Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
All The Anime
Charybdis
Level 160
God Stats
22W - 19L
1,091 SR
Queue Stats
121W - 122L
1,439 Elo+
Party 1
Bellona
Bellona
MaxterjeAll
Bellona
Level 93
God Stats
7W - 7L
1,617 SR
Queue Stats
195W - 236L
1,461 Elo+
Party 3
Athena
Athena
T3nac1ous E
Athena
Level 100
God Stats
2W - 3L
1,646 SR
Queue Stats
8W - 16L
1,436 Elo+
Party 1
Hera
Hera
WooshCat
Hera
Level 104
God Stats
2W - 3L
1,653 SR
Queue Stats
350W - 324L
1,571 Elo+
Solo
Team Averages
Level 121
1,502 SR
1,481 Elo+

VS

Team Averages
Level 104
1,587 SR
1,521 Elo+
Geb
Geb
 
Geb
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
ImortalXian
Mulan
Level 124
God Stats
31W - 18L
1,617 SR
Queue Stats
129W - 104L
1,519 Elo+
Solo
Medusa
Medusa
Its_alright_tom
Medusa
Level 149
God Stats
807W - 786L
1,602 SR
Queue Stats
821W - 806L
1,561 Elo+
Solo
Poseidon
Poseidon
ThexGolden_Boy
Poseidon
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,546 Elo+
Party 2
Odin
Odin
xBigDaddyJuicex
Odin
Level 143
God Stats
15W - 6L
1,715 SR
Queue Stats
582W - 557L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 2 / 0
6,445
537
5,030
9,253
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
All The Anime
Charybdis
9
0 / 3 / 0
4,768
397
3,271
6,699
2,072
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
MaxterjeAll
Bellona
11
0 / 2 / 0
6,307
526
5,838
10,878
7,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
9
0 / 2 / 1
5,479
457
2,265
7,420
6,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
9
0 / 4 / 2
5,497
458
2,357
6,186
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 1 / 6
6,162
514
3,125
6,367
3,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
5 / 0 / 1
7,257
605
5,521
5,889
2,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
5 / 0 / 1
6,593
549
6,712
3,794
1,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
11
2 / 2 / 0
6,450
538
4,032
4,835
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 0 / 1
6,684
557
5,244
8,205
5,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
13
13
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
2
0
1.5
W
Geb
 
Geb
0
1
6
3
L
Charybdis
All The Anime
Charybdis
0
3
0
0
W
5
0
1
5.5
W
5
0
1
5.5
L
Bellona
MaxterjeAll
Bellona
0
2
0
0
L
Athena
0
2
1
0.25
W
Poseidon
2
2
0
1
L
Hera
0
4
2
0.25
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,761
Damage
24,634
40,436
Taken
29,090
20,417
Mitigated
14,292
12,365
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,030
1,165
0
3,941
9,253
3,265
0
2,366
6,887
0
36,820
W
Geb
 
Geb
3,125
462
0
2,262
6,367
3,696
54
1,322
4,977
16,025
0
L
Charybdis
All The Anime
Charybdis
3,271
1,562
0
1,258
6,699
2,072
0
937
5,762
0
30,164
W
5,521
1,560
0
3,717
5,889
2,757
330
682
5,191
0
44,433
W
6,712
3,278
0
951
3,794
1,442
1,142
979
2,779
0
35,426
L
Bellona
MaxterjeAll
Bellona
5,838
2,927
0
4,502
10,878
7,093
0
1,766
9,112
0
43,204
L
Athena
2,265
707
106
968
7,420
6,110
0
1,717
5,703
12,476
0
W
Poseidon
4,032
938
0
250
4,835
1,304
196
1,421
3,316
41,326
0
L
Hera
2,357
766
0
1,590
6,186
1,877
0
1,714
4,472
26,739
0
W
5,244
1,842
0
2,610
8,205
5,093
0
0
8,205
3,642
36,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,496
Gold Earned
33,146
323
Minions Killed
330
0
Camps Cleared
0
1,110,504
Distance Traveled
1,102,177
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,445
537
81
7
0
250,599
2
W
Geb
6,162
514
13
1
0
194,430
0
L
Charybdis
4,768
397
54
5
0
194,876
4
W
Mulan
7,257
605
79
7
0
241,156
1
W
Medusa
6,593
549
70
6
0
213,450
2
L
Bellona
6,307
526
99
8
0
230,030
2
L
Athena
5,479
457
24
2
0
234,691
1
W
Poseidon
6,450
538
77
6
0
203,588
2
L
Hera
5,497
458
65
5
0
200,308
6
W
Odin
6,684
557
91
8
0
249,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role