Player Matchup

Anhur
Anhur
Esoog-
Anhur
Level 128
God Stats
11W - 5L
1,688 SR
Queue Stats
135W - 87L
1,707 Elo+
Party 1
Bellona
Bellona
JgPracticeMain
Bellona
Level 44
God Stats
3W - 0L
1,878 SR
Queue Stats
67W - 21L
1,766 Elo+
Party 1
Ra
Ra
LUCADOSEISS
Ra
Level 148
God Stats
4W - 7L
1,682 SR
Queue Stats
98W - 66L
1,690 Elo+
Party 1
Gilgamesh
Gilgamesh
LitDougDimmadome
Gilgamesh
Level 128
God Stats
15W - 1L
2,029 SR
Queue Stats
270W - 191L
1,744 Elo+
Party 1
Loki
Loki
Zeldest
Loki
Level 145
God Stats
1W - 0L
1,268 SR
Queue Stats
95W - 78L
1,698 Elo+
Party 1
Team Averages
Level 119
1,709 SR
1,721 Elo+

VS

Team Averages
Level 63
1,795 SR
1,624 Elo+
Kuzenbo
Kuzenbo
DeDaws0n
Kuzenbo
Level 81
God Stats
4W - 6L
1,590 SR
Queue Stats
141W - 137L
1,546 Elo+
Solo
Set
Set
Eckio202
Set
Level 39
God Stats
24W - 4L
1,959 SR
Queue Stats
163W - 80L
1,695 Elo+
Solo
Nu Wa
Nu Wa
Eyswa11owc0m
Nu Wa
Level 25
God Stats
4W - 1L
1,899 SR
Queue Stats
95W - 63L
1,670 Elo+
Party 2
Chang'e
Chang'e
IrjshHitman
Chang'e
Level 140
God Stats
7W - 5L
1,667 SR
Queue Stats
340W - 246L
1,620 Elo+
Party 2
Chiron
Chiron
xJoshLikesPP
Chiron
Level 28
God Stats
3W - 2L
1,862 SR
Queue Stats
83W - 65L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Esoog-
Anhur
19
12 / 3 / 6
13,422
639
19,210
13,258
5,082
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 0 / 7
13,284
633
12,864
22,022
19,139
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
2 / 5 / 9
12,589
599
10,642
15,150
10,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gilgamesh
16
5 / 3 / 18
11,576
551
15,049
18,702
15,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
Zeldest
Loki
20
13 / 0 / 7
13,866
660
14,053
15,277
6,253
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DeDaws0n
Kuzenbo
13
1 / 9 / 6
9,316
444
8,063
19,837
25,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 6 / 3
10,662
508
10,654
24,205
8,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 8 / 0
9,751
464
15,708
15,606
12,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
IrjshHitman
Chang'e
17
4 / 8 / 3
10,497
500
11,118
16,762
6,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
11
0 / 8 / 1
7,794
371
2,118
13,647
2,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
23
39
Kills
10
11
Deaths
39
47
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DeDaws0n
Kuzenbo
1
9
6
0.44
L
4
6
3
0.92
W
Anhur
Esoog-
Anhur
12
3
6
5
L
1
8
0
0.13
L
Chang'e
IrjshHitman
Chang'e
4
8
3
0.69
W
7
0
7
10.5
W
2
5
9
1.3
W
Gilgamesh
5
3
18
4.67
W
Loki
Zeldest
Loki
13
0
7
16.5
L
Chiron
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,818
Damage
47,661
84,409
Taken
90,057
56,449
Mitigated
55,878
34,443
Healing
22,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DeDaws0n
Kuzenbo
8,063
1,854
0
2,512
19,837
25,055
281
3,114
16,723
32,040
0
L
10,654
4,330
0
8,083
24,205
8,971
0
5,860
18,345
0
80,675
W
Anhur
Esoog-
Anhur
19,210
12,034
0
3,159
13,258
5,082
2,444
7,657
5,601
0
100,064
L
15,708
4,154
0
2,818
15,606
12,355
13
716
14,890
64,191
5,853
L
Chang'e
IrjshHitman
Chang'e
11,118
1,013
1,709
4,908
16,762
6,518
0
2,603
14,159
54,083
0
W
12,864
4,098
0
12,051
22,022
19,139
0
8,950
13,072
16,012
94,434
W
10,642
1,015
1,473
6,429
15,150
10,191
696
5,893
9,257
116,970
0
W
Gilgamesh
15,049
4,153
141
3,634
18,702
15,784
0
7,377
9,966
395
54,732
W
Loki
Zeldest
Loki
14,053
3,427
0
7,556
15,277
6,253
0
6,363
8,914
0
108,791
L
Chiron
2,118
295
240
2,210
13,647
2,979
0
1,955
11,579
0
41,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,737
Gold Earned
48,020
788
Minions Killed
447
0
Camps Cleared
0
2,069,631
Distance Traveled
1,807,815
17
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,316
444
42
2
0
390,892
10
L
Set
10,662
508
132
6
0
406,259
4
W
Anhur
13,422
639
175
8
0
369,401
2
L
Nu Wa
9,751
464
115
5
0
316,703
6
L
Chang'e
10,497
500
85
4
0
396,060
11
W
Bellona
13,284
633
191
9
0
452,267
6
W
Ra
12,589
599
182
9
0
375,214
2
W
Gilgamesh
11,576
551
65
3
0
404,987
3
W
Loki
13,866
660
175
8
0
467,762
4
L
Chiron
7,794
371
73
3
0
297,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role