Player Matchup

Chaac
Chaac
BlackDragoN6758
Chaac
Level 7
God Stats
25W - 24L
1,320 SR
Queue Stats
33W - 41L
1,194 Elo+
Party 1
Cliodhna
Cliodhna
LeadedShadowz14
Cliodhna
Level 80
God Stats
44W - 42L
1,449 SR
Queue Stats
212W - 250L
1,323 Elo+
Party 1
Chang'e
Chang'e
fleeksauce
Chang'e
Level 65
God Stats
37W - 54L
1,335 SR
Queue Stats
203W - 288L
1,323 Elo+
Party 1
Team Averages
Level 51
1,368 SR
1,280 Elo+

VS

Team Averages
Level 57
1,404 SR
1,365 Elo+
Chang'e
Chang'e
 
Chang'e
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Dontbdepress
Baron Samedi
Level 18
God Stats
3W - 9L
1,366 SR
Queue Stats
16W - 26L
1,211 Elo+
Party 2
Medusa
Medusa
Elmaniak
Medusa
Level 89
God Stats
1W - 4L
1,346 SR
Queue Stats
195W - 270L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 9
8,307
755
4,813
9,925
7,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
14
13 / 1 / 4
9,770
888
15,551
9,266
4,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
fleeksauce
Chang'e
11
0 / 3 / 12
7,548
686
3,097
7,276
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 4 / 4
7,415
674
4,936
9,954
2,982
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Dontbdepress
Baron Samedi
11
1 / 6 / 4
7,497
682
5,042
10,273
4,640
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Elmaniak
Medusa
10
3 / 7 / 3
7,956
723
6,677
8,399
2,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
17
Kills
6
6
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
4
4
1
W
4
2
9
4.25
L
Baron Samedi
Dontbdepress
Baron Samedi
1
6
4
0.5
L
Medusa
Elmaniak
Medusa
3
7
3
0.64
W
Cliodhna
13
1
4
15
W
Chang'e
fleeksauce
Chang'e
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,461
Damage
16,655
26,467
Taken
28,626
14,473
Mitigated
9,703
9,868
Healing
5,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,936
159
683
2,090
9,954
2,982
0
991
8,672
18,590
0
W
4,813
532
0
1,837
9,925
7,972
429
3,468
6,457
0
14,926
L
Baron Samedi
Dontbdepress
Baron Samedi
5,042
568
892
1,812
10,273
4,640
0
1,311
8,754
18,038
0
L
Medusa
Elmaniak
Medusa
6,677
2,936
0
0
8,399
2,081
0
1,619
6,663
0
15,895
W
Cliodhna
15,551
2,277
423
838
9,266
4,232
1,151
3,041
6,225
0
41,756
W
Chang'e
fleeksauce
Chang'e
3,097
189
4,201
2,569
7,276
2,269
763
3,605
3,671
12,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,625
Gold Earned
22,868
114
Minions Killed
89
4
Camps Cleared
3
612,186
Distance Traveled
455,126
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,415
674
46
4
0
185,656
1
W
Chaac
8,307
755
21
2
0
212,511
0
L
Baron Samedi
7,497
682
28
3
2
153,191
0
L
Medusa
7,956
723
15
1
1
116,279
1
W
Cliodhna
9,770
888
70
6
4
201,960
3
W
Chang'e
7,548
686
23
2
0
197,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role