Player Matchup

Neith
Neith
Amarelinha1234
Neith
Level 14
God Stats
0W - 1L
1,025 SR
Queue Stats
1W - 3L
1,263 Elo+
Solo
Aphrodite
Aphrodite
OMS-GABRIELPOWER
Aphrodite
Level 23
God Stats
4W - 5L
1,486 SR
Queue Stats
19W - 44L
1,176 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PlayerAC09
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,375 Elo+
Solo
Tiamat
Tiamat
blade551dark
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,246 Elo+
Party 1
Ymir
Ymir
wExort
Ymir
Level 4
God Stats
5W - 3L
1,500 SR
Queue Stats
8W - 9L
1,678 Elo+
Solo
Team Averages
Level 15
1,402 SR
1,348 Elo+

VS

Team Averages
Level 15
1,340 SR
1,353 Elo+
Hachiman
Hachiman
LuminaryKidd
Hachiman
Level 13
God Stats
1W - 1L
1,105 SR
Queue Stats
12W - 13L
1,388 Elo+
Party 2
Fenrir
Fenrir
PhoenixArcane
Fenrir
Level 17
God Stats
3W - 5L
1,315 SR
Queue Stats
15W - 28L
1,269 Elo+
Party 2
Ymir
Ymir
ehomii
Ymir
Level 14
God Stats
2W - 1L
1,492 SR
Queue Stats
5W - 14L
1,233 Elo+
Solo
Khepri
Khepri
sabucodonosor
Khepri
Level 14
God Stats
7W - 5L
1,478 SR
Queue Stats
15W - 13L
1,428 Elo+
Party 2
Zeus
Zeus
ÂncoraDoTime
Zeus
Level 16
God Stats
2W - 1L
1,311 SR
Queue Stats
24W - 25L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
7,942
467
8,014
11,165
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
12
1 / 6 / 5
7,243
426
6,114
12,842
5,825
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tsukuyomi
PlayerAC09
Tsukuyomi
12
4 / 4 / 1
8,058
474
4,861
9,400
3,759
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
12
3 / 9 / 2
7,837
461
5,366
18,722
11,252
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ymir
wExort
Ymir
12
4 / 4 / 4
8,044
473
10,464
17,768
16,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LuminaryKidd
Hachiman
14
8 / 3 / 3
8,485
499
10,020
11,261
3,911
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
7 / 0 / 8
8,553
503
8,188
9,164
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
ehomii
Ymir
12
1 / 5 / 3
7,735
455
4,831
10,698
7,677
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

12
3 / 1 / 11
8,398
494
4,261
10,116
9,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
8 / 5 / 8
8,724
513
25,022
13,643
5,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
14
Kills
27
27
Deaths
14
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Hachiman
LuminaryKidd
Hachiman
8
3
3
3.17
L
Aphrodite
1
6
5
0.58
W
7
0
8
11
L
Tsukuyomi
PlayerAC09
Tsukuyomi
4
4
1
1.13
L
Tiamat
3
9
2
0.44
W
Ymir
ehomii
Ymir
1
5
3
0.5
W
3
1
11
8.5
L
Ymir
wExort
Ymir
4
4
4
1.5
W
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,819
Damage
52,322
69,897
Taken
54,882
41,042
Mitigated
30,752
19,591
Healing
14,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,014
4,231
0
2,436
11,165
3,630
0
1,549
9,616
0
45,347
W
Hachiman
LuminaryKidd
Hachiman
10,020
5,778
0
3,501
11,261
3,911
181
3,988
7,199
0
43,396
L
Aphrodite
6,114
1,467
2,723
3,782
12,842
5,825
418
9,267
3,575
29,096
0
W
8,188
2,809
0
2,857
9,164
4,493
366
2,391
6,773
0
41,014
L
Tsukuyomi
PlayerAC09
Tsukuyomi
4,861
2,345
0
1,211
9,400
3,759
866
4,310
5,090
0
33,767
L
Tiamat
5,366
1,181
0
4,632
18,722
11,252
44
12,638
6,084
30,853
0
W
Ymir
ehomii
Ymir
4,831
1,791
0
0
10,698
7,677
651
2,340
8,334
29,216
0
W
4,261
685
0
3,435
10,116
9,416
78
4,595
5,501
18,132
0
L
Ymir
wExort
Ymir
10,464
2,251
0
4,807
17,768
16,576
100
6,350
11,418
26,478
0
W
25,022
4,940
0
4,235
13,643
5,255
767
8,483
4,966
62,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,124
Gold Earned
41,895
290
Minions Killed
327
0
Camps Cleared
0
1,406,424
Distance Traveled
1,380,443
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,942
467
84
5
0
300,221
2
W
Hachiman
8,485
499
84
5
0
274,366
0
L
Aphrodite
7,243
426
46
3
0
256,374
0
W
Fenrir
8,553
503
63
4
0
272,404
0
L
Tsukuyomi
8,058
474
67
4
0
306,485
0
L
Tiamat
7,837
461
56
3
0
261,338
2
W
Ymir
7,735
455
61
4
0
273,560
0
W
Khepri
8,398
494
17
1
0
304,581
0
L
Ymir
8,044
473
37
2
0
282,006
5
W
Zeus
8,724
513
102
6
0
255,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role