Player Matchup

Sol
Sol
Platinum IV
EvilProPlayerOp
Sol
Platinum IV
Level 59
God Stats
5W - 3L
1,666 SR
Queue Stats
108W - 93L
1,988 MMR
Solo
Odin
Odin
Platinum I
FragileJony
Odin
Platinum I
Level 149
God Stats
37W - 13L
1,766 SR
Queue Stats
439W - 433L
1,857 MMR
Solo
Sobek
Sobek
Platinum II
NeoLightAngel10
Sobek
Platinum II
Level 140
God Stats
54W - 38L
1,672 SR
Queue Stats
817W - 827L
1,865 MMR
Solo
Kali
Kali
Platinum III
Xxarchangel231
Kali
Platinum III
Level 157
God Stats
1W - 0L
1,373 SR
Queue Stats
384W - 372L
1,817 MMR
Solo
Neith
Neith
Diamond V
rookiestar
Neith
Diamond V
Level 160
God Stats
16W - 15L
1,552 SR
Queue Stats
554W - 563L
1,840 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,606 SR
1,874 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,704 SR
1,840 MMR
Vulcan
Vulcan
Platinum IV
 
Vulcan
Platinum IV
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum II
CommanderClyde
Ganesha
Platinum II
Level 154
God Stats
3W - 1L
2,075 SR
Queue Stats
100W - 95L
1,831 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
KycooXI
Gilgamesh
Platinum II
Level 146
God Stats
1W - 2L
1,631 SR
Queue Stats
180W - 177L
1,972 MMR
Solo
Danzaburou
Danzaburou
Platinum I
Pablowo
Danzaburou
Platinum I
Level 145
God Stats
44W - 46L
1,656 SR
Queue Stats
697W - 678L
1,989 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum II
iM4rks
Cu Chulainn
Platinum II
Level 145
God Stats
40W - 33L
1,659 SR
Queue Stats
522W - 518L
1,910 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 3
4,221
704
3,187
2,744
791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

7
0 / 0 / 0
4,001
667
963
4,003
1,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
2 / 2 / 2
4,315
719
1,117
6,177
2,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 0 / 1
4,656
776
1,689
2,688
709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
6
2 / 1 / 1
4,307
718
3,533
4,330
715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
GebMorgan Le FayArtioTiamatLoki

VS

Bans
PersephoneUllrThe MorriganHou YiNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
5
0 / 2 / 0
3,698
616
761
1,888
522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 3 / 1
3,626
604
954
5,850
2,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
KycooXI
Gilgamesh
7
1 / 0 / 0
4,211
702
189
3,753
1,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
Pablowo
Danzaburou
7
2 / 2 / 1
4,407
735
5,868
3,733
928
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
iM4rks
Cu Chulainn
8
0 / 0 / 0
4,470
745
1,969
2,703
1,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
7
Kills
3
3
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
0
0
L
0
3
1
0.17
W
1
0
3
2.5
W
0
0
0
0
L
Gilgamesh
KycooXI
Gilgamesh
1
0
0
1
W
2
2
2
1.5
L
Danzaburou
Pablowo
Danzaburou
2
2
1
1.25
W
2
0
1
2.5
L
Cu Chulainn
iM4rks
Cu Chulainn
0
0
0
0
W
Neith
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,489
Damage
9,741
19,942
Taken
17,927
6,187
Mitigated
6,096
9,028
Healing
5,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
761
242
0
360
1,888
522
0
829
1,059
12,950
0
L
954
296
0
1,234
5,850
2,227
0
1,147
4,703
6,004
0
W
3,187
1,209
0
1,403
2,744
791
0
731
1,967
16,709
2,865
W
963
64
0
1,986
4,003
1,728
0
0
4,003
0
18,563
L
Gilgamesh
KycooXI
Gilgamesh
189
105
0
2,012
3,753
1,168
0
1,131
2,622
0
16,897
W
1,117
119
563
1,664
6,177
2,244
0
538
5,639
4,925
0
L
Danzaburou
Pablowo
Danzaburou
5,868
4,016
0
1,162
3,733
928
0
873
2,860
0
26,670
W
1,689
718
0
2,224
2,688
709
0
206
2,460
0
18,878
L
Cu Chulainn
iM4rks
Cu Chulainn
1,969
522
0
1,055
2,703
1,251
0
0
2,703
0
25,566
W
Neith
3,533
1,616
0
1,188
4,330
715
0
172
4,158
0
18,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,500
Gold Earned
20,412
179
Minions Killed
189
0
Camps Cleared
0
664,870
Distance Traveled
627,197
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
3,698
616
30
5
0
100,955
1
L
Ganesha
3,626
604
0
0
0
105,666
1
W
Sol
4,221
704
41
7
0
118,472
3
W
Odin
4,001
667
43
7
0
143,953
1
L
Gilgamesh
4,211
702
49
8
0
162,291
2
W
Sobek
4,315
719
6
1
0
123,006
3
L
Danzaburou
4,407
735
56
9
0
120,578
2
W
Kali
4,656
776
50
8
0
161,317
2
L
Cu Chulainn
4,470
745
54
9
0
137,707
2
W
Neith
4,307
718
39
7
0
118,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role