Player Matchup

Baron Samedi
Baron Samedi
GrumpyEveryday
Baron Samedi
Level 42
God Stats
2W - 1L
1,521 SR
Queue Stats
48W - 59L
1,347 Elo+
Party 2
Heimdallr
Heimdallr
LifeIess198
Heimdallr
Level 25
God Stats
1W - 3L
1,055 SR
Queue Stats
2W - 4L
1,272 Elo+
Party 2
Cthulhu
Cthulhu
LunarWo1f_666
Cthulhu
Level 28
God Stats
4W - 2L
1,501 SR
Queue Stats
180W - 236L
1,287 Elo+
Party 2
Team Averages
Level 32
1,359 SR
1,302 Elo+

VS

Team Averages
Level 43
1,450 SR
1,313 Elo+
Geb
Geb
Al3JANDROPRO
Geb
Level 17
God Stats
9W - 8L
1,443 SR
Queue Stats
55W - 66L
1,290 Elo+
Party 1
Charybdis
Charybdis
JimmyTickle23
Charybdis
Level 15
God Stats
1W - 4L
1,429 SR
Queue Stats
13W - 18L
1,302 Elo+
Solo
Sylvanus
Sylvanus
ORPHAN694206681
Sylvanus
Level 98
God Stats
1W - 5L
1,479 SR
Queue Stats
169W - 161L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GrumpyEveryday
Baron Samedi
11
4 / 1 / 6
7,188
719
7,165
7,698
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
LifeIess198
Heimdallr
10
4 / 4 / 6
7,163
716
8,148
7,712
2,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
10
3 / 2 / 8
7,609
761
6,918
9,559
9,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 3
6,850
685
3,356
10,756
6,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
JimmyTickle23
Charybdis
11
2 / 3 / 4
6,970
697
6,722
6,826
2,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
10
3 / 3 / 4
7,202
720
10,244
11,230
5,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
11
Kills
7
7
Deaths
11
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Baron Samedi
GrumpyEveryday
Baron Samedi
4
1
6
7
L
Charybdis
JimmyTickle23
Charybdis
2
3
4
1.33
W
Heimdallr
LifeIess198
Heimdallr
4
4
6
1.75
W
Cthulhu
3
2
8
3.5
L
Sylvanus
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,231
Damage
20,322
24,969
Taken
28,812
15,291
Mitigated
14,599
6,082
Healing
4,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,356
751
0
455
10,756
6,982
0
4,367
6,389
6,934
0
W
Baron Samedi
GrumpyEveryday
Baron Samedi
7,165
1,019
1,516
2,354
7,698
3,146
185
4,659
3,039
18,203
0
L
Charybdis
JimmyTickle23
Charybdis
6,722
3,760
0
0
6,826
2,287
0
3,818
3,008
0
25,456
W
Heimdallr
LifeIess198
Heimdallr
8,148
5,339
0
218
7,712
2,908
858
4,734
2,978
0
20,527
W
Cthulhu
6,918
1,231
422
1,572
9,559
9,237
100
3,559
6,000
14,502
0
L
Sylvanus
10,244
2,482
889
2,894
11,230
5,330
0
5,974
5,256
15,812
2,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,960
Gold Earned
21,022
75
Minions Killed
70
1
Camps Cleared
3
523,589
Distance Traveled
556,818
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,850
685
4
0
1
211,219
1
W
Baron Samedi
7,188
719
27
3
0
174,115
2
L
Charybdis
6,970
697
50
5
1
164,719
1
W
Heimdallr
7,163
716
31
3
1
157,302
0
W
Cthulhu
7,609
761
17
2
0
192,172
0
L
Sylvanus
7,202
720
16
2
1
180,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role