Player Matchup

Merlin
Merlin
ChopstickChick
Merlin
Level 18
God Stats
12W - 6L
1,546 SR
Queue Stats
144W - 148L
1,293 Elo+
Solo
Fenrir
Fenrir
DGA Nemesis
Fenrir
Level 22
God Stats
3W - 1L
1,324 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
MoGator1
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,500 Elo+
Solo
Hades
Hades
SixFlew
Hades
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,076 Elo+
Solo
Aphrodite
Aphrodite
ZeeFinnh
Aphrodite
Level 24
God Stats
3W - 4L
1,362 SR
Queue Stats
9W - 21L
1,192 Elo+
Solo
Team Averages
Level 14
1,446 SR
1,312 Elo+

VS

Team Averages
Level 16
1,507 SR
1,354 Elo+
Artemis
Artemis
BNS5420
Artemis
Level 17
God Stats
0W - 3L
1,761 SR
Queue Stats
69W - 144L
1,264 Elo+
Solo
Ra
Ra
Raging Toxin
Ra
Level 23
God Stats
51W - 48L
1,499 SR
Queue Stats
188W - 212L
1,398 Elo+
Solo
Nemesis
Nemesis
Thicc_boujichick
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
a_real_wendigo
Cerberus
Level 14
God Stats
7W - 9L
1,225 SR
Queue Stats
55W - 49L
1,415 Elo+
Solo
Ymir
Ymir
eljokerasecino
Ymir
Level 22
God Stats
9W - 5L
1,548 SR
Queue Stats
11W - 14L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 6
11,077
554
15,961
9,516
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
14
10 / 0 / 4
9,761
488
8,547
11,120
4,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
MoGator1
Yemoja
15
5 / 5 / 6
9,983
499
10,010
12,784
10,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hades
SixFlew
Hades
14
3 / 6 / 1
9,187
459
6,819
13,197
5,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
ZeeFinnh
Aphrodite
14
5 / 4 / 2
9,041
452
7,063
12,132
3,717
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BNS5420
Artemis
13
0 / 5 / 1
8,275
414
5,933
11,585
3,775
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
9 / 5 / 0
10,870
544
14,814
15,362
5,350
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 12 / 1
6,657
333
3,204
12,508
4,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
14
4 / 1 / 2
8,814
441
7,746
15,320
13,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 10 / 3
8,838
442
7,308
19,047
8,336
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
32
Kills
15
15
Deaths
33
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
BNS5420
Artemis
0
5
1
0.1
W
9
0
6
12
W
Fenrir
10
0
4
12
W
Yemoja
MoGator1
Yemoja
5
5
6
1.6
L
9
5
0
1.8
W
Hades
SixFlew
Hades
3
6
1
0.58
L
0
12
1
0.04
W
Aphrodite
ZeeFinnh
Aphrodite
5
4
2
1.5
L
Cerberus
4
1
2
5
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,400
Damage
39,005
58,749
Taken
73,822
27,409
Mitigated
34,655
17,520
Healing
19,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BNS5420
Artemis
5,933
2,749
0
4,672
11,585
3,775
1,038
7,968
3,617
0
39,245
W
15,961
958
266
2,464
9,516
3,387
1,753
4,164
5,146
74,314
0
W
Fenrir
8,547
2,342
0
2,845
11,120
4,966
146
3,419
7,434
150
35,460
W
Yemoja
MoGator1
Yemoja
10,010
3,790
873
1,049
12,784
10,178
1,792
7,728
4,944
39,651
0
L
14,814
1,957
422
5,933
15,362
5,350
1,893
7,643
7,719
69,480
0
W
Hades
SixFlew
Hades
6,819
2,501
33
3,319
13,197
5,161
920
7,317
5,372
43,786
0
L
3,204
2,064
0
369
12,508
4,078
0
6,265
6,243
0
17,053
W
Aphrodite
ZeeFinnh
Aphrodite
7,063
955
1,195
5,476
12,132
3,717
1,152
6,492
5,640
43,921
0
L
Cerberus
7,746
906
0
4,285
15,320
13,116
372
6,917
8,403
26,534
0
L
7,308
1,755
0
4,253
19,047
8,336
2,391
11,084
7,963
42,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,049
Gold Earned
43,454
396
Minions Killed
358
0
Camps Cleared
0
1,746,925
Distance Traveled
1,682,519
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,275
414
89
4
0
346,740
8
W
Merlin
11,077
554
120
6
0
373,074
0
W
Fenrir
9,761
488
61
3
0
430,367
0
W
Yemoja
9,983
499
54
3
0
312,221
5
L
Ra
10,870
544
130
7
0
360,807
0
W
Hades
9,187
459
87
4
0
304,616
3
L
Nemesis
6,657
333
29
1
0
342,767
0
W
Aphrodite
9,041
452
74
4
0
326,647
0
L
Cerberus
8,814
441
41
2
0
334,709
0
L
Ymir
8,838
442
69
3
0
297,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role