Player Matchup

The Morrigan
The Morrigan
JAG7368
The Morrigan
Level 133
God Stats
4W - 3L
1,420 SR
Queue Stats
1,150W - 1,256L
1,360 Elo+
Solo
Guan Yu
Guan Yu
Lebrasian
Guan Yu
Level 27
God Stats
0W - 2L
1,268 SR
Queue Stats
41W - 72L
1,233 Elo+
Party 1
Cerberus
Cerberus
Swaysian-
Cerberus
Level 19
God Stats
0W - 1L
1,661 SR
Queue Stats
8W - 26L
1,155 Elo+
Party 1
Mercury
Mercury
bucsfan0413
Mercury
Level 59
God Stats
1W - 5L
1,248 SR
Queue Stats
307W - 322L
1,328 Elo+
Solo
Cthulhu
Cthulhu
rockagurl
Cthulhu
Level 107
God Stats
11W - 6L
1,621 SR
Queue Stats
502W - 520L
1,332 Elo+
Solo
Team Averages
Level 69
1,444 SR
1,282 Elo+

VS

Team Averages
Level 108
1,418 SR
1,366 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BLUE_10_01
Cthulhu
Level 68
God Stats
3W - 4L
1,388 SR
Queue Stats
273W - 279L
1,322 Elo+
Solo
Bakasura
Bakasura
Naszarus
Bakasura
Level 88
God Stats
2W - 1L
1,469 SR
Queue Stats
65W - 58L
1,377 Elo+
Solo
Guan Yu
Guan Yu
Testaclops
Guan Yu
Level 123
God Stats
3W - 5L
1,271 SR
Queue Stats
618W - 615L
1,326 Elo+
Solo
Kukulkan
Kukulkan
chronTHEic
Kukulkan
Level 157
God Stats
40W - 47L
1,461 SR
Queue Stats
2,969W - 3,363L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JAG7368
The Morrigan
17
2 / 5 / 6
10,018
668
19,358
11,254
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Lebrasian
Guan Yu
17
5 / 6 / 4
10,300
687
10,235
17,047
9,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Swaysian-
Cerberus
17
4 / 4 / 6
10,463
698
11,781
19,368
17,850
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
bucsfan0413
Mercury
17
2 / 9 / 8
10,363
691
13,179
16,388
7,702
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
rockagurl
Cthulhu
19
2 / 4 / 9
10,677
712
28,465
20,536
21,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
7 / 5 / 14
11,321
755
14,169
32,202
30,971
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
BLUE_10_01
Cthulhu
20
6 / 1 / 15
11,620
775
18,375
19,791
15,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Naszarus
Bakasura
17
3 / 1 / 12
11,033
736
9,634
13,130
5,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
Testaclops
Guan Yu
19
7 / 4 / 15
11,244
750
15,593
30,959
23,496
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
chronTHEic
Kukulkan
19
5 / 4 / 16
11,751
783
16,281
15,822
6,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
100
15
Kills
28
28
Deaths
15
33
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
7
5
14
2.8
W
Cthulhu
BLUE_10_01
Cthulhu
6
1
15
13.5
L
The Morrigan
JAG7368
The Morrigan
2
5
6
1
L
Guan Yu
Lebrasian
Guan Yu
5
6
4
1.17
W
Bakasura
Naszarus
Bakasura
3
1
12
9
L
Cerberus
Swaysian-
Cerberus
4
4
6
1.75
W
Guan Yu
Testaclops
Guan Yu
7
4
15
3.63
L
Mercury
bucsfan0413
Mercury
2
9
8
0.67
W
Kukulkan
chronTHEic
Kukulkan
5
4
16
3.25
L
Cthulhu
rockagurl
Cthulhu
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,018
Damage
74,052
84,593
Taken
111,904
61,024
Mitigated
81,741
30,466
Healing
49,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
14,169
6,344
1,327
8,621
32,202
30,971
459
12,743
18,929
0
24,383
W
Cthulhu
BLUE_10_01
Cthulhu
18,375
835
4,777
5,621
19,791
15,436
388
13,675
5,903
39,499
0
L
The Morrigan
JAG7368
The Morrigan
19,358
4,866
2,839
2,528
11,254
5,126
393
5,180
5,876
35,801
0
L
Guan Yu
Lebrasian
Guan Yu
10,235
2,023
3,827
4,791
17,047
9,227
732
6,287
9,788
0
12,309
W
Bakasura
Naszarus
Bakasura
9,634
6,344
2,033
3,366
13,130
5,548
1,443
9,137
3,839
0
10,790
L
Cerberus
Swaysian-
Cerberus
11,781
1,377
390
5,577
19,368
17,850
172
7,453
10,924
23,467
0
W
Guan Yu
Testaclops
Guan Yu
15,593
2,968
7,951
12,558
30,959
23,496
425
12,901
17,687
0
21,454
L
Mercury
bucsfan0413
Mercury
13,179
6,959
1,371
1,875
16,388
7,702
0
6,233
9,738
0
21,447
W
Kukulkan
chronTHEic
Kukulkan
16,281
1,110
567
2,615
15,822
6,290
2,595
10,859
4,776
48,603
0
L
Cthulhu
rockagurl
Cthulhu
28,465
2,160
2,494
4,774
20,536
21,119
280
7,662
11,720
51,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,821
Gold Earned
56,969
137
Minions Killed
171
0
Camps Cleared
0
1,305,959
Distance Traveled
1,481,168
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,321
755
18
1
0
285,679
0
W
Cthulhu
11,620
775
47
3
0
316,724
1
L
The Morrigan
10,018
668
44
3
0
234,739
1
L
Guan Yu
10,300
687
11
1
0
296,956
2
W
Bakasura
11,033
736
18
1
0
305,607
0
L
Cerberus
10,463
698
24
2
0
255,154
0
W
Guan Yu
11,244
750
6
0
0
310,024
0
L
Mercury
10,363
691
22
1
0
264,926
3
W
Kukulkan
11,751
783
82
5
0
263,134
0
L
Cthulhu
10,677
712
36
2
0
254,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role