Player Matchup

Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Gamer018085
Kukulkan
Level 25
God Stats
3W - 1L
1,483 SR
Queue Stats
191W - 218L
1,456 Elo+
Solo
Apollo
Apollo
challenger2417
Apollo
Level 23
God Stats
3W - 3L
1,740 SR
Queue Stats
7W - 8L
1,459 Elo+
Solo
Arachne
Arachne
iG MarKer
Arachne
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,505 Elo+
Party 2
Medusa
Medusa
smurftudo
Medusa
Level 25
God Stats
69W - 59L
1,556 SR
Queue Stats
156W - 183L
1,458 Elo+
Solo
Team Averages
Level 37
1,556 SR
1,476 Elo+

VS

Team Averages
Level 8
1,512 SR
1,522 Elo+
Zeus
Zeus
Big Eduks
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,451 Elo+
Party 1
Pele
Pele
Kkariuss
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,662 Elo+
Solo
Tsukuyomi
Tsukuyomi
Retro--Ronin
Tsukuyomi
Level 9
God Stats
14W - 23L
1,364 SR
Queue Stats
23W - 33L
1,511 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TerrP
Morgan Le Fay
Level 14
God Stats
1W - 2L
1,696 SR
Queue Stats
16W - 15L
1,487 Elo+
Solo
Ares
Ares
rifa_isenta8
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 3 / 6
9,008
530
7,364
8,289
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Gamer018085
Kukulkan
15
10 / 3 / 6
10,463
615
19,673
8,096
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 2 / 2
10,014
589
5,059
9,691
3,664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
iG MarKer
Arachne
15
13 / 5 / 7
10,574
622
13,471
16,578
6,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
smurftudo
Medusa
17
15 / 1 / 5
12,104
712
15,055
8,863
3,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
4 / 12 / 2
9,016
530
5,661
18,453
4,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
10
0 / 13 / 2
6,403
377
4,525
15,766
5,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Retro--Ronin
Tsukuyomi
12
5 / 12 / 3
8,547
503
7,440
17,408
5,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
TerrP
Morgan Le Fay
13
4 / 4 / 2
8,441
497
5,769
14,938
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 4 / 1
5,182
305
193
6,234
2,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
45
Kills
13
14
Deaths
45
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
3
6
1.67
L
Zeus
4
12
2
0.42
W
Kukulkan
Gamer018085
Kukulkan
10
3
6
4.33
L
Pele
0
13
2
0.08
L
Tsukuyomi
Retro--Ronin
Tsukuyomi
5
12
3
0.54
L
Morgan Le Fay
TerrP
Morgan Le Fay
4
4
2
1.25
W
5
2
2
3
W
Arachne
iG MarKer
Arachne
13
5
7
3.3
L
0
4
1
0.13
W
Medusa
smurftudo
Medusa
15
1
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,622
Damage
23,588
51,517
Taken
72,799
19,139
Mitigated
23,095
13,708
Healing
5,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,364
367
0
2,388
8,289
2,306
0
337
7,952
53,554
0
L
Zeus
5,661
884
0
1,233
18,453
4,903
0
7,053
10,958
29,907
0
W
Kukulkan
Gamer018085
Kukulkan
19,673
1,011
0
1,067
8,096
3,436
590
1,486
6,610
61,254
0
L
Pele
4,525
880
0
824
15,766
5,304
231
5,361
10,151
0
24,381
L
Tsukuyomi
Retro--Ronin
Tsukuyomi
7,440
2,767
0
1,489
17,408
5,813
0
4,536
12,675
0
38,283
L
Morgan Le Fay
TerrP
Morgan Le Fay
5,769
165
0
1,762
14,938
4,902
0
4,758
9,942
42,021
0
W
5,059
3,915
0
3,350
9,691
3,664
2,235
5,057
4,634
0
52,687
W
Arachne
iG MarKer
Arachne
13,471
9,665
0
5,740
16,578
6,333
220
2,885
13,148
0
41,129
L
193
98
0
14
6,234
2,173
0
4,082
2,036
231
0
W
Medusa
smurftudo
Medusa
15,055
6,792
0
1,163
8,863
3,400
10,125
1,858
7,005
0
77,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,163
Gold Earned
37,589
490
Minions Killed
249
0
Camps Cleared
0
1,598,131
Distance Traveled
1,072,994
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,008
530
81
5
0
319,992
0
L
Zeus
9,016
530
60
4
0
268,579
1
W
Kukulkan
10,463
615
100
6
0
297,878
7
L
Pele
6,403
377
36
2
0
293,337
2
L
Tsukuyomi
8,547
503
65
4
0
270,807
1
L
Morgan Le Fay
8,441
497
88
5
0
220,760
4
W
Apollo
10,014
589
108
6
0
303,967
1
W
Arachne
10,574
622
59
3
0
378,261
1
L
Ares
5,182
305
0
0
0
19,511
1
W
Medusa
12,104
712
142
8
0
298,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role