Player Matchup

Ymir
Ymir
DanikDen4ik
Ymir
Level 23
God Stats
95W - 86L
1,030 SR
Queue Stats
111W - 110L
1,064 Elo+
Party 1
Odin
Odin
Erédin
Odin
Level 29
God Stats
7W - 1L
1,500 SR
Queue Stats
46W - 48L
1,411 Elo+
Solo
Apollo
Apollo
SitVin
Apollo
Level 39
God Stats
29W - 11L
1,246 SR
Queue Stats
114W - 118L
1,329 Elo+
Party 1
Ares
Ares
Vulmale
Ares
Level 8
God Stats
7W - 9L
1,641 SR
Queue Stats
114W - 155L
1,322 Elo+
Party 3
Skadi
Skadi
Wooohoohannah
Skadi
Level 59
God Stats
22W - 17L
1,526 SR
Queue Stats
107W - 166L
1,355 Elo+
Party 3
Team Averages
Level 32
1,388 SR
1,296 Elo+

VS

Team Averages
Level 20
1,538 SR
1,341 Elo+
Izanami
Izanami
BlackFutureAE
Izanami
Level 16
God Stats
4W - 4L
1,703 SR
Queue Stats
15W - 22L
1,322 Elo+
Party 2
Yemoja
Yemoja
Ciky10
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Thor
Thor
SchmidtsKatze
Thor
Level 15
God Stats
7W - 9L
1,719 SR
Queue Stats
37W - 71L
1,344 Elo+
Party 2
Sun Wukong
Sun Wukong
ScoPer295
Sun Wukong
Level 45
God Stats
3W - 11L
1,500 SR
Queue Stats
87W - 137L
1,286 Elo+
Party 2
Ra
Ra
TerrorMauzz
Ra
Level 21
God Stats
7W - 18L
1,270 SR
Queue Stats
55W - 107L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,757
483
1,853
5,007
3,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
Erédin
Odin
11
3 / 0 / 1
6,904
493
4,756
5,335
4,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
SitVin
Apollo
11
2 / 2 / 2
6,878
491
4,484
4,048
1,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
Vulmale
Ares
11
4 / 1 / 3
7,035
503
4,231
7,833
5,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 0 / 3
7,919
566
7,776
5,450
1,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
1 / 3 / 0
6,796
485
4,724
7,701
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Ciky10
Yemoja
4
0 / 3 / 1
4,994
357
1,046
3,915
1,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
1 / 5 / 1
6,166
440
2,391
10,814
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
ScoPer295
Sun Wukong
11
1 / 2 / 1
6,358
454
5,747
9,960
6,353
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 1 / 0
6,950
496
1,024
2,472
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
14
Kills
3
3
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
3
0
0.33
L
Yemoja
Ciky10
Yemoja
0
3
1
0.17
W
1
0
2
2
W
Odin
Erédin
Odin
3
0
1
3.5
L
1
5
1
0.3
L
Sun Wukong
ScoPer295
Sun Wukong
1
2
1
0.75
W
Apollo
SitVin
Apollo
2
2
2
1.5
L
0
1
0
0
W
Ares
Vulmale
Ares
4
1
3
5.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,100
Damage
14,932
27,673
Taken
34,862
16,651
Mitigated
15,680
3,643
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
4,724
3,168
0
1,225
7,701
2,212
0
1,751
5,950
0
43,164
L
Yemoja
Ciky10
Yemoja
1,046
558
218
567
3,915
1,547
0
1,661
2,254
3,942
0
W
1,853
443
0
1,537
5,007
3,920
0
474
4,533
17,887
0
W
Odin
Erédin
Odin
4,756
836
0
0
5,335
4,368
302
0
5,335
5,937
18,928
L
2,391
644
0
2,192
10,814
4,882
93
1,546
9,268
0
26,917
L
Sun Wukong
ScoPer295
Sun Wukong
5,747
926
0
3,564
9,960
6,353
0
1,958
8,002
0
28,266
W
Apollo
SitVin
Apollo
4,484
2,059
0
606
4,048
1,347
1,007
331
3,717
0
34,648
L
1,024
31
63
681
2,472
686
212
265
2,207
39,650
0
W
Ares
Vulmale
Ares
4,231
164
0
1,000
7,833
5,290
810
848
6,985
17,965
0
W
7,776
2,312
0
500
5,450
1,726
2,646
417
5,033
0
55,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,493
Gold Earned
31,264
285
Minions Killed
276
0
Camps Cleared
0
1,237,451
Distance Traveled
1,229,444
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,796
485
93
7
0
260,952
3
L
Yemoja
4,994
357
10
1
0
101,788
1
W
Ymir
6,757
483
41
3
0
273,255
5
W
Odin
6,904
493
50
4
0
259,722
1
L
Thor
6,166
440
49
4
0
263,449
0
L
Sun Wukong
6,358
454
50
4
0
269,239
2
W
Apollo
6,878
491
67
5
0
207,507
0
L
Ra
6,950
496
74
5
0
334,016
2
W
Ares
7,035
503
20
1
0
260,515
0
W
Skadi
7,919
566
107
8
0
236,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role