Player Matchup

Sobek
Sobek
ChosenSpider420
Sobek
Level 8
God Stats
1W - 0L
1,165 SR
Queue Stats
4W - 17L
1,008 Elo+
Solo
Kukulkan
Kukulkan
Strait-Trash-
Kukulkan
Level 5
God Stats
2W - 0L
1,567 SR
Queue Stats
4W - 0L
1,800 Elo+
Party 2
Cthulhu
Cthulhu
im_2NaStY
Cthulhu
Level 19
God Stats
49W - 39L
1,554 SR
Queue Stats
84W - 66L
1,594 Elo+
Party 2
Heimdallr
Heimdallr
vantecraig_92
Heimdallr
Level 7
God Stats
3W - 0L
1,696 SR
Queue Stats
14W - 16L
1,221 Elo+
Party 1
Thanatos
Thanatos
x-Comikazie
Thanatos
Level 4
God Stats
2W - 1L
1,463 SR
Queue Stats
2W - 4L
1,129 Elo+
Party 1
Team Averages
Level 9
1,489 SR
1,350 Elo+

VS

Team Averages
Level 10
1,260 SR
1,213 Elo+
King Arthur
King Arthur
DaWorldisMines
King Arthur
Level 5
God Stats
1W - 2L
1,179 SR
Queue Stats
2W - 5L
1,146 Elo+
Solo
Ymir
Ymir
ZexiMexi
Ymir
Level 5
God Stats
0W - 2L
1,070 SR
Queue Stats
0W - 7L
1,047 Elo+
Solo
Agni
Agni
josh141991
Agni
Level 17
God Stats
2W - 1L
1,685 SR
Queue Stats
25W - 20L
1,509 Elo+
Solo
Bellona
Bellona
msk98m
Bellona
Level 7
God Stats
2W - 9L
1,057 SR
Queue Stats
3W - 16L
1,005 Elo+
Solo
Poseidon
Poseidon
pattogaray96
Poseidon
Level 16
God Stats
3W - 4L
1,307 SR
Queue Stats
78W - 59L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 14
14,396
960
5,598
23,716
26,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Strait-Trash-
Kukulkan
20
8 / 0 / 18
15,342
1,023
36,051
6,359
2,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
im_2NaStY
Cthulhu
20
11 / 1 / 15
15,090
1,006
19,236
18,545
24,754
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
vantecraig_92
Heimdallr
20
8 / 5 / 18
14,909
994
27,083
16,405
5,660
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
x-Comikazie
Thanatos
20
4 / 9 / 10
14,044
936
8,402
22,494
7,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Team 1 Tickets

129

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaWorldisMines
King Arthur
19
2 / 11 / 9
13,403
894
14,209
26,078
22,115
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
19
0 / 4 / 5
12,072
805
1,251
13,434
10,115
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
5 / 0 / 7
14,146
943
15,828
8,589
6,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
msk98m
Bellona
19
0 / 10 / 8
12,919
861
9,550
34,522
32,819
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
pattogaray96
Poseidon
20
10 / 7 / 4
14,883
992
34,953
22,609
7,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
50
32
Kills
17
18
Deaths
32
75
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
3
14
2.67
L
King Arthur
DaWorldisMines
King Arthur
2
11
9
0.59
W
Kukulkan
Strait-Trash-
Kukulkan
8
0
18
17
L
Ymir
0
4
5
0.63
W
Cthulhu
im_2NaStY
Cthulhu
11
1
15
18.5
L
5
0
7
8.5
L
Bellona
msk98m
Bellona
0
10
8
0.4
L
Poseidon
pattogaray96
Poseidon
10
7
4
1.71
W
Heimdallr
vantecraig_92
Heimdallr
8
5
18
3.4
W
Thanatos
x-Comikazie
Thanatos
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,370
Damage
75,791
87,519
Taken
105,232
67,331
Mitigated
79,134
17,092
Healing
7,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,598
445
0
7,528
23,716
26,638
0
16,000
7,716
31,960
0
L
King Arthur
DaWorldisMines
King Arthur
14,209
2,889
0
205
26,078
22,115
0
16,233
9,845
111
32,791
W
Kukulkan
Strait-Trash-
Kukulkan
36,051
3,799
0
1,223
6,359
2,815
0
2,206
4,153
76,404
0
L
Ymir
1,251
69
0
0
13,434
10,115
0
5,641
7,475
7,068
0
W
Cthulhu
im_2NaStY
Cthulhu
19,236
2,028
695
20
18,545
24,754
0
8,689
9,856
40,106
0
L
15,828
2,145
0
1,704
8,589
6,120
0
3,970
4,619
50,722
0
L
Bellona
msk98m
Bellona
9,550
4,612
1,431
1,778
34,522
32,819
0
24,598
9,563
2,835
25,721
L
Poseidon
pattogaray96
Poseidon
34,953
5,750
0
2,606
22,609
7,965
0
10,443
12,032
68,650
0
W
Heimdallr
vantecraig_92
Heimdallr
27,083
13,319
767
1,162
16,405
5,660
0
12,204
4,201
0
40,341
W
Thanatos
x-Comikazie
Thanatos
8,402
1,986
1,584
4,113
22,494
7,464
0
13,728
7,622
0
13,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,781
Gold Earned
67,423
259
Minions Killed
245
4
Camps Cleared
5
1,347,160
Distance Traveled
1,360,091
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,396
960
65
4
0
250,771
0
L
King Arthur
13,403
894
42
3
2
263,471
0
W
Kukulkan
15,342
1,023
110
7
0
253,902
0
L
Ymir
12,072
805
8
1
0
189,347
0
W
Cthulhu
15,090
1,006
46
3
1
302,866
0
L
Agni
14,146
943
82
5
0
273,251
4
L
Bellona
12,919
861
38
3
0
308,547
3
L
Poseidon
14,883
992
75
5
3
325,475
0
W
Heimdallr
14,909
994
32
2
2
286,998
0
W
Thanatos
14,044
936
6
0
1
252,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role