPuma
Apollo
Level 27
God Stats
17W - 10L
1,642 SR
Queue Stats
216W - 157L
1,609 Elo+
Solo
Achilles
Achilles
SenileCajin
Achilles
Level 28
God Stats
2W - 6L
1,196 SR
Queue Stats
189W - 192L
1,524 Elo+
Solo
Olorun
Olorun
SetismyMain
Olorun
Level 29
God Stats
7W - 2L
1,726 SR
Queue Stats
141W - 56L
1,737 Elo+
Solo
Sylvanus
Sylvanus
Zodialex
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,667 Elo+
Solo
Thor
Thor
gkuhn04
Thor
Level 29
God Stats
2W - 1L
1,486 SR
Queue Stats
70W - 79L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 6
6,966
536
8,471
6,955
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
HflipperQc
Achilles
13
8 / 2 / 2
7,988
614
8,760
9,347
3,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

13
1 / 0 / 1
7,261
559
5,703
6,800
1,910
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 0
7,384
568
2,018
7,802
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

3
0 / 2 / 1
4,447
342
163
2,805
1,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
7,693
592
4,094
6,317
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
SenileCajin
Achilles
12
2 / 1 / 0
7,002
539
6,502
10,310
10,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Olorun
14
2 / 5 / 0
8,084
622
5,556
11,377
5,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Zodialex
Sylvanus
11
1 / 2 / 1
6,667
513
3,652
6,512
5,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
gkuhn04
Thor
12
2 / 2 / 0
7,263
559
2,437
8,506
3,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
11
Kills
8
8
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
2
3
6
1.67
L
Achilles
HflipperQc
Achilles
8
2
2
4.5
L
1
0
1
1.5
W
Achilles
SenileCajin
Achilles
2
1
0
2
W
Olorun
2
5
0
0.4
L
0
1
0
0
W
Sylvanus
Zodialex
Sylvanus
1
2
1
0.75
W
Thor
gkuhn04
Thor
2
2
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,115
Damage
22,241
33,709
Taken
43,022
11,205
Mitigated
26,730
11,935
Healing
16,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,094
1,925
0
2,004
6,317
1,674
1,452
491
5,826
0
52,774
L
8,471
2,408
40
1,596
6,955
2,245
0
3,210
3,745
36,070
0
L
Achilles
HflipperQc
Achilles
8,760
2,377
0
3,558
9,347
3,911
0
3,730
5,579
0
45,708
L
5,703
2,051
0
2,767
6,800
1,910
0
0
6,160
0
44,380
W
Achilles
SenileCajin
Achilles
6,502
1,004
0
4,067
10,310
10,540
0
163
10,147
0
35,705
W
Olorun
5,556
2,055
139
4,948
11,377
5,330
504
5,320
6,057
57,974
7,857
L
2,018
1,693
0
3,304
7,802
1,860
0
1,222
6,580
0
53,741
W
Sylvanus
Zodialex
Sylvanus
3,652
1,136
109
1,977
6,512
5,894
34
1,613
4,899
24,112
6,915
W
Thor
gkuhn04
Thor
2,437
451
0
2,869
8,506
3,292
0
1,047
7,459
0
44,387
L
163
73
0
670
2,805
1,279
0
0
2,575
1,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,046
Gold Earned
36,709
371
Minions Killed
430
0
Camps Cleared
0
1,107,365
Distance Traveled
1,276,627
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,693
592
103
8
0
260,038
6
L
Vulcan
6,966
536
61
5
0
239,104
0
L
Achilles
7,988
614
85
7
0
287,390
1
L
Neith
7,261
559
100
8
0
245,113
3
W
Achilles
7,002
539
75
6
0
254,039
2
W
Olorun
8,084
622
123
9
0
239,218
4
L
Rama
7,384
568
121
9
0
254,197
7
W
Sylvanus
6,667
513
48
4
0
269,668
1
W
Thor
7,263
559
81
6
0
253,664
0
L
Ares
4,447
342
4
0
0
81,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role