Player Matchup

Susano
Susano
 
Susano
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Anselmo1992
Ra
Level 156
God Stats
3W - 3L
1,689 SR
Queue Stats
421W - 437L
1,499 Elo+
Solo
Chiron
Chiron
ForeverStangin
Chiron
Level 122
God Stats
29W - 11L
1,691 SR
Queue Stats
133W - 113L
1,591 Elo+
Party 2
Bacchus
Bacchus
FugWimme
Bacchus
Level 123
God Stats
9W - 5L
1,607 SR
Queue Stats
41W - 30L
1,555 Elo+
Party 2
Team Averages
Level 139
1,597 SR
1,529 Elo+

VS

Team Averages
Level 126
1,579 SR
1,566 Elo+
Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
HaruDxD
Fenrir
Level 149
God Stats
5W - 2L
1,691 SR
Queue Stats
186W - 173L
1,466 Elo+
Solo
Odin
Odin
MOUTH1221
Odin
Level 46
God Stats
0W - 1L
1,375 SR
Queue Stats
4W - 2L
1,755 Elo+
Solo
Hades
Hades
Mr_WigglesPie
Hades
Level 159
God Stats
19W - 14L
1,761 SR
Queue Stats
445W - 421L
1,552 Elo+
Solo
Hachiman
Hachiman
SnowBunniePawg
Hachiman
Level 127
God Stats
5W - 6L
1,570 SR
Queue Stats
143W - 121L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
2 / 3 / 0
6,782
754
5,050
6,589
2,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
 
Achilles
12
0 / 0 / 2
5,881
653
6,486
7,080
4,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 0 / 2
7,545
838
5,571
1,358
551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 2
6,914
768
5,678
6,610
2,368
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
FugWimme
Bacchus
13
1 / 0 / 3
6,695
744
4,899
6,973
6,813
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 0 / 2
7,100
789
3,828
8,128
8,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
HaruDxD
Fenrir
11
1 / 1 / 3
6,062
674
2,319
4,766
3,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
11
0 / 2 / 1
5,787
643
1,863
7,119
4,625
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 0 / 2
6,471
719
5,758
9,276
6,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
13
2 / 2 / 3
7,184
798
7,710
7,468
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
5
Kills
5
5
Deaths
5
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
3
0
0.67
W
Achilles
 
Achilles
0
0
2
1
L
Ares
 
Ares
2
0
2
3
W
0
0
2
1
W
2
2
2
1.5
W
Bacchus
FugWimme
Bacchus
1
0
3
2.5
L
Fenrir
HaruDxD
Fenrir
1
1
3
2.5
L
Odin
0
2
1
0.25
L
0
0
2
1
L
Hachiman
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,684
Damage
21,478
28,610
Taken
36,757
17,142
Mitigated
25,998
7,909
Healing
7,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
5,050
639
0
612
6,589
2,864
0
2,385
4,067
0
15,180
W
Achilles
 
Achilles
6,486
1,916
0
2,839
7,080
4,546
0
2,532
4,339
0
14,144
L
Ares
 
Ares
3,828
138
0
1,356
8,128
8,261
0
2,876
5,136
14,439
0
W
5,571
787
459
767
1,358
551
60
985
282
47,266
0
W
5,678
2,332
770
1,712
6,610
2,368
469
1,506
5,011
0
25,570
W
Bacchus
FugWimme
Bacchus
4,899
379
0
750
6,973
6,813
0
1,764
5,050
13,219
0
L
Fenrir
HaruDxD
Fenrir
2,319
654
0
1,126
4,766
3,494
0
1,515
3,251
0
7,888
L
Odin
1,863
434
0
0
7,119
4,625
0
2,114
4,863
0
12,074
L
5,758
402
197
3,348
9,276
6,494
0
2,116
7,030
29,990
0
L
Hachiman
7,710
4,502
0
1,637
7,468
3,124
0
1,818
5,612
0
30,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,817
Gold Earned
32,604
250
Minions Killed
198
11
Camps Cleared
6
969,600
Distance Traveled
821,708
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,782
754
28
3
3
195,403
4
W
Achilles
5,881
653
15
2
2
198,633
4
L
Ares
7,100
789
31
3
1
189,255
2
W
Ra
7,545
838
124
14
4
200,659
2
W
Chiron
6,914
768
62
7
1
181,137
1
W
Bacchus
6,695
744
21
2
1
193,768
0
L
Fenrir
6,062
674
17
2
1
127,137
2
L
Odin
5,787
643
28
3
0
182,824
1
L
Hades
6,471
719
64
7
2
176,997
1
L
Hachiman
7,184
798
58
6
2
145,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role