Player Matchup

Kukulkan
Kukulkan
Peralina
Kukulkan
Level 15
God Stats
1W - 3L
1,361 SR
Queue Stats
22W - 22L
1,459 Elo+
Party 1
Pele
Pele
Shinoba_Rebz
Pele
Level 107
God Stats
3W - 8L
1,329 SR
Queue Stats
166W - 156L
1,494 Elo+
Party 1
Medusa
Medusa
Treebeard79
Medusa
Level 56
God Stats
19W - 12L
1,593 SR
Queue Stats
36W - 21L
1,563 Elo+
Solo
Nox
Nox
Zz BoW x KaUsTo
Nox
Level 115
God Stats
1W - 3L
1,537 SR
Queue Stats
3W - 4L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
soph1e
Gilgamesh
Level 80
God Stats
0W - 3L
1,313 SR
Queue Stats
65W - 77L
1,492 Elo+
Solo
Team Averages
Level 75
1,427 SR
1,507 Elo+

VS

Team Averages
Level 100
1,506 SR
1,471 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DyS_Eistee
Ne Zha
Level 105
God Stats
49W - 47L
1,501 SR
Queue Stats
1,380W - 1,397L
1,477 Elo+
Solo
Scylla
Scylla
Einbrecher2146
Scylla
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,368 Elo+
Solo
Chang'e
Chang'e
EliXaX
Chang'e
Level 87
God Stats
6W - 5L
1,529 SR
Queue Stats
76W - 73L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Peralina
Kukulkan
16
2 / 3 / 2
9,725
884
9,953
10,963
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 8 / 7
10,023
911
11,946
17,925
7,076
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
16
1 / 15 / 4
9,661
878
10,133
23,220
7,198
16
3 / 3 / 4
10,666
970
10,375
9,394
2,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
soph1e
Gilgamesh
16
2 / 5 / 5
10,259
933
18,084
23,600
15,313
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

52

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
5 / 0 / 19
11,867
1,079
8,816
14,279
17,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
 
Jormungandr
18
4 / 4 / 26
11,722
1,066
24,482
17,488
19,796
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
DyS_Eistee
Ne Zha
19
15 / 2 / 13
12,944
1,177
26,135
11,775
5,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 2 / 15
11,513
1,047
13,950
9,602
4,067
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
EliXaX
Chang'e
18
3 / 1 / 23
10,650
968
7,383
14,000
5,772
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
130
9
Kills
34
34
Deaths
9
22
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
0
19
14.5
W
Jormungandr
 
Jormungandr
4
4
26
4.25
W
Ne Zha
DyS_Eistee
Ne Zha
15
2
13
10.75
W
7
2
15
7.25
W
Chang'e
EliXaX
Chang'e
3
1
23
14.5
L
Kukulkan
Peralina
Kukulkan
2
3
2
1
L
1
8
7
0.56
L
Medusa
1
15
4
0.2
L
3
3
4
1.67
L
Gilgamesh
soph1e
Gilgamesh
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,491
Damage
80,766
85,102
Taken
67,144
35,990
Mitigated
52,382
2,170
Healing
24,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,816
851
3,902
3,906
14,279
17,473
0
4,963
9,316
0
31,017
W
Jormungandr
 
Jormungandr
24,482
4,596
1,764
2,441
17,488
19,796
0
7,001
10,487
43,776
0
W
Ne Zha
DyS_Eistee
Ne Zha
26,135
6,130
0
4,446
11,775
5,274
0
2,798
8,731
0
46,161
W
13,950
3,593
0
631
9,602
4,067
0
3,313
6,289
22,695
0
W
Chang'e
EliXaX
Chang'e
7,383
234
3,941
3,495
14,000
5,772
0
5,823
8,177
17,703
0
L
Kukulkan
Peralina
Kukulkan
9,953
1,657
0
38
10,963
3,469
0
4,874
6,089
22,071
0
L
11,946
2,681
161
1,408
17,925
7,076
0
10,970
6,955
0
25,298
L
Medusa
10,133
5,508
0
218
23,220
7,198
0
11,260
11,960
0
28,473
L
10,375
423
0
145
9,394
2,934
0
2,076
7,318
26,902
0
L
Gilgamesh
soph1e
Gilgamesh
18,084
2,210
0
200
23,600
15,313
0
16,635
6,965
8,138
28,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,334
Gold Earned
58,696
169
Minions Killed
199
6
Camps Cleared
7
939,275
Distance Traveled
1,031,604
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,867
1,079
73
7
3
254,202
1
W
Jormungandr
11,722
1,066
43
4
0
166,924
1
W
Ne Zha
12,944
1,177
22
2
4
211,641
1
W
Scylla
11,513
1,047
29
3
0
169,669
0
W
Chang'e
10,650
968
32
3
0
229,168
0
L
Kukulkan
9,725
884
22
2
0
167,335
0
L
Pele
10,023
911
23
2
1
205,067
0
L
Medusa
9,661
878
32
3
3
148,597
0
L
Nox
10,666
970
59
5
1
203,028
0
L
Gilgamesh
10,259
933
33
3
1
215,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role