Player Matchup

Da Ji
Da Ji
Goodshotbooth
Da Ji
Level 142
God Stats
6W - 6L
1,601 SR
Queue Stats
211W - 177L
1,599 Elo+
Party 1
Agni
Agni
Scragallover
Agni
Level 97
God Stats
3W - 3L
1,378 SR
Queue Stats
61W - 73L
1,503 Elo+
Party 1
Amaterasu
Amaterasu
xBlankett
Amaterasu
Level 106
God Stats
3W - 0L
1,738 SR
Queue Stats
271W - 294L
1,559 Elo+
Party 1
Team Averages
Level 115
1,572 SR
1,554 Elo+

VS

Team Averages
Level 18
1,577 SR
1,432 Elo+
Bacchus
Bacchus
KakutoSan
Bacchus
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,526 Elo+
Party 2
Thoth
Thoth
hornpubpremium
Thoth
Level 7
God Stats
1W - 2L
1,533 SR
Queue Stats
1W - 6L
1,294 Elo+
Party 2
Cupid
Cupid
jubber97
Cupid
Level 27
God Stats
1W - 2L
1,696 SR
Queue Stats
5W - 7L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 5 / 15
11,717
837
14,638
12,523
5,765
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
10 / 5 / 18
11,838
846
14,794
8,630
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
xBlankett
Amaterasu
16
11 / 0 / 13
11,922
852
15,454
18,160
18,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KakutoSan
Bacchus
13
4 / 8 / 3
10,395
743
9,025
21,768
28,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 13 / 3
9,664
690
6,486
14,505
4,871
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
jubber97
Cupid
12
2 / 11 / 5
8,767
626
5,542
14,644
5,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
32
Kills
9
10
Deaths
32
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
11
5
15
3.7
L
Bacchus
KakutoSan
Bacchus
4
8
3
0.69
W
10
5
18
3.8
L
3
13
3
0.35
L
Cupid
jubber97
Cupid
2
11
5
0.41
W
Amaterasu
xBlankett
Amaterasu
11
0
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,886
Damage
21,053
39,313
Taken
50,917
27,017
Mitigated
38,833
8,225
Healing
3,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,638
3,536
0
1,132
12,523
5,765
1,123
5,685
6,838
0
35,778
L
Bacchus
KakutoSan
Bacchus
9,025
1,855
0
1,196
21,768
28,755
0
6,676
14,144
23,156
0
W
14,794
975
0
1,549
8,630
3,210
538
4,676
3,954
42,292
0
L
6,486
331
94
400
14,505
4,871
55
4,591
9,335
22,024
0
L
Cupid
jubber97
Cupid
5,542
3,226
200
1,174
14,644
5,207
711
4,471
9,374
0
22,032
W
Amaterasu
xBlankett
Amaterasu
15,454
3,039
0
5,544
18,160
18,042
1,177
6,212
11,948
7,804
38,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,477
Gold Earned
28,826
173
Minions Killed
91
9
Camps Cleared
1
802,383
Distance Traveled
643,821
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,717
837
54
4
1
249,624
2
L
Bacchus
10,395
743
18
1
0
248,304
1
W
Agni
11,838
846
66
5
1
247,925
0
L
Thoth
9,664
690
33
2
0
194,830
2
L
Cupid
8,767
626
40
3
1
200,687
0
W
Amaterasu
11,922
852
53
4
7
304,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role