Player Matchup

Geb
Geb
InvincibleKulo
Geb
Level 149
God Stats
11W - 8L
1,651 SR
Queue Stats
317W - 269L
1,606 Elo+
Solo
Mulan
Mulan
Lousuir
Mulan
Level 108
God Stats
31W - 22L
1,677 SR
Queue Stats
433W - 414L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
MrPandastic1
Sun Wukong
Level 126
God Stats
14W - 12L
1,683 SR
Queue Stats
1,423W - 1,406L
1,597 Elo+
Solo
Agni
Agni
psssssh
Agni
Level 64
God Stats
33W - 58L
1,514 SR
Queue Stats
325W - 338L
1,574 Elo+
Solo
Charybdis
Charybdis
zatell
Charybdis
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 119L
1,565 Elo+
Solo
Team Averages
Level 117
1,605 SR
1,574 Elo+

VS

Team Averages
Level 109
1,607 SR
1,656 Elo+
Bastet
Bastet
ImMrBS
Bastet
Level 117
God Stats
48W - 19L
1,680 SR
Queue Stats
93W - 41L
1,711 Elo+
Party 1
Hou Yi
Hou Yi
Pesukarhuu
Hou Yi
Level 89
God Stats
3W - 2L
1,462 SR
Queue Stats
402W - 375L
1,614 Elo+
Solo
Anubis
Anubis
Qvrn
Anubis
Level 69
God Stats
28W - 22L
1,597 SR
Queue Stats
176W - 167L
1,604 Elo+
Solo
Ganesha
Ganesha
Shizamza
Ganesha
Level 125
God Stats
3W - 0L
1,675 SR
Queue Stats
49W - 27L
1,753 Elo+
Party 1
Zhong Kui
Zhong Kui
TurkTurtle
Zhong Kui
Level 146
God Stats
23W - 17L
1,622 SR
Queue Stats
346W - 316L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 9
9,325
405
5,328
13,794
11,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
Lousuir
Mulan
18
5 / 5 / 5
11,017
479
14,055
18,629
7,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
MrPandastic1
Sun Wukong
17
2 / 4 / 1
10,640
463
10,085
15,555
12,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
psssssh
Agni
14
5 / 2 / 1
9,868
429
9,460
6,734
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
zatell
Charybdis
14
0 / 1 / 1
8,868
386
1,605
9,490
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ImMrBS
Bastet
17
2 / 3 / 0
11,729
510
3,355
11,927
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Pesukarhuu
Hou Yi
20
6 / 0 / 3
13,790
600
11,270
15,636
5,919
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
Qvrn
Anubis
19
2 / 4 / 7
13,202
574
8,579
13,970
6,366
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Shizamza
Ganesha
17
1 / 3 / 10
12,246
532
6,422
15,074
11,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
TurkTurtle
Zhong Kui
20
3 / 2 / 4
14,108
613
12,881
16,549
12,537
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
12
Kills
14
14
Deaths
12
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bastet
ImMrBS
Bastet
2
3
0
0.67
L
0
2
9
2.25
L
Mulan
Lousuir
Mulan
5
5
5
1.5
L
Sun Wukong
MrPandastic1
Sun Wukong
2
4
1
0.63
W
Hou Yi
Pesukarhuu
Hou Yi
6
0
3
7.5
W
Anubis
Qvrn
Anubis
2
4
7
1.38
W
Ganesha
Shizamza
Ganesha
1
3
10
2
W
Zhong Kui
TurkTurtle
Zhong Kui
3
2
4
2.5
L
Agni
psssssh
Agni
5
2
1
2.75
L
Charybdis
zatell
Charybdis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,533
Damage
42,507
64,202
Taken
73,156
36,772
Mitigated
39,621
21,141
Healing
29,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ImMrBS
Bastet
3,355
894
0
3,028
11,927
3,618
5,678
3,486
8,227
0
61,156
L
5,328
721
0
1,850
13,794
11,631
0
4,043
9,751
29,398
0
L
Mulan
Lousuir
Mulan
14,055
3,375
0
6,977
18,629
7,623
0
9,429
9,200
0
78,708
L
Sun Wukong
MrPandastic1
Sun Wukong
10,085
1,068
0
5,831
15,555
12,049
0
9,700
5,855
0
61,575
W
Hou Yi
Pesukarhuu
Hou Yi
11,270
5,349
0
8,580
15,636
5,919
1,945
2,126
13,444
0
115,551
W
Anubis
Qvrn
Anubis
8,579
707
1,547
5,173
13,970
6,366
107
4,749
8,808
94,350
0
W
Ganesha
Shizamza
Ganesha
6,422
1,900
2,527
3,470
15,074
11,181
737
3,899
11,062
36,234
0
W
Zhong Kui
TurkTurtle
Zhong Kui
12,881
3,149
0
5,132
16,549
12,537
4,017
1,441
14,958
115,340
0
L
Agni
psssssh
Agni
9,460
350
0
1,332
6,734
2,267
0
3,552
3,182
58,662
0
L
Charybdis
zatell
Charybdis
1,605
895
0
5,151
9,490
3,202
849
1,158
8,332
0
54,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,718
Gold Earned
65,075
525
Minions Killed
658
0
Camps Cleared
0
1,700,389
Distance Traveled
2,128,616
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,729
510
108
5
0
457,346
1
L
Geb
9,325
405
42
2
0
352,321
2
L
Mulan
11,017
479
134
6
0
393,822
4
L
Sun Wukong
10,640
463
134
6
0
369,951
5
W
Hou Yi
13,790
600
180
8
0
410,951
6
W
Anubis
13,202
574
159
7
0
411,734
3
W
Ganesha
12,246
532
27
1
0
425,228
1
W
Zhong Kui
14,108
613
184
8
0
423,357
4
L
Agni
9,868
429
115
5
0
319,766
5
L
Charybdis
8,868
386
100
4
0
264,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role