Player Matchup

Morgan Le Fay
Morgan Le Fay
BrenFcksTraps
Morgan Le Fay
Level 8
God Stats
8W - 18L
1,476 SR
Queue Stats
21W - 40L
1,240 Elo+
Solo
Bellona
Bellona
XxLaBestia420xX
Bellona
Level 17
God Stats
18W - 27L
1,412 SR
Queue Stats
18W - 32L
1,233 Elo+
Party 1
King Arthur
King Arthur
chupa50469
King Arthur
Level 67
God Stats
1W - 0L
1,515 SR
Queue Stats
40W - 79L
1,206 Elo+
Party 1
Team Averages
Level 31
1,468 SR
1,226 Elo+

VS

Team Averages
Level 15
1,483 SR
1,214 Elo+
Kukulkan
Kukulkan
OliveiraM22
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,277 Elo+
Solo
Cliodhna
Cliodhna
arca_fausto2
Cliodhna
Level 23
God Stats
1W - 2L
1,474 SR
Queue Stats
37W - 71L
1,188 Elo+
Solo
Cerberus
Cerberus
estatrapo
Cerberus
Level 17
God Stats
1W - 2L
1,476 SR
Queue Stats
42W - 68L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BrenFcksTraps
Morgan Le Fay
15
6 / 0 / 5
11,028
689
13,530
11,403
5,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 3 / 6
10,303
644
6,118
17,400
14,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
chupa50469
King Arthur
13
2 / 2 / 7
10,047
628
5,376
14,692
12,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
OliveiraM22
Kukulkan
10
0 / 1 / 1
8,298
519
321
2,130
550
Cliodhna
arca_fausto2
Cliodhna
11
2 / 6 / 1
9,019
564
8,607
8,378
2,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
estatrapo
Cerberus
13
3 / 4 / 1
9,547
597
11,380
24,430
15,194
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
5
5
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BrenFcksTraps
Morgan Le Fay
6
0
5
8.5
L
Kukulkan
OliveiraM22
Kukulkan
0
1
1
0.5
W
3
3
6
2
L
Cliodhna
arca_fausto2
Cliodhna
2
6
1
0.42
W
King Arthur
chupa50469
King Arthur
2
2
7
2.75
L
Cerberus
estatrapo
Cerberus
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,024
Damage
20,308
43,495
Taken
34,938
32,875
Mitigated
18,021
14,704
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BrenFcksTraps
Morgan Le Fay
13,530
3,066
615
3,180
11,403
5,801
1,640
3,211
8,192
50,852
0
L
Kukulkan
OliveiraM22
Kukulkan
321
281
0
0
2,130
550
0
1,057
1,033
2,468
0
W
6,118
927
0
7,159
17,400
14,905
272
4,966
12,434
0
23,713
L
Cliodhna
arca_fausto2
Cliodhna
8,607
1,617
24
522
8,378
2,277
0
3,837
4,365
0
20,143
W
King Arthur
chupa50469
King Arthur
5,376
902
373
3,377
14,692
12,169
1,166
5,274
9,418
0
22,385
L
Cerberus
estatrapo
Cerberus
11,380
927
0
8,691
24,430
15,194
0
10,680
13,135
43,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,378
Gold Earned
26,864
141
Minions Killed
94
8
Camps Cleared
3
815,608
Distance Traveled
535,359
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,028
689
75
5
4
277,227
1
L
Kukulkan
8,298
519
10
1
0
95,464
0
W
Bellona
10,303
644
33
2
2
242,324
0
L
Cliodhna
9,019
564
26
2
1
170,580
1
W
King Arthur
10,047
628
33
2
2
296,057
0
L
Cerberus
9,547
597
58
4
2
269,315
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role