Player Matchup

Artio
Artio
Gold II
 
Artio
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Beerbongg
Sun Wukong
Gold III
Level 89
God Stats
35W - 36L
1,590 SR
Queue Stats
204W - 208L
1,576 MMR
Solo
Skadi
Skadi
Gold III
BigBoyJohnyy
Skadi
Gold III
Level 119
God Stats
3W - 3L
1,592 SR
Queue Stats
423W - 420L
1,403 MMR
Solo
Awilix
Awilix
Gold II
KOACH420
Awilix
Gold II
Level 158
God Stats
16W - 24L
1,409 SR
Queue Stats
996W - 1,014L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
kikinjb
Morgan Le Fay
Gold I
Level 63
God Stats
24W - 19L
1,577 SR
Queue Stats
153W - 139L
1,594 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,534 SR
1,515 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,448 SR
1,510 MMR
King Arthur
King Arthur
Bronze III
Big_brik2
King Arthur
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,388 MMR
Solo
He Bo
He Bo
Platinum V
Certny
He Bo
Platinum V
Level 137
God Stats
0W - 2L
1,304 SR
Queue Stats
170W - 176L
1,541 MMR
Solo
Cerberus
Cerberus
Platinum V
KittyWuffsChu
Cerberus
Platinum V
Level 136
God Stats
1W - 7L
1,372 SR
Queue Stats
312W - 315L
1,541 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
THRATSH
Erlang Shen
Gold II
Level 125
God Stats
3W - 8L
1,564 SR
Queue Stats
119W - 106L
1,630 MMR
Solo
Charybdis
Charybdis
Gold IV
xItsyoboiii
Charybdis
Gold IV
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
472W - 503L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
3 / 3 / 12
9,394
522
7,256
14,971
11,383
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Beerbongg
Sun Wukong
17
4 / 3 / 5
11,225
624
11,296
19,343
11,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 4 / 7
10,846
603
7,908
10,812
2,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
KOACH420
Awilix
18
8 / 0 / 9
11,420
634
10,962
13,478
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
kikinjb
Morgan Le Fay
16
7 / 3 / 5
10,727
596
13,824
9,004
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AthenaGebTsukuyomiOdinGilgamesh

VS

Bans
MulanIzanamiKhepriLokiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Big_brik2
King Arthur
14
2 / 5 / 2
8,510
473
4,814
14,642
12,332
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

He Bo
Certny
He Bo
14
3 / 5 / 1
8,863
492
7,441
13,643
4,240
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
KittyWuffsChu
Cerberus
13
2 / 7 / 7
7,729
429
9,794
16,335
12,446
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Erlang Shen
THRATSH
Erlang Shen
14
1 / 5 / 3
8,250
458
5,933
16,641
8,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
xItsyoboiii
Charybdis
13
4 / 4 / 2
8,332
463
6,021
11,809
3,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
26
Kills
12
13
Deaths
26
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
3
12
3
W
Sun Wukong
Beerbongg
Sun Wukong
4
3
5
2.17
W
4
4
7
1.88
L
King Arthur
Big_brik2
King Arthur
2
5
2
0.6
L
He Bo
Certny
He Bo
3
5
1
0.7
W
Awilix
KOACH420
Awilix
8
0
9
12.5
L
Cerberus
KittyWuffsChu
Cerberus
2
7
7
0.79
L
Erlang Shen
THRATSH
Erlang Shen
1
5
3
0.5
W
Morgan Le Fay
kikinjb
Morgan Le Fay
7
3
5
3.17
L
Charybdis
xItsyoboiii
Charybdis
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,246
Damage
34,003
67,608
Taken
73,070
33,411
Mitigated
40,770
24,803
Healing
15,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,256
616
1,561
6,389
14,971
11,383
608
4,680
10,291
27,368
0
W
Sun Wukong
Beerbongg
Sun Wukong
11,296
2,416
0
6,113
19,343
11,304
1,005
4,669
14,674
1,857
73,621
W
7,908
3,566
0
1,460
10,812
2,632
3,974
4,575
6,237
0
80,853
L
King Arthur
Big_brik2
King Arthur
4,814
1,106
0
2,360
14,642
12,332
60
3,138
11,504
11,037
31,752
L
He Bo
Certny
He Bo
7,441
528
126
4,592
13,643
4,240
120
4,769
8,874
51,101
0
W
Awilix
KOACH420
Awilix
10,962
3,581
0
7,233
13,478
4,690
2,537
4,612
8,866
0
72,058
L
Cerberus
KittyWuffsChu
Cerberus
9,794
167
0
2,986
16,335
12,446
61
5,853
10,482
31,787
0
L
Erlang Shen
THRATSH
Erlang Shen
5,933
2,494
0
3,854
16,641
8,406
0
7,020
9,621
0
64,641
W
Morgan Le Fay
kikinjb
Morgan Le Fay
13,824
1,236
0
2,047
9,004
3,402
2,038
4,456
4,548
75,661
0
L
Charybdis
xItsyoboiii
Charybdis
6,021
3,022
0
1,926
11,809
3,346
620
907
10,902
0
54,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,612
Gold Earned
41,684
529
Minions Killed
477
0
Camps Cleared
0
1,775,003
Distance Traveled
1,543,906
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,394
522
28
2
0
353,736
8
W
Sun Wukong
11,225
624
146
8
0
361,029
7
W
Skadi
10,846
603
114
6
0
327,763
4
L
King Arthur
8,510
473
94
5
0
314,236
1
L
He Bo
8,863
492
106
6
0
295,630
6
W
Awilix
11,420
634
118
7
0
414,196
1
L
Cerberus
7,729
429
70
4
0
302,214
5
L
Erlang Shen
8,250
458
99
6
0
339,955
1
W
Morgan Le Fay
10,727
596
123
7
0
318,279
2
L
Charybdis
8,332
463
108
6
0
291,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role